问题标题: 战胜对决·拳皇97

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朱优扬
朱优扬
中级天翼
中级天翼

ε=(´ο`*)))唉……

总算把代码肝出来了……

大家看看这个网址能不能下载:

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ps:

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接着将文件名"."后面的docx改为exe即可

 

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选择“更多信息”:

点击“仍要运行”:

完成!!!

朱优扬在2021-06-09 18:31:50追加了内容

代码:

#include <iostream>
#include <windows.h>
#include <fstream>
#include <conio.h>
#include <time.h>
#define KEY_DOWN(VK_NONAME) ((GetAsyncKeyState(VK_NONAME)* 0x8000) ? 1:0)
using namespace std;
HWND hwnd=GetForegroundWindow();
POINT pt;
//pt.x >= && pt.x <= &&pt.y >= &&pt.y <=
const int MAX = 42, lxd = 39;
long long nmjt, sx;
long long us, d, e, xz;
char num;
long long dj2;
string cz;
long long nkkg;
long long hyd_sds, d_j;
bool wgg_tk = false, wgg_xj = false, wgg_tj = false;
bool hyd_sd = false, zhyd_sd = false, mf, bh;
long long hf_j_sp, hczg_sp, ysyh_sp, xnc;
bool mdqr_cnhk, zmdqr_cnhk;
long long mdqr_cnhk_sp, nyc, yhc;
long long yzcnt, ytcnt, ywcnt;
bool cj1 = false, cj2 = false, cj3 = false, cj4 = false, cj5 = false, hf_j, hczg, ysyh, zhf_j, zhczg, zysyh;
bool cj12, cj13, cj22, cj23, cj32, cj33, cj42, cj43, cj52, cj53;
bool zzzj = false, zzzzj = false;
long long sdk, dhq, x_ans, bh_dq, dj, syg, bp, nyf, xys, yh;
long long cntjm, cntjt, cntjj, cntjz, cntjl, cntwjzj, cntch, cntchb;
long long cnt, wzjdlcnt, znqcnt, cntj, cntcnt, cnt1, guaixuet, gxts, guaixue, gxs;
long long cntqq, cntmt, cnttk, cntjk, cntzs, cntlb;
long long yingcang, yingcang1;
long long maxnz = 1, minnz = 9, maxn = 14, minn = 1, minn1 = 1, maxn1 = 3, minnyc = 1, maxnyc = 10;
long long ans, ans2, ansycdt, ansjy;
bool xw = false, xm = false, yx = false, yt = false, hs = false, hw = false;
bool c1p1 = false, c1p2 = false, c5p1 = false, c5p2 = false, c6p1 = false, c6p2 = false;
string c61, c62, c63, c64, c65, c66, c67;
string zuihouyigestring;
bool zc1 = false, zc2 = false, zc3 = false, zc4 = false, zc5 = false, zc6 = false, zc7 = false;
bool c1 = false, c2 = false, c3 = false, c4 = false, c5 = false, c6 = false, c7 = false;
bool b1 = false, b2 = false, b3 = false, b4 = false;
bool xcc = 1, xcc1 = 1, xcc2 = 1, xcc3 = 1;
long long wx = 70;
long long kg = 2, kg1 = 2, kg2 = 2, kg3 = 2;
char yidong, yidong1, yidong2, yidong3;
long long jinbi = 200;
char a, b;
bool lhz = false, hxt = false, bst = false, lhx = false;
bool zlhz = false, zhxt = false, zbst = false, zlhx = false;
string fq;
char rt;

void pause(){
	system("pause");
	return;
}

void color(int x){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),x);
}

void ty(long long x) {
	Sleep(x);
	return;
}

void cls() {
	system("cls");
	return;
}

void then_not() {
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	CONSOLE_CURSOR_INFO CursorInfo;
	GetConsoleCursorInfo(handle, &CursorInfo);
	CursorInfo.bVisible = false;
	SetConsoleCursorInfo(handle, &CursorInfo);
}

int wgg_pd(bool x) {
	if (x == true)
		return 2;
	else
		return 1;
}

void qp() {
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
	COORD coordScreen = {0, 0};
	SetConsoleCursorPosition(hConsole, coordScreen);
}

int lens(int x, int y) {
	return x < y;
}

string GX_P_RQ() {
	time_t timep;
	time (&timep);
	char tmp[64];
	strftime(tmp, sizeof(tmp), "%Y%m%d", localtime(&timep));
	return tmp;
}

void mnb() {
	freopen("(zsdj)旧存档.txt", "w", stdout);
	cout << jinbi << " " << dj << " " << sdk << " " << dhq << " " << hyd_sds << " " << x_ans << " " << bh_dq << " " << syg
	     << " " << bp << " " << nyf << " " << xys << " " << yh << " " << hf_j_sp << " " << hczg_sp << " " << ysyh_sp << " " <<
	     xnc << " " << nyc << " " << yhc << " " << mdqr_cnhk_sp << " " << d << " " << e << " " << dj2 << " " << nmjt << endl;
	cout << wgg_tk << " " << wgg_xj << " " << wgg_tj << endl << xz << endl;
	if (c1 == true)
		cout << c61 << " ";
	else
		cout << "n ";
	if (c2 == true)
		cout << c62 << " ";
	else if (c2 == false)
		cout << "n ";
	if (c3 == true)
		cout << c63 << " ";
	else if (c3 == false)
		cout << "n ";
	if (c4 == true)
		cout << c64 << " ";
	else if (c4 == false)
		cout << "n ";
	if (c5 == true)
		cout << c65 << " ";
	else if (c5 == false)
		cout << "n ";
	if (c6 == true)
		cout << c66 << " ";
	else if (c6 == false)
		cout << "n ";
	if (c7 == true)
		cout << c67 << " ";
	else if (c7 == false)
		cout << "n ";
	if (zzzj == true)
		cout << "H.最终之剑" << " ";
	else if (zzzj == false)
		cout << "n ";
	if (ysyh == true)
		cout << "I.异次元管理者之刃" << " ";
	else if (ysyh == false)
		cout << "n ";
	if (mdqr_cnhk == true)
		cout << "J.阎魔刀-拳皇97" << " ";
	else if (mdqr_cnhk == false)
		cout << "n ";

	cout << endl;

	if (lhz == true)
		cout << "灵魂治疗器 ";
	else if (lhz != true)
		cout << "n ";
	if (hxt == true)
		cout << "回血图腾 ";
	else if (hxt != true)
		cout << "n ";
	if (lhx == true)
		cout << "灵魂回血器 ";
	else if (lhx == false)
		cout << "n ";
	if (bst == true)
		cout << "不死图腾 ";
	else if (bst != true)
		cout << "n ";

	cout << endl;

	if (c1p1 == true)
		cout << "Y ";
	else if (c1p1 != true)
		cout << "N ";
	if (c1p2 == true)
		cout << "Y ";
	else if (c1p2 != true)
		cout << "N ";
	if (c5p1 == true)
		cout << "Y ";
	else if (c5p1 == false)
		cout << "N ";
	if (c5p2 == true)
		cout << "Y ";
	else if (c5p2 == false)
		cout << "N ";
	if (c6p1 == true)
		cout << "Y ";
	else if (c6p1 != true)
		cout << "N ";
	if (c6p2 == true)
		cout << "Y";
	else if (c6p2 == false)
		cout << "N";

	cout << endl;

	cout << cnt << " " << cnt1 << " " << wzjdlcnt << " " << znqcnt << " " << cntjm << " " << cntjt << " " << cntjj << " " <<
	     cntjz << " " << cntjl << " " << cntwjzj << " " << cntch << " " << cntchb << " " << yzcnt << " " << ytcnt << " " <<
	     ywcnt;
	fclose(stdout);
}

void mnb1() {
	string scd;
	ifstream fin("(zsdj)旧存档.txt");
	fin >> jinbi;
	fin >> dj;
	fin >> sdk;
	fin >> dhq;
	fin >> hyd_sds;
	fin >> x_ans >> bh_dq >> syg >> bp >> nyf >> xys >> yh >> hf_j_sp >> hczg_sp >> ysyh_sp >> xnc >> nyc >> yhc >>
	    mdqr_cnhk_sp >> d >> e >> dj2 >> nmjt >> wgg_tk >> wgg_xj >> wgg_tj >> xz;
	xz+=11;
	for (int i = 1; i <= 9; i++) {
		fin >> scd;
		if (scd == "n" || scd == "") {
			switch (i) {
				case 10:
					mdqr_cnhk = false;
					break;
				case 9:
					ysyh = false;
					break;
				case 8:
					zzzj = false;
					break;
				case 7:
					c7 = false;
					break;
				case 6:
					c6 = false;
					break;
				case 5:
					c5 = false;
					break;
				case 4:
					c4 = false;
					break;
				case 3:
					c3 = false;
					break;
				case 2:
					c2 = false;
					break;
				case 1:
					c1 = false;
					break;
			}
		} else {
			switch (i) {
				case 10:
					mdqr_cnhk = true;
					break;
				case 9:
					ysyh = true;
					break;
				case 8:
					zzzj = true;
					break;
				case 7:
					c7 = true;
					c67 = "G.镐";
					break;
				case 6:
					c6 = true;
					c66 = "F.寒霜獠牙";
					break;
				case 5:
					c5 = true;
					c65 = "E.月神匕首";
					break;
				case 4:
					c4 = true;
					c64 = "D.龙爪";
					break;
				case 3:
					c3 = true;
					c63 = "C.雷霆之锤";
					break;
				case 2:
					c2 = true;
					c62 = "B.阔剑";
					break;
				case 1:
					c1 = true;
					c61 = "A.笑到最后";
					break;
			}
		}
	}
	for (int i = 1; i <= 4; i++) {
		fin >> scd;
		if (scd == "n" || scd == "") {
			switch (i) {
				case 4:
					bst = false;
					break;
				case 3:
					lhx = false;
					break;
				case 2:
					hxt = false;
					break;
				case 1:
					lhz = false;
					break;
			}
		} else {
			switch (i) {
				case 4:
					bst = true;
					break;
				case 3:
					lhx = true;
					break;
				case 2:
					hxt = true;
					break;
				case 1:
					lhz = true;
					break;
			}
		}
	}
	for (int i = 1; i <= 7; i++) {
		fin >> scd;
		if (scd == "N" || scd == "") {
			switch (i - 1) {
				case 6:
					c6p2 = false;
					break;
				case 5:
					c6p1 = false;
					break;
				case 4:
					c5p2 = false;
					break;
				case 3:
					c5p1 = false;
					break;
				case 2:
					c1p2 = false;
					break;
				case 1:
					c1p1 = false;
					break;
			}
		} else {
			switch (i - 1) {
				case 6:
					c6p2 = true;
					break;
				case 5:
					c6p1 = true;
					break;
				case 4:
					c5p2 = true;
					break;
				case 3:
					c5p1 = true;
					break;
				case 2:
					c1p2 = true;
					break;
				case 1:
					c1p1 = true;
					break;
			}
		}
	}
	fin >> cnt >> cnt1 >> wzjdlcnt >> znqcnt;
	fin >> cntjm >> cntjt >> cntjj >> cntjz >> cntjl >> cntwjzj >> cntch >> cntchb >> yzcnt >> ytcnt >> ywcnt;
	fin.close();
}

void maoxian() {
	system("cls");
	cout << "a键向后移动,d键向前移动,s打开背包(z第几个装备或法器),q打开法器背包,w打boss,按r使用法器,按l打开外骨骼背包((头盔自动使用)按s使用胸甲技能,按d使用腿甲技能(按下d后选择a或d(d向前移动,a向后移动))(a和s只能在打怪是使用)),e吃附魔金苹果\n";
	system("pause");
	long long xgsy, orcnt=0;
	srand((int)time(NULL));
	xgsy = 1 + rand() % 10;
	if(xgsy == 1 || xgsy == 7){
		cls();
		cout << "欢迎来到 雪糕盛宴 \n";
		cout << "在这个模式中,每移动一次就可以+1的最大生命值,但移动次数不能超过40次\n";
		pause();
		cls();
		wx = 70 + sx;
		kg = 2;
		while(1){
			qp();
			system("COLOR 16");
			if(orcnt>=41){
				cls();
				cout << " 雪糕盛宴 结束";
				Sleep(1543);
				cls();
				break;
			}
			for (int i = 1; i <= wx; i++) {
				cout << "★";
			}
			for (int i = 1; i <= 19; i++) {
				cout << endl;
			}
			for (int i = 1; i <= kg; i++) {
				cout << " ";
			}
			cout << "你";
			cout << endl;
			for (int i = 1; i <= 168; i++) {
				if(i%3==1) {
					cout << "大";
				} else if(i%3==2) {
					cout << "布";
				} else if(i%3==0) {
					cout << "丁";
				}
			}
			yidong = getch();
			if (yidong == 'a') {
				sx++;
				orcnt++;
				kg -= 1;
			} else if (yidong == 'd') {
				sx++;
				orcnt++;
				kg += 1;
			} else if (yidong == 'k'){
				cls();
				cout << "确定退出雪糕盛宴?\n";
				cout << "退出    不退出";
				if(pt.x >=0 && pt.x<=27 && pt.y >=39 && pt.y <=54 && GetAsyncKeyState(0x11)){
					continue;
				}
				else if(pt.x >=64 && pt.x<=109 && pt.y >=39 && pt.y <=54 && GetAsyncKeyState(0x11)){
					cls();
					return;
				}
			} else if (yidong == 'l') {
				num = getch();
				if (num == 'd' && wgg_tj) {
					num = getch();
					if (num == 'd') {
						for (int i = 1; i <= 26; i++) {
							qp();
							kg++;
							if (kg + 2 + 1 >= 73) {
								break;
							}
							for (int i = 1; i <= wx; i++) {
								cout << "★";
							}
							for (int i = 1; i <= 19; i++) {
								cout << endl;
							}
							for (int i = 1; i <= kg; i++) {
								cout << " ";
							}
							cout << "你";
							cout << endl;
							for (int i = 1; i <= 168; i++) {
								cout << "▉";
							}
						}
					} else if (num == 'a') {
						for (int i = 1; i <= 26; i++) {
							qp();
							kg--;
							if (kg + 2 + 1 >= 73) {
								break;
							}
							for (int i = 1; i <= wx; i++) {
								cout << "★";
							}
							for (int i = 1; i <= 19; i++) {
								cout << endl;
							}
							for (int i = 1; i <= kg; i++) {
								cout << " ";
							}
							cout << "你";
							cout << endl;
							for (int i = 1; i <= 168; i++) {
								cout << "▉";
							}
						}
					}
				}
			} else if (yidong == 's') {
				string zhuangbei;
				if (c1 == true) {
					cout << c61 << "     ";
				}
				if (c2 == true) {
					cout << c62 << "     ";
				}
				if (c3 == true) {
					cout << c63 << "     ";
				}
				if (c4 == true) {
					cout << c64 << "     ";
				}
				if (c5 == true) {
					cout << c65 << "     ";
				}
				if (c6 == true) {
					cout << c66 << "     ";
				}
				if (c7 == true) {
					cout << c67 << "     ";
				}
				if (zzzj == true) {
					cout << "H.最终之剑" << "     ";
				}
				if (ysyh == true) {
					cout << "I.异次元管理者之刃" << "     ";
				}
				if (hf_j == true) {
					cout << "J.寒风「极」" << "     ";
				}
				if (hczg == true) {
					cout << "K.回春之光" << "     ";
				}
				if (mdqr_cnhk == true) {
					cout << "J.阎魔刀-拳皇97" << "     ";
				}
				cin >> zhuangbei;
				if (zhuangbei == "z1" && c1 == true) {
					cout << "已装备";
					zc1 = true;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z2" && c2 == true) {
					cout << "已装备";
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = true;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
					zhyd_sd = false;
				} else if (zhuangbei == "z3" && c3 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = true;
					zc4 = false;
					zc5 = false;
					zc7 = false;
					zmdqr_cnhk = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z4" && c4 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc4 = true;
					zmdqr_cnhk = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zhyd_sd = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z5" && c5 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc5 = true;
					zc6 = false;
					zzzzj = false;
					zmdqr_cnhk = false;
					zhyd_sd = false;
					zc7 = false;
					Sleep(1000);
				} else if (zhuangbei == "z6" && c6 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zmdqr_cnhk = false;
					zhczg = false;
					zzzzj = false;
					zc6 = true;
					zc7 = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z7" && c7 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zmdqr_cnhk = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zzzzj = false;
					zc6 = false;
					zc7 = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z8" && zzzj == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z9" && ysyh == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = true;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z100" && hf_j == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = true;
					zhczg = false;
					zmdqr_cnhk = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z110" && hczg == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = true;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = true;
					zc7 = false;
					zzzzj = false;
				}
				cls();
			} else if (yidong == 'e') {
				if (cntj != 0) {
					wx += 25;
					cntj--;
					cout << "已吃";
					Sleep(1000);
				} else {
					cout << "附魔金苹果吃完了";
					Sleep(1000);
				}
				cls();
			} else {
				if (lhz == true)
					cout << "A.灵魂治疗器 ";
				if (hxt == true)
					cout << "B.回血图腾 ";
				if (lhx == true)
					cout << "C.灵魂回血器 ";
				if (bst == true)
					cout << "D.不死图腾";
				cin >> fq;
				if (fq == "z1" && lhz == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = true;
					zhxt = false;
					zlhx = false;
					zbst = false;
				} else if (fq == "z2" && hxt == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = true;
					zlhx = false;
					zbst = false;
				} else if (fq == "z3" && lhx == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = true;
					zbst = false;
				} else if (fq == "z4" && bst == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = false;
					zbst = true;
				}
			}
		}
	} else{
		cnt++;
		nkkg = 10;
		cntcnt = 0;
		guaixue = (cnt - 1) * 10 + 30;
		gxs = (cnt - 1) * 10 + 30;
		kg = 2;
		wx = 70 + sx;
		system("cls");
		while (1) {
			qp();
			system("COLOR a0");
			if (kg + 2 + 1 >= 73) {
				break;
			}
			for (int i = 1; i <= wx; i++) {
				cout << "★";
			}
			for (int i = 1; i <= 19; i++) {
				cout << endl;
			}
			for (int i = 1; i <= kg; i++) {
				cout << " ";
			}
			cout << "你";
			cout << endl;
			for (int i = 1; i <= 168; i++) {
				cout << "▉";
			}
			yidong = getch();
			if (yidong == 'a') {
				kg -= 1;
			} else if (yidong == 'd') {
				kg += 1;
			} else if (yidong == 'k'){
				cls();
				return;
			} else if (yidong == 'l') {
				num = getch();
				if (num == 'd' && wgg_tj) {
					num = getch();
					if (num == 'd') {
						for (int i = 1; i <= 26; i++) {
							qp();
							kg++;
							if (kg + 2 + 1 >= 73) {
								break;
							}
							for (int i = 1; i <= wx; i++) {
								cout << "★";
							}
							for (int i = 1; i <= 19; i++) {
								cout << endl;
							}
							for (int i = 1; i <= kg; i++) {
								cout << " ";
							}
							cout << "你";
							cout << endl;
							for (int i = 1; i <= 168; i++) {
								cout << "▉";
							}
						}
					} else if (num == 'a') {
						for (int i = 1; i <= 26; i++) {
							qp();
							kg--;
							if (kg + 2 + 1 >= 73) {
								break;
							}
							for (int i = 1; i <= wx; i++) {
								cout << "★";
							}
							for (int i = 1; i <= 19; i++) {
								cout << endl;
							}
							for (int i = 1; i <= kg; i++) {
								cout << " ";
							}
							cout << "你";
							cout << endl;
							for (int i = 1; i <= 168; i++) {
								cout << "▉";
							}
						}
					}
				}
			} else if (yidong == 's') {
				string zhuangbei;
				if (c1 == true) {
					cout << c61 << "     ";
				}
				if (c2 == true) {
					cout << c62 << "     ";
				}
				if (c3 == true) {
					cout << c63 << "     ";
				}
				if (c4 == true) {
					cout << c64 << "     ";
				}
				if (c5 == true) {
					cout << c65 << "     ";
				}
				if (c6 == true) {
					cout << c66 << "     ";
				}
				if (c7 == true) {
					cout << c67 << "     ";
				}
				if (zzzj == true) {
					cout << "H.最终之剑" << "     ";
				}
				if (ysyh == true) {
					cout << "I.异次元管理者之刃" << "     ";
				}
				if (hf_j == true) {
					cout << "J.寒风「极」" << "     ";
				}
				if (hczg == true) {
					cout << "K.回春之光" << "     ";
				}
				if (mdqr_cnhk == true) {
					cout << "J.阎魔刀-拳皇97" << "     ";
				}
				cin >> zhuangbei;
				if (zhuangbei == "z1" && c1 == true) {
					cout << "已装备";
					zc1 = true;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z2" && c2 == true) {
					cout << "已装备";
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = true;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
					zhyd_sd = false;
				} else if (zhuangbei == "z3" && c3 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = true;
					zc4 = false;
					zc5 = false;
					zc7 = false;
					zmdqr_cnhk = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z4" && c4 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc4 = true;
					zmdqr_cnhk = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zhyd_sd = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z5" && c5 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc5 = true;
					zc6 = false;
					zzzzj = false;
					zmdqr_cnhk = false;
					zhyd_sd = false;
					zc7 = false;
					Sleep(1000);
				} else if (zhuangbei == "z6" && c6 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zmdqr_cnhk = false;
					zhczg = false;
					zzzzj = false;
					zc6 = true;
					zc7 = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z7" && c7 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zmdqr_cnhk = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zzzzj = false;
					zc6 = false;
					zc7 = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z8" && zzzj == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z9" && ysyh == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = true;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z100" && hf_j == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = true;
					zhczg = false;
					zmdqr_cnhk = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z110" && hczg == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = true;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = true;
					zc7 = false;
					zzzzj = false;
				}
				cls();
			} else if (yidong == 'e') {
				if (cntj != 0) {
					wx += 25;
					cntj--;
					cout << "已吃";
					Sleep(1000);
				} else {
					cout << "附魔金苹果吃完了";
					Sleep(1000);
				}
				cls();
			} else {
				if (lhz == true)
					cout << "A.灵魂治疗器 ";
				if (hxt == true)
					cout << "B.回血图腾 ";
				if (lhx == true)
					cout << "C.灵魂回血器 ";
				if (bst == true)
					cout << "D.不死图腾";
				cin >> fq;
				if (fq == "z1" && lhz == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = true;
					zhxt = false;
					zlhx = false;
					zbst = false;
				} else if (fq == "z2" && hxt == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = true;
					zlhx = false;
					zbst = false;
				} else if (fq == "z3" && lhx == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = true;
					zbst = false;
				} else if (fq == "z4" && bst == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = false;
					zbst = true;
				}
				cls();
			}
		}
		int dklpslboss;
		while (1) {
			system("cls");
			if (wx <= 0) {
				yzcnt++;
				cout << "\n你输了!";
				Sleep(1000);
				system("cls");
				break;
			} else if (guaixue <= 0) {
				cout << "\n你赢了!";
				jinbi += 60;
				nmjt += 500;
				dj += 50;
				b1 = true;
				Sleep(1000);
				system("cls");
				break;
			}
			for (int i = 1; i <= wx; i++) {
				cout << "★";
			}
			for (int i = 1; i <= 19; i++) {
				cout << endl;
			}
			for (int i = 1; i <= kg + 7; i++) {
				cout << " ";
			}
			cout << "你";
			for (int i = 1; i <= nkkg; i++) {
				cout << " ";
			}
	
			cout << "战神(" << guaixue << "/" << gxs << ")";
	
			cout << endl;
			for (int i = 1; i <= 168; i++) {
				cout << "▉";
			}
			dklpslboss = getch();
			if (dklpslboss == 'w') {
				cntcnt++;
				if (zc1 == true) {
					if (xw == true) {
						guaixue -= 30 * wgg_pd(wgg_tk);
						wx -= 2;
					} else if (xm == true) {
						guaixue -= 50 * wgg_pd(wgg_tk);
						wx -= 2;
					} else {
						guaixue -= 15 * wgg_pd(wgg_tk);
						wx -= 2;
					}
				} else if (zc2 == true) {
					guaixue -= 12 * wgg_pd(wgg_tk);
					wx -= 3;
				} else if (zc3 == true) {
					guaixue -= 8 * wgg_pd(wgg_tk);
					wx -= 5;
				} else if (zc4 == true) {
					guaixue -= 12 * wgg_pd(wgg_tk);
					wx -= 3;
				} else if (zc5 == true) {
					if (yx == true) {
						guaixue -= 30 * wgg_pd(wgg_tk);
						wx -= 2;
					} else if (yt == true) {
						guaixue -= 47 * wgg_pd(wgg_tk);
						wx -= 2;
					} else {
						srand((int)time(NULL));
						ans2 = minn + rand() % (maxn1 - minn1 + 1);
						if (ans2 == 1 || ans2 == 2) {
							guaixue -= 14 * wgg_pd(wgg_tk);
							wx -= 2;
						} else {
							guaixue -= 17 * wgg_pd(wgg_tk);
							wx -= 2;
						}
					}
				} else if (zc6 == true) {
					if (hs == true) {
						guaixue -= 39 * wgg_pd(wgg_tk);
						wx -= 2;
					} else if (hw == true) {
						guaixue -= 28 * wgg_pd(wgg_tk);
						wx -= 2;
					} else {
						guaixue -= 16 * wgg_pd(wgg_tk);
						wx -= 2;
					}
				} else if (zc7 == true) {
					guaixue -= 7 * wgg_pd(wgg_tk);
					wx -= 5;
				} else if (zzzzj == true) {
					guaixue -= 54 * wgg_pd(wgg_tk);
					wx -= 1;
				} else if (zysyh == true) {
					guaixue -= guaixue;
					wx -= 2;
				} else if (zhf_j == true) {
					guaixue -= guaixue;
					wx -= 2;
				} else if (zhczg == true) {
					guaixue -= guaixue;
					wx -= 1;
				} else if (zmdqr_cnhk == true) {
					guaixue -= 123456 * wgg_pd(wgg_tk);
					wx -= 3;
				}
			} else if (dklpslboss == 'a') {
				kg--;
				nkkg++;
				if (nkkg < 4) {
					wx -= 2;
				}
			} else if (dklpslboss == 'd') {
				kg++;
				nkkg--;
				if (nkkg <= 1) {
					nkkg = 2;
				}
			} else if (dklpslboss == 'l') {
				num = getch();
				if (num == 's' && wgg_xj)
					if (wgg_tk == true) {
						guaixue -= lxd;
						guaixue -= lxd;
					} else
						guaixue -= lxd;
			} else if (dklpslboss == 's') {
				string zhuangbei;
				if (c1 == true) {
					cout << c61 << "     ";
				}
				if (c2 == true) {
					cout << c62 << "     ";
				}
				if (c3 == true) {
					cout << c63 << "     ";
				}
				if (c4 == true) {
					cout << c64 << "     ";
				}
				if (c5 == true) {
					cout << c65 << "     ";
				}
				if (c6 == true) {
					cout << c66 << "     ";
				}
				if (c7 == true) {
					cout << c67 << "     ";
				}
				if (zzzj == true) {
					cout << "H.最终之剑" << "     ";
				}
				if (ysyh == true) {
					cout << "I.异次元管理者之刃" << "     ";
				}
				if (hf_j == true) {
					cout << "J.寒风「极」" << "     ";
				}
				if (hczg == true) {
					cout << "K.回春之光" << "     ";
				}
				if (mdqr_cnhk == true) {
					cout << "J.阎魔刀-拳皇97" << "     ";
				}
				cin >> zhuangbei;
				if (zhuangbei == "z1" && c1 == true) {
					cout << "已装备";
					zc1 = true;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z2" && c2 == true) {
					cout << "已装备";
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = true;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
					zhyd_sd = false;
				} else if (zhuangbei == "z3" && c3 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = true;
					zc4 = false;
					zc5 = false;
					zc7 = false;
					zmdqr_cnhk = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc6 = false;
					zzzzj = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z4" && c4 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc4 = true;
					zmdqr_cnhk = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zhyd_sd = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z5" && c5 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc5 = true;
					zc6 = false;
					zzzzj = false;
					zmdqr_cnhk = false;
					zhyd_sd = false;
					zc7 = false;
					Sleep(1000);
				} else if (zhuangbei == "z6" && c6 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zysyh = false;
					zhf_j = false;
					zmdqr_cnhk = false;
					zhczg = false;
					zzzzj = false;
					zc6 = true;
					zc7 = false;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z7" && c7 == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zmdqr_cnhk = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zzzzj = false;
					zc6 = false;
					zc7 = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z8" && zzzj == true) {
					cout << "已装备";
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zysyh = false;
					zmdqr_cnhk = false;
					zhf_j = false;
					zhczg = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = true;
					zhyd_sd = false;
					Sleep(1000);
				} else if (zhuangbei == "z9" && ysyh == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = true;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zmdqr_cnhk = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
					Sleep(1000);
				} else if (zhuangbei == "z100" && hf_j == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = true;
					zhczg = false;
					zmdqr_cnhk = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z110" && hczg == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = true;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = false;
					zc7 = false;
					zzzzj = false;
				} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
					cout << "已装备";
					zhyd_sd = false;
					zysyh = false;
					zhf_j = false;
					zhczg = false;
					zc1 = false;
					zc2 = false;
					zc3 = false;
					zc4 = false;
					zc5 = false;
					zc6 = false;
					zmdqr_cnhk = true;
					zc7 = false;
					zzzzj = false;
				}
			} else if (dklpslboss == 'e') {
				if (cntj != 0) {
					wx += 25;
					cntj--;
					cout << "已吃";
					Sleep(1000);
				} else {
					cout << "附魔金苹果吃完了";
					Sleep(1000);
				}
			} else if (dklpslboss == 'q') {
				if (lhz == true)
					cout << "A.灵魂治疗器 ";
				if (hxt == true)
					cout << "B.回血图腾 ";
				if (lhx == true)
					cout << "C.灵魂回血器 ";
				if (bst == true)
					cout << "D.不死图腾";
				cin >> fq;
				if (fq == "z1" && lhz == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = true;
					zhxt = false;
					zlhx = false;
					zbst = false;
				} else if (fq == "z2" && hxt == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = true;
					zlhx = false;
					zbst = false;
				} else if (fq == "z3" && lhx == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = true;
					zbst = false;
				} else if (fq == "z4" && bst == true) {
					cout << "已装备";
					Sleep(1000);
					zlhz = false;
					zhxt = false;
					zlhx = false;
					zbst = true;
				}
			} else {
				if (zlhz == true){
					if(wx + 20 > 70+sx)
						wx = 70 + sx;
					else
						wx += 20;
				}
				else if (zhxt == true){
					if(wx + 18 > 70 + sx)
						wx = 70 + sx;
					else
						wx += 18;
				}
				else if (zlhx == true){
					if(wx + 24 > 70 + sx)
						wx = 70 + sx;
					else
						wx += 24;
				}
				else if (bst == true){
					if(wx + 35 > 70 + sx)
						wx = 70 + sx;
					else
						wx += 35;
				}
			}
		}
	}
	return;
}

void out(string x) {
	cout << x;
	return;
}

int main() {
	system("title 战神对决·拳皇97");
	int fqans;
	system("cls");
	cout << "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\t\t\t\t\t\t\t\t\t极风游戏";
	Sleep(6000);
	system("cls");
	cout << "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\t\t\t\t\t\t\t\t\t极风工作室";
	cout << "\n\n\n\n\n\n\t\t\t\t\t\t\t\t\t健康游戏忠告\n\t\t\t\t\t\t\t\t抵制不良游戏,拒绝盗版游戏。\n\t\t\t\t\t\t\t\t注意自我保护,谨防受骗上当。\n\t\t\t\t\t\t\t\t适度游戏益脑,沉迷游戏伤身。\n\t\t\t\t\t\t\t\t合理安排时间,享受健康生活。";
	Sleep(6543);
	system("cls");
	for (int i = 1; i <= 9; i++)
		cout << "\t";
	cout << "游戏加载中\n";
	for (int i = 1; i <= MAX; i++) {
		cout << "----";
		Sleep(100);
	}
	Sleep(500);
	system("cls");
	cout << "版本说明:\n";
	cout << "    1.可以花费点券购买精英手册,精英手册满级后,可到商城兑换阎魔刀 - 拳皇97\n";
	cout << "    2.版本更新后,一共增加了2把武器\n";
	cout << "    3.凡是氪金武器伤害都为 无限 (除阎魔刀 - 拳皇97外,这把刀伤害为 123456 )\n";
	cout << "    4.新赛季开始,全新精英手册拳皇97\n";
	cout << "    5.纳米科技:打血量不同的怪会掉落不同的纳米晶体,也可通过点券购买,可在“纳米商店”中进行交易\n";
	cout << "    6.外骨骼头盔会让攻击伤害翻倍,外骨骼胸甲可以发射龙息弹,外骨骼腿甲可以快速移动\n";
	cout << "    7.点券改为打怪获取,和金币兑换\n";
	cout << "    8.游戏内可以通过按k退出\n";
	cout << "    9.游戏改变操作方法:现在需要将鼠标放在对应的文字上且按下Ctrl才能进入\n";
	cout << "    10.请保证游戏时运行框为全屏,否则将无法操作\n";
	cout << "    11.在新版本中删除了工作台,加入了开箱子,具体请自己查看\n";
	cout << "    12.在用Ctrl操作是可能会有延时,请心等待一下\n";
	cout << "    13.加入新模式雪糕盛宴,在冒险模式中有几率匹配到\n";
	cout << "    ";
	system("pause");
	system("cls");
	string lycsstriyng = "20210820";//2021.6.10出
	if (GX_P_RQ() >= lycsstriyng) {
		cout << "游戏已更新,此版本无法游玩";
		Sleep(1000);
		return lens(0, 1);
	}
	ShowWindow(hwnd, SW_MAXIMIZE);
	while (1) {
		then_not();
		color (9);
		cout << "\n\n\n\n\n\n\n\n\n\n\n\t\t\t\t\t\t\t\t\t  战神对决\n\n";
		color (01);
		cout << "\t\t\t\t\t\t\t\t\t __________\n";
		cout << "\t\t\t\t\t\t\t\t\t |开始游戏|\n";
		cout << "\t\t\t\t\t\t\t\t\t |________|\n\n";
		color (02);
		cout << "\t\t\t\t\t\t\t\t\t __________\n";
		cout << "\t\t\t\t\t\t\t\t\t |读取存档|\n";
		cout << "\t\t\t\t\t\t\t\t\t |________|\n\n";
		GetCursorPos(&pt);
		if (pt.x >= 590 && pt.x <= 657 && pt.y >= 248 && pt.y <= 271 && GetAsyncKeyState(0x11)) {
			Sleep(200);
			system("cls");
			break;
		} else if (pt.x >= 590 && pt.x <= 657 && pt.y >= 311 && pt.y <= 337 && GetAsyncKeyState(0x11)) {
			Sleep(200);
			mnb1();
			system("cls");
			break;
		}
		qp();
	}
	system("cls");
	while (1) {
		qp();
		system("COLOR 07");
		cout << "冒险模式    武器抽奖    法器抽奖    商店    仓库    休闲模式";
		cout << "    开箱子    精英手册    活动抽奖    纳米商店    esc保存并退出";
		GetCursorPos(&pt);
		if (pt.x >= 0 && pt.x <= 62 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11))
			maoxian();
		else if (pt.x >= 96 && pt.x <= 158 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
			while (1) {
				system("cls");
				cout << "20金币一次\n";
				cout << "你有";
				cout << jinbi;
				cout << "个金币\n\n抽奖  退出";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 31 && pt.y >= 70 && pt.y <= 85 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 20) {
						system("cls");
						srand((int)time(NULL));
						ans = minn + rand() % (maxn - minn + 1);
						if (ans == 1) {
							cout << "你抽到了 笑到最后 ";
							c61 = "A.笑到最后";
							c1 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						} else if (ans >= 2 && ans <= 3) {
							cout << "你抽到了阔剑";
							c62 = "B.阔剑";
							c2 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						} else if (ans >= 6 && ans <= 8) {
							cout << "你抽到了雷霆之锤";
							c63 = "C.雷霆之锤";
							c3 = true;
							Sleep(2000);
							system("cls");
							jinbi -= 20;
							break;
						} else if (ans == 4 || ans == 5) {
							cout << "你抽到了龙爪";
							c64 = "D.龙爪";
							c4 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						} else if (ans == 9) {
							cout << "你抽到了 月神匕首 ";
							c65 = "E.月神匕首";
							c5 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						} else if (ans == 10) {
							cout << "你抽到了 寒霜獠牙 ";
							c66 = "F.寒霜獠牙";
							c6 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						} else {
							cout << "你抽到了镐";
							c67 = "G.镐";
							c7 = true;
							Sleep(2000);
							jinbi -= 20;
							system("cls");
							break;
						}
					} else {
						system("cls");
						cout << "金币不足!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 48 && pt.x <= 79 && pt.y >= 71 && pt.y <= 86 && GetAsyncKeyState(0x11)) {
					system("cls");
					break;
				}
			}
		} else if (pt.x >= 194 && pt.x <= 253 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
			system("cls");
			while (1) {
				then_not();
				qp();
				cout << "30金币一次\n";
				cout << "抽奖    退出";
				srand((int)time(NULL));
				fqans = 1 + rand() % 4;
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 30 && pt.y >= 41 && pt.y <= 55 && GetAsyncKeyState(0x11)) {
					if (jinbi < 30) {
						system("cls");
						cout << "金币不足!";
						Sleep(1000);
						system("cls");
						break;
					} else {
						if (fqans == 1) {
							system("cls");
							cout << "你抽到了 灵魂治疗器 ";
							Sleep(1000);
							jinbi -= 30;
							lhz = true;
							system("cls");
							break;
						} else if (fqans == 2) {
							system("cls");
							cout << "你抽到了 回血图腾 ";
							Sleep(1000);
							jinbi -= 30;
							hxt = true;
							system("cls");
							break;
						} else if (fqans == 3) {
							system("cls");
							cout << "你抽到了	灵魂回血器 ";
							Sleep(1000);
							lhx = true;
							jinbi -= 30;
							system("cls");
							break;
						} else {
							system("cls");
							cout << "你抽到了 不死图腾 ";
							Sleep(1000);
							jinbi -= 30;
							bst = true;
							system("cls");
							break;
						}
					}
				} else if (pt.x >= 63 && pt.x <= 95 && pt.y >= 41 && pt.y <= 55 && GetAsyncKeyState(0x11)) {
					cls();
					break;
				}
			}
		} else if (pt.x >= 291 && pt.x <= 316 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			system("cls");
			char pifu;
			while (1) {
				then_not();
				qp();
				cout << "笑到最后--五爪金龙(150金币)        笑到最后--梦幻火箭(160金币)\n";
				cout << "月神匕首--生命誓言(80金币)         月神匕首--特工banana(110金币)\n";
				cout << "寒霜獠牙--时之沙漏(120金币)        寒霜獠牙--百万伏特(90金币)\n";
				cout << "附魔金苹果(40金币)        阎魔刀--兔子白白(精英手册满级后的所有碎片)       退出";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 219 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 150 && c1 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 150;
						c1p1 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 296 && pt.x <= 517 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 160 && c1 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 160;
						c1p2 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=0 && pt.x<=210 && pt.y>=39 && pt.y<=52 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 80 && c5 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 80;
						c5p1 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=296 && pt.x<=529 && pt.y>=39 && pt.y<=52 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 110 && c5 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 110;
						c5p2 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=0 && pt.x<=218 && pt.y>=55 && pt.y<=68 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 120 && c6 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 120;
						c6p1 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=296 && pt.x<=506 && pt.y>=55 && pt.y<=68 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 90 && c6 == true) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 90;
						c6p2 = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=0 && pt.x<=145 && pt.y>=72 && pt.y<=85 && GetAsyncKeyState(0x11)) {
					if (jinbi >= 50) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						jinbi -= 50;
						cntj++;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=225 && pt.x<=562 && pt.y>=72 && pt.y<=85 && GetAsyncKeyState(0x11)) {
					if (mdqr_cnhk_sp >= 100) {
						system("cls");
						cout << "购买成功!";
						Sleep(1000);
						mdqr_cnhk_sp -= 100;
						mdqr_cnhk = true;
						system("cls");
						break;
					} else {
						system("cls");
						cout << "购买失败!碎片少了";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x>=632 && pt.x<=661 && pt.y>=72 && pt.y<=85 && GetAsyncKeyState(0x11)) {
					system("cls");
					break;
				}
			}
		} else if (pt.x >= 354 && pt.x <= 380 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			system("cls");
			while (1) {
				then_not();
				qp();
				if (c1p1 == true) {
					cout << "笑到最后--五爪金龙    ";
				}
				if (c1p1 == false) {
					cout << "(无)                ";
				}
				if (c1p2 == true) {
					cout << "笑到最后--梦幻火箭    ";
				}
				if (c1p2 == false) {
					cout << "(无)                ";
				}
				if (c5p1 == true) {
					cout << "月神匕首--生命誓言    ";
				}
				if (c5p1 == false) {
					cout << "(无)                ";
				}
				if (c5p2 == true) {
					cout << "月神匕首--特工banana    ";
				}
				if (c5p2 == false) {
					cout << "(无)                ";
				}
				if (c6p1 == true) {
					cout << "寒霜獠牙--时之沙漏    ";
				}
				if (c6p1 == false) {
					cout << "(无)                ";
				}
				if (c6p2 == true) {
					cout << "寒霜獠牙--百万伏特    ";
				}
				if (c6p2 == false) {
					cout << "(无)                ";
				}
				cout << "退出";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 142 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c1p1 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = true;
						xm = false;
						yx = false;
						yt = false;
						hs = false;
						hw = false;
						system("cls");
						break;
					} else {
						cout << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 175 && pt.x <= 318 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c1p2 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = false;
						xm = true;
						yx = false;
						yt = false;
						hs = false;
						hw = false;
						system("cls");
						break;
					} else {
						cout << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 352 && pt.x <= 494 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c5p1 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = false;
						xm = false;
						yx = true;
						yt = false;
						hs = false;
						hw = false;
						system("cls");
						break;
					} else {
						cout << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 528 && pt.x <= 686 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c5p2 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = false;
						xm = false;
						yx = false;
						yt = true;
						hs = false;
						hw = false;
						system("cls");
						break;
					} else {
						cout << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 720 && pt.x <= 863 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c6p1 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = false;
						xm = false;
						yx = false;
						yt = false;
						hs = true;
						hw = false;
						system("cls");
						break;
					} else {
						cout << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 896 && pt.x <= 1038 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (c6p2 == true) {
						cout << "已装备";
						Sleep(1000);
						xw = false;
						xm = false;
						yx = false;
						yt = false;
						hs = false;
						hw = true;
						system("cls");
						break;
					} else {
						cerr << "你没有这把武器";
						Sleep(1000);
						system("cls");
						break;
					}
				} else if (pt.x >= 1071 && pt.x <= 1103 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					break;
				}
			}
		} else if (pt.x >= 416 && pt.x <= 478 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			while (true) {
				system("COLOR 07");
				system("cls");
				cout << "泰坦(挑战)        谁是小偷        王者基多拉(挑战)        怪物大乱斗(挑战)        SDE?′▓▍μm▉HX?DWJの??A(挑战)        退出";
				GetCursorPos(&pt);
				bool a123=false;
				if (pt.x >= 0 && pt.x <= 85 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					cout << "a键向后移动,d键向前移动,s打开背包(z第几个装备或法器),q打开法器背包,w打boss,按r使用法器,按l打开外骨骼背包(按a使用头盔技能,按s使用胸甲技能,按d使用腿甲技能(按下d后选择a或d(d向前移动,a向后移动))(a和s只能在打怪是使用)),e吃附魔金苹果\n";
					system("pause");
					wx = 70 + sx;
					kg2 = 2;
					cnt1++;
					cntcnt = 0;
					nkkg = 10;
					guaixuet = (cnt1 - 1) * 5 + 100;
					gxts = (cnt1 - 1) * 5 + 100;
					system("cls");
					while (1) {
						system("COLOR a0");
						qp();
						if (kg2 + 2 + 1 >= 73) {
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2; i++) {
							cout << " ";
						}
						cout << "你";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						yidong = getch();
						if (yidong == 'a') {
							kg2 -= 1;
						} else if (yidong == 'd') {
							kg2 += 1;
						}  else if (yidong == 'k'){
							a123=true;
							break;
						} else if (yidong == 'l') {
							num = getch();
							if (num == 'd' && wgg_tj) {
								num = getch();
								if (num == 'd') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2++;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								} else if (num == 'a') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2--;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								}
							}
						} else if (yidong == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
							cls();
						} else if (yidong == 'e') {
							if (cntj != 0) {
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
							cls();
						} else {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
							cls();
						}
					}
					int dklpslboss;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							ytcnt++;
							cout << "\n你输了!";
							Sleep(1000);
							system("cls");
							break;
						} else if (guaixuet <= 0) {
							cout << "\n你赢了!";
							cntj += 5;
							nmjt += 750;
							dj += 100;
							b1 = true;
							Sleep(1000);
							system("cls");
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "泰坦(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 30 * wgg_pd(wgg_tk);
									wx -= 2;
								} else if (xm == true) {
									guaixuet -= 50 * wgg_pd(wgg_tk);
									wx -= 2;
								} else {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 2;
								}
							} else if (zc2 == true) {
								guaixuet -= 12 * wgg_pd(wgg_tk);
								wx -= 3;
							} else if (zc3 == true) {
								guaixuet -= 8 * wgg_pd(wgg_tk);
								wx -= 5;
							} else if (zc4 == true) {
								guaixuet -= 12 * wgg_pd(wgg_tk);
								wx -= 3;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 30 * wgg_pd(wgg_tk);
									wx -= 2;
								} else if (yt == true) {
									guaixuet -= 47 * wgg_pd(wgg_tk);
									wx -= 2;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 14 * wgg_pd(wgg_tk);
										wx -= 2;
									} else {
										guaixuet -= 17 * wgg_pd(wgg_tk);
										wx -= 2;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 39 * wgg_pd(wgg_tk);
									wx -= 2;
								} else if (hw == true) {
									guaixuet -= 28 * wgg_pd(wgg_tk);
									wx -= 2;
								} else {
									guaixuet -= 16 * wgg_pd(wgg_tk);
									wx -= 2;
								}
							} else if (zc7 == true) {
								guaixuet -= 7 * wgg_pd(wgg_tk);
								wx -= 5;
							} else if (zzzzj == true) {
								guaixuet -= 666666 * wgg_pd(wgg_tk);
								wx -= 1;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true){
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
							}
							else if (zhxt == true){
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
							}
							else if (zlhx == true){
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
							}
							else if (bst == true){
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
							}
						}
					}
				} else if (pt.x >= 161 && pt.x <= 223 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					int ansh, ansl;
					srand((int)time(NULL));
					ansh = 1 + rand() % (7);
					srand((int)time(NULL));
					ansl = 1 + rand() % (38);
					cout << " \t\t\t\t\t\t1  2  3  4  5  6  7  8  9  10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38\n";
					for (int i = 1; i <= 7; i++) {
						cout << i;
						cout << "\t\t\t\t\t\t";
						for (int j = 1; j <= 38; j++) {
							if (ansh == i && ansl == j) {
								cout << 'y' << "  ";
								continue;
							}
							cout << "x" << "  ";
						}
						cout << endl;
					}
					int th, tl;
					cout << "请输入小偷的横列:";
					cin >> th >> tl;
					if (th == ansh && tl == ansl) {
						cout << "找对了!";
						Sleep(1000);
						cntj += 5;
						system("cls");
					} else {
						cout << "找错了!";
						Sleep(1000);
						system("cls");
					}
				} else if (pt.x >= 287 && pt.x <= 420 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					cout << "a键向后移动,d键向前移动,s打开背包(z第几个装备或法器),q打开法器背包,w打boss,按r使用法器,按l打开外骨骼背包(按a使用头盔技能,按s使用胸甲技能,按d使用腿甲技能(按下d后选择a或d(d向前移动,a向后移动))(a和s只能在打怪是使用)),e吃附魔金苹果\n";
					system("pause");
					wx = 70 + sx;
					kg2 = 2;
					nkkg = 10;
					wzjdlcnt++;
					srand((int)time(NULL));
					ansjy = 1 + rand() % 10;
					if (ansjy == 1) {
						guaixuet = 30000 + (wzjdlcnt - 1) * 50;
						gxts = 30000 + (wzjdlcnt - 1) * 50;
					} else {
						guaixuet = 9000 + (wzjdlcnt - 1) * 99;
						gxts = 9000 + (wzjdlcnt - 1) * 99;
					}
					system("cls");
					while (1) {
						system("COLOR a0");
						qp();
						if (kg2 + 2 + 1 >= 73) {
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2; i++) {
							cout << " ";
						}
						cout << "你";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						yidong = getch();
						if (yidong == 'a') {
							kg2 -= 1;
						} else if (yidong == 'd') {
							kg2 += 1;
						}  else if (yidong == 'k'){
			                a123=true;
			                break;
		                } else if (yidong == 'l') {
							num = getch();
							if (num == 'd' && wgg_tj) {
								num = getch();
								if (num == 'd') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2++;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								} else if (num == 'a') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2--;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								}
							}
						} else if (yidong == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
							cls();
						} else if (yidong == 'e') {
							if (cntj != 0) {
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
							cls();
						} else {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
							cls();
						}
					}
					int dklpslboss;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							system("cls");
							break;
						} else if (guaixuet <= 0) {
							ywcnt++;
							cout << "\n你赢了,金币增加1q,金苹果增加1b";
							cntj += 500;
							jinbi += 1000;
							nmjt += 1000;
							dj += 800;
							b1 = true;
							Sleep(1000);
							system("cls");
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "王者基多拉(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 5000 * wgg_pd(wgg_tk);
								wx -= 2;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) { //特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
				} else if (pt.x >= 496 && pt.x <= 629 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					cout << "a键向后移动,d键向前移动,s打开背包(z第几个装备或法器),q打开法器背包,w打boss,按r使用法器,按l打开外骨骼背包(按a使用头盔技能,按s使用胸甲技能,按d使用腿甲技能(按下d后选择a或d(d向前移动,a向后移动))(a和s只能在打怪是使用)),e吃附魔金苹果\n";
					system("pause");
					wx = 70 + sx;
					kg2 = 2;
					system("cls");
					nkkg = 10;
					while (1) {
						system("COLOR a0");
						qp();
						if (kg2 + 2 + 1 >= 73) {
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2; i++) {
							cout << " ";
						}
						cout << "你";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						yidong = getch();
						if (yidong == 'a') {
							kg2 -= 1;
						} else if (yidong == 'd') {
							kg2 += 1;
						} else if (yidong == 'k'){
							a123=true;
							break;
						} else if (yidong == 'l') {
							num = getch();
							if (num == 'd' && wgg_tj) {
								num = getch();
								if (num == 'd') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2++;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								} else if (num == 'a') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2--;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								}
							}
						} else if (yidong == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
							cls();
						} else if (yidong == 'e') {
							if (cntj != 0) {
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
							cls();
						} else {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
							cls();
						}
					}
					int dklpslboss;
					guaixuet = 5500;
					gxts = 5500;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						qp();
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							nmjt += 950;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "恐惧魔王(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 3000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) { //特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 7000;
					gxts = 7000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							nmjt += 1000;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "NULL(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 3000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) { //特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 9000;
					gxts = 9000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							nmjt += 1500;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "死灵骑士(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 2500 * wgg_pd(wgg_tk);
								wx -= 12;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') { //zlhz=false,zhxt=false,zbst=false,zlhx=false;
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 10000;
					gxts = 10000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							nmjt += 1350;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "303(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 1000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 10000;
					gxts = 10000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							dj += 1350;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "溺尸王Ⅰ(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 1000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 30000;
					gxts = 30000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							break;
						} else if (guaixuet <= 0) {
							dj += 3000;
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "溺尸王Ⅱ(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 1000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
							    if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
					guaixuet = 80000;
					gxts = 80000;
					system("cls");
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							system("cls");
							break;
						} else if (guaixuet <= 0) {
							cout << "\n你赢了!";
							jinbi += 1000000;
							nmjt += 4399;
							dj += 6822666;
							Sleep(1000);
							system("cls");
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "Him(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 1000 * wgg_pd(wgg_tk);
								wx -= 10;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
							    if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
								if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
				} else if (pt.x >= 705 && pt.x <= 963 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					cout << "a键向后移动,d键向前移动,s打开背包(z第几个装备或法器),q打开法器背包,w打boss,按r使用法器,按l打开外骨骼背包(按a使用头盔技能,按s使用胸甲技能,按d使用腿甲技能(按下d后选择a或d(d向前移动,a向后移动))(a和s只能在打怪是使用)),e吃附魔金苹果\n";
					system("pause");
					wx = 70 + sx;
					kg2 = 2;
					nkkg = 10;
					guaixuet = 53774;
					gxts = 53774;
					system("cls");
					while (1) {
						system("COLOR a0");
						qp();
						if (kg2 + 2 + 1 >= 73) {
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2; i++) {
							cout << " ";
						}
						cout << "你";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						yidong = getch();
						if (yidong == 'a') {
							kg2 -= 1;
						} else if (yidong == 'd') {
							kg2 += 1;
						} else if (yidong == 'k'){
							a123=true;
							break;
						} else if (yidong == 'l') {
							num = getch();
							if (num == 'd' && wgg_tj) {
								num = getch();
								if (num == 'd') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2++;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								} else if (num == 'a') {
									for (int i = 1; i <= 26; i++) {
										qp();
										kg2--;
										if (kg2 + 2 + 1 >= 73) {
											break;
										}
										for (int i = 1; i <= wx; i++) {
											cout << "★";
										}
										for (int i = 1; i <= 19; i++) {
											cout << endl;
										}
										for (int i = 1; i <= kg2; i++) {
											cout << " ";
										}
										cout << "你";
										cout << endl;
										for (int i = 1; i <= 168; i++) {
											cout << "▉";
										}
									}
								}
							}
						} else if (yidong == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
							cls();
						} else if (yidong == 'e') {
							if (cntj != 0) {
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
							cls();
						} else {
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
							cls();
						}
					}
					int dklpslboss;
					while (1) {
						if(a123==true) {
							break;
						}
						system("cls");
						if (wx <= 0) {
							cout << "\n你输了!";
							Sleep(1000);
							system("cls");
							break;
						} else if (guaixuet <= 0) {
							cout << "\n你赢了,金币增加1w,金苹果增加1q";
							cntj += 1000;
							jinbi += 10000;
							nmjt += 3199;
							dj += 6822;
							b1 = true;
							Sleep(1000);
							system("cls");
							break;
						}
						for (int i = 1; i <= wx; i++) {
							cout << "★";
						}
						for (int i = 1; i <= 19; i++) {
							cout << endl;
						}
						for (int i = 1; i <= kg2 + 7; i++) {
							cout << " ";
						}
						cout << "你";
						for (int i = 1; i <= nkkg; i++) {
							cout << " ";
						}
						cout << "SDE?′▓▍μm▉HX?DWJの??A(" << guaixuet << "/" << gxts << ")";
						cout << endl;
						for (int i = 1; i <= 168; i++) {
							cout << "▉";
						}
						dklpslboss = getch();
						if (dklpslboss == 'w') {
							cntcnt++;
							if (zc1 == true) {
								if (xw == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (xm == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									guaixuet -= 7 * wgg_pd(wgg_tk);
									wx -= 13;
								}
							} else if (zc2 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc3 == true) {
								guaixuet -= 5 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc4 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 20;
							} else if (zc5 == true) {
								if (yx == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 15;
								} else if (yt == true) {
									guaixuet -= 15 * wgg_pd(wgg_tk);
									wx -= 14;
								} else {
									srand((int)time(NULL));
									ans2 = minn + rand() % (maxn1 - minn1 + 1);
									if (ans2 == 1 || ans2 == 2) {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 18;
									} else {
										guaixuet -= 5 * wgg_pd(wgg_tk);
										wx -= 20;
									}
								}
							} else if (zc6 == true) {
								if (hs == true) {
									guaixuet -= 10 * wgg_pd(wgg_tk);
									wx -= 10;
								} else if (hw == true) {
									guaixuet -= 12 * wgg_pd(wgg_tk);
									wx -= 12;
								} else {
									guaixuet -= 4 * wgg_pd(wgg_tk);
									wx -= 19;
								}
							} else if (zc7 == true) {
								guaixuet -= 4 * wgg_pd(wgg_tk);
								wx -= 10000;
							} else if (zzzzj == true) {
								guaixuet -= 5000 * wgg_pd(wgg_tk);
								wx -= 2;
							} else if (zysyh == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhf_j == true) {
								guaixuet -= guaixuet;
								wx -= 2;
							} else if (zhczg == true) {
								guaixuet -= guaixuet;
								wx -= 1;
							} else if (zmdqr_cnhk == true) {
								guaixuet -= 123456 * wgg_pd(wgg_tk);
								wx -= 3;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'l') {
							num = getch();
							if (num == 's' && wgg_xj)
								if (wgg_tk == true) {
									guaixuet -= lxd;
									guaixuet -= lxd;
								} else
									guaixuet -= lxd;
						} else if (dklpslboss == 's') {
							string zhuangbei;
							if (c1 == true) {
								cout << c61 << "     ";
							}
							if (c2 == true) {
								cout << c62 << "     ";
							}
							if (c3 == true) {
								cout << c63 << "     ";
							}
							if (c4 == true) {
								cout << c64 << "     ";
							}
							if (c5 == true) {
								cout << c65 << "     ";
							}
							if (c6 == true) {
								cout << c66 << "     ";
							}
							if (c7 == true) {
								cout << c67 << "     ";
							}
							if (zzzj == true) {
								cout << "H.最终之剑" << "     ";
							}
							if (ysyh == true) {
								cout << "I.异次元管理者之刃" << "     ";
							}
							if (hf_j == true) {
								cout << "J.寒风「极」" << "     ";
							}
							if (hczg == true) {
								cout << "K.回春之光" << "     ";
							}
							if (mdqr_cnhk == true) {
								cout << "J.阎魔刀-拳皇97" << "     ";
							}
							cin >> zhuangbei;
							if (zhuangbei == "z1" && c1 == true) {
								cout << "已装备";
								zc1 = true;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z2" && c2 == true) {
								cout << "已装备";
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = true;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
								zhyd_sd = false;
							} else if (zhuangbei == "z3" && c3 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = true;
								zc4 = false;
								zc5 = false;
								zc7 = false;
								zmdqr_cnhk = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc6 = false;
								zzzzj = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z4" && c4 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc4 = true;
								zmdqr_cnhk = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zhyd_sd = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z5" && c5 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc5 = true;
								zc6 = false;
								zzzzj = false;
								zmdqr_cnhk = false;
								zhyd_sd = false;
								zc7 = false;
								Sleep(1000);
							} else if (zhuangbei == "z6" && c6 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zysyh = false;
								zhf_j = false;
								zmdqr_cnhk = false;
								zhczg = false;
								zzzzj = false;
								zc6 = true;
								zc7 = false;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z7" && c7 == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zmdqr_cnhk = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zzzzj = false;
								zc6 = false;
								zc7 = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z8" && zzzj == true) {
								cout << "已装备";
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zysyh = false;
								zmdqr_cnhk = false;
								zhf_j = false;
								zhczg = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = true;
								zhyd_sd = false;
								Sleep(1000);
							} else if (zhuangbei == "z9" && ysyh == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = true;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zmdqr_cnhk = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
								Sleep(1000);
							} else if (zhuangbei == "z100" && hf_j == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = true;
								zhczg = false;
								zmdqr_cnhk = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z110" && hczg == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = true;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = false;
								zc7 = false;
								zzzzj = false;
							} else if (zhuangbei == "z10" && mdqr_cnhk == true) {
								cout << "已装备";
								zhyd_sd = false;
								zysyh = false;
								zhf_j = false;
								zhczg = false;
								zc1 = false;
								zc2 = false;
								zc3 = false;
								zc4 = false;
								zc5 = false;
								zc6 = false;
								zmdqr_cnhk = true;
								zc7 = false;
								zzzzj = false;
							}
						} else if (dklpslboss == 'a') {
							kg--;
							nkkg++;
							if (nkkg < 4) {
								wx -= 2;
							}
						} else if (dklpslboss == 'd') {
							kg++;
							nkkg--;
							if (nkkg <= 1) {
								nkkg = 2;
							}
						} else if (dklpslboss == 'e') {
							if (cntj != 0) {
								if (guaixuet <= gxts) {
									if (guaixuet + 5 > gxts)
										guaixuet = gxts;
									else
										guaixuet += 5;
								}
								wx += 25;
								cntj--;
								cout << "已吃";
								Sleep(1000);
							} else {
								cout << "附魔金苹果吃完了";
								Sleep(1000);
							}
						} else if (dklpslboss == 'q') { //zlhz=false,zhxt=false,zbst=false,zlhx=false;
							if (lhz == true)
								cout << "A.灵魂治疗器 ";
							if (hxt == true)
								cout << "B.回血图腾 ";
							if (lhx == true)
								cout << "C.灵魂回血器 ";
							if (bst == true)
								cout << "D.不死图腾";
							cin >> fq;
							if (fq == "z1" && lhz == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = true;
								zhxt = false;
								zlhx = false;
								zbst = false;
							} else if (fq == "z2" && hxt == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = true;
								zlhx = false;
								zbst = false;
							} else if (fq == "z3" && lhx == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = true;
								zbst = false;
							} else if (fq == "z4" && bst == true) {
								cout << "已装备";
								Sleep(1000);
								zlhz = false;
								zhxt = false;
								zlhx = false;
								zbst = true;
							}
						} else {
							if (zlhz == true) {//特殊判断
								if(wx + 20 > 70+sx)
									wx = 70 + sx;
								else
									wx += 20;
								if ((guaixuet + 20 / 2 + 20 / 4) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 20 / 2 + 20 / 4;
							} else if (zhxt == true) {
								if(wx + 18 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 18;
								if ((guaixuet + 18 / 2 + 4) > gxts) {
									guaixuet = gxts;
								} else
									guaixuet += 18 / 2 + 4;
							} else if (zlhx == true) {
							    if(wx + 24 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 24;
								if ((guaixuet + 24 / 2 + 24 / 4) > gxts)
									guaixuet == gxts;
								else
									guaixuet += 24 / 2 + 24 / 4;
							} else if (bst == true) {
								if(wx + 35 > 70 + sx)
									wx = 70 + sx;
								else
									wx += 35;
								if ((guaixuet + 34 / 2 + 8) > gxts)
									guaixuet = gxts;
								else
									guaixuet += 34 / 2 + 8;
							}
						}
					}
				} else if (pt.x >= 1040 && pt.x <= 1072 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					system("cls");
					break;
				}
			}
		} else if (pt.x >= 512 && pt.x <= 555 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			cls();
			while (true){
				then_not();
				qp();
				cout<<"开箱    开箱*10    兑换奖励箱    退出";
				GetCursorPos(&pt);
				if(pt.x>=0 && pt.x<=27 && pt.y>=24 && pt.y<=36 && GetAsyncKeyState(0x11)){
					cls();
					if(xz>=1){
						xz--;
						int newans;
						srand((int)time(NULL));
						newans=1+rand()%100;
						cls();
						if(newans>=1&&newans<=2){
							cout<<"你获得了 最 终 之 剑";
							zzzj=true;
							xz--;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=3&&newans<=13){
							cout<<"你获得了 笑到最后-五爪金龙";
							c1=true;
							c1p1=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=14&&newans<=20){
							cout<<"你获得了 笑到最后-梦幻火箭";
							c1=true;
							c1p2=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=21&&newans<=31){
							cout<<"你获得了 月神匕首-生命誓言";
							c5=true;
							c5p1=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=32&&newans<=44){
							cout<<"你获得了 月神匕首-特工banana";
							c5=true;
							c5p2=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=45&&newans<=55){
							cout<<"你获得了 寒霜獠牙-时之沙漏";
							c6=true;
							c6p1=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=56&&newans<=67){
							cout<<"你获得了 寒霜獠牙-百万伏特";
							c6=true;
							c6p2=true;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=68&&newans<=88){
							cout<<"你获得了 点券*300";
							dj+=300;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=89&&newans<=99){
							cout<<"你获得了 金币*8848";
							jinbi+=8848;
							Sleep(1000);
							cls();
							break;
						}
						else if(newans>=100){
							cout<<"你获得了 箱子*3000";
							xz+=3000;
							Sleep(1000);
							cls();
							break;
						}
					}
					else{
						cout<<"箱子数量不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if(pt.x>=64 && pt.x<=119 && pt.y>=24 && pt.y<=36 && GetAsyncKeyState(0x11)){ //pt.x>=62 && pt.x<=141 && pt.y>=24 && pt.y<=36 && GetAsyncKeyState(0x11)
					cls();
					if(xz>=10){
						xz-=10;
						int when10jj=10;
						while(when10jj--){
							int newans;
							srand((int)time(NULL));
							newans=1+rand()%100;
							if(newans>=1&&newans<=2){
								cout<<"你获得了 最 终 之 剑\n";
								zzzj=true;
								xz--;
								Sleep(1000);
							}
							else if(newans>=3&&newans<=13){
								cout<<"你获得了 笑到最后-五爪金龙\n";
								c1=true;
								c1p1=true;
								Sleep(1000);
							}
							else if(newans>=14&&newans<=20){
								cout<<"你获得了 笑到最后-梦幻火箭\n";
								c1=true;
								c1p2=true;
								Sleep(1000);
							}
							else if(newans>=21&&newans<=31){
								cout<<"你获得了 月神匕首-生命誓言\n";
								c5=true;
								c5p1=true;
								Sleep(1000);
							}
							else if(newans>=32&&newans<=44){
								cout<<"你获得了 月神匕首-特工banana\n";
								c5=true;
								c5p2=true;
								Sleep(1000);
							}
							else if(newans>=45&&newans<=55){
								cout<<"你获得了 寒霜獠牙-时之沙漏\n";
								c6=true;
								c6p1=true;
								Sleep(1000);
							}
							else if(newans>=56&&newans<=67){
								cout<<"你获得了 寒霜獠牙-百万伏特\n";
								c6=true;
								c6p2=true;
								Sleep(1000);
							}
							else if(newans>=68&&newans<=88){
								cout<<"你获得了 点券*300\n";
								dj+=300;
								Sleep(1000);
							}
							else if(newans>=89&&newans<=99){
								cout<<"你获得了 金币*8848\n";
								jinbi+=8848;
								Sleep(1000);
							}
							else if(newans>=100){
								cout<<"你获得了 箱子*3000\n";
								xz+=3000;
								Sleep(1000);
							}
							Sleep(1000);
						}
						cls();
					}
					else{
						cout<<"箱子数量不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if(pt.x>=152 && pt.x<=231 && pt.y>=24 && pt.y<=36 && GetAsyncKeyState(0x11)){
					cls();
					while (true){
						qp();
						then_not();
						cout << "1个箱子60点券\n你当前有点券:" << dj << "个\n";
						cout << "兑换    退出";
						GetCursorPos(&pt);
						if(pt.x>=0 && pt.x<=29 && pt.y>=55 && pt.y<=69 && GetAsyncKeyState(0x11)){
							cls();
							cout << "您当前有" << dj << "张点券\n";
							ty(500);
							cout << "请问您要兑换多少个箱子?[60点券=1箱子]\n";
							long long g;
							cin >> g;
							long long ls = g*60;
							if(dj >= ls) {
								cout << "兑换成功";
								dj -= ls;
								xz += g;
								ty(1000);
								cls();
								break;
							} else {
								cout << "兑换失败,点券不足";
								ty(1000);
								cls();
								break;
							}
						} else if(pt.x>=64 && pt.x<=92 && pt.y>=55 && pt.y<=69 && GetAsyncKeyState(0x11)){
							ty(10);
							cls();
							break;
						}
					}
						
				} else if(pt.x>=264 && pt.x<=293 && pt.y>=24 && pt.y<=36 && GetAsyncKeyState(0x11)){
					cls();
					break;
				}
			}
		} else if (pt.x >= 592 && pt.x <= 652 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			system("cls");
			while (true) {
				then_not();
				qp();
				if (dj2 >= 100) {
					cout << "精英手册等级已满";
					Sleep(1000);
					break;
				}
				cout << "购买精英手册    退出\n";
				cout << "\n您有" << dj << "张点券";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 94 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
					cls();
					while (true) {
						then_not();
						qp();
						cout << "2500点券(购买25级)    [原价5000点券]4999点券(购买50级)    [原价10000点券]9990点券(购买100级)    退出";
						GetCursorPos(&pt);
						if (pt.x >= 0 && pt.x <= 149 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
							cls();
							if (dj >= 2500) {
								dj -= 2500;
								dj2 += 25;
								cout << "购买成功";
								jinbi += 10000;
								dj += 25;
								mdqr_cnhk_sp += 25;
								Sleep(1000);
								cls();
								break;
							} else {
								cout << "点券不足";
								Sleep(100);
								cls();
							}
						} else if (pt.x >= 195 && pt.x <= 453 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
							cls();
							if (dj >= 4999) {
								dj -= 4999;
								dj2 += 50;
								cout << "购买成功";
								jinbi += 20000;
								dj += 50;
								mdqr_cnhk_sp += 50;
								Sleep(1000);
								cls();
								break;
							} else {
								cout << "点券不足";
								Sleep(1000);
								cls();
							}
						} else if (pt.x >= 499 && pt.x <= 733 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
							cls();
							if (dj >= 9990) {
								dj -= 9990;
								dj2 += 100;
								cout << "购买成功";
								jinbi += 40000;
								dj += 200;
								mdqr_cnhk_sp += 100;
								Sleep(1000);
								cls();
								break;
							} else {
								cout << "点券不足";
								Sleep(1000);
								cls();
							}
						} else if (pt.x >= 816 && pt.x <= 845 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
							system("cls");
							break;
						}
					}
				} else if (pt.x >= 128 && pt.x <= 159 && pt.y >= 24 && pt.y <= 35 && GetAsyncKeyState(0x11)) {
					Sleep(200);
					system("cls");
					break;
				}
			}
		} else if (pt.x >= 688 && pt.x <= 749 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			system("cls");
			while (true) {
				then_not();
				qp();
				cout << "_______________________________________\n";
				cout << "|兑换券|兑换券|碎片|碎片|兑换券|兑换券|\n";
				cout << "|兑换券|兑换券|碎片|碎片|兑换券|兑换券|\n";
				cout << "|兑换券|兑换券|碎片|碎片|兑换券|兑换券|\n";
				cout << "|兑换券|兑换券|碎片|碎片|兑换券|兑换券|\n";
				cout << "|兑换券|兑换券|碎片|碎片|兑换券|兑换券|\n";
				cout << "_______________________________________\n";
				cout << "抽奖(250点券)    兑换商城    退出";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 109 && pt.y >= 136 && pt.y <= 147 && GetAsyncKeyState(0x11)) {
					if (dj >= 250) {
						dj -= 250;
						srand((int)time(NULL));
						us = 1 + rand() % 30;
						if (us >= 1 && us <= 20) {
							int sand;
							srand((int)time(NULL));
							sand = 5 + rand() % 45;
							cls();
							cout << "你抽到了兑换券*" << sand;
							Sleep(1000);
							e = e + sand;
							cls();
						} else {
							int sand;
							srand((int)time(NULL));
							sand = 2 + rand() % 13;
							cls();
							cout << "你抽到了碎片*" << sand;
							Sleep(1000);
							d = d + sand;
							cls();
						}
					} else {
						cls();
						cout << "点券不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if (pt.x >= 152 && pt.x <= 217 && pt.y >= 136 && pt.y <= 147 && GetAsyncKeyState(0x11)) {
					system("cls");
					while (true) {
						qp();
						cout << "异次元管理者之刃(50碎片)    碎片(5兑换券)    碎片*50(240兑换券)    退出";
						GetCursorPos(&pt);
						if (pt.x >=0 && pt.x <=197 &&pt.y >=24 &&pt.y <=35 && GetAsyncKeyState(0x11)) {
							if (d >= 50) {
								cls();
								d -= 50;
								ysyh = true;
								cout << "兑换成功";
								Sleep(1000);
								cls();
								break;
							} else {
								cls();
								cout << "碎片少了";
								Sleep(1000);
								cls();
								break;
							}
						} else if (pt.x >=240 && pt.x <=350 &&pt.y >=24 &&pt.y <=35 && GetAsyncKeyState(0x11)) {
							if (e >= 5) {
								cls();
								e -= 5;
								d++;
								cout << "兑换成功";
								Sleep(1000);
								cls();
								break;
							} else {
								cls();
								cout << "兑换券少了";
								Sleep(1000);
								cls();
								break;
							}
						} else if (pt.x >=392 && pt.x <=540 &&pt.y >=24 &&pt.y <=35 && GetAsyncKeyState(0x11)) {
							if (e >= 240) {
								cls();
								e -= 240;
								d += 50;
								cout << "兑换成功";
								Sleep(1000);
								cls();
								break;
							} else {
								cls();
								cout << "兑换券少了";
								Sleep(1000);
								cls();
								break;
							}
						} else if (pt.x >=584 && pt.x <=612 &&pt.y >=24 &&pt.y <=35 && GetAsyncKeyState(0x11)) {
							cls();
							break;
						}
					}
				} else if (pt.x >= 248 && pt.x <= 275 && pt.y >= 136 && pt.y <= 147 && GetAsyncKeyState(0x11)) {
					cls();
					break;
				}
			}
		} else if (pt.x >= 784 && pt.x <= 844 && pt.y >= 24 && pt.y <= 39 && GetAsyncKeyState(0x11)) {
			cls();
			while (true) {
				then_not();
				qp();
				cout << "纳米晶体*1000(100点券)	外骨骼头盔(1000纳米晶体)	外骨骼胸甲(1000纳米晶体)	外骨骼腿甲(1000纳米晶体)	退出";
				GetCursorPos(&pt);
				if (pt.x >= 0 && pt.x <= 181 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (dj >= 100) {
						cls();
						dj -= 100;
						nmjt += 1000;
						cout << "购买成功";
						Sleep(1000);
						system("cls");
						break;
					} else {
						cls();
						cout << "点券不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if (pt.x >= 257 && pt.x <= 450 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (nmjt >= 1000) {
						cls();
						nmjt -= 1000;
						wgg_tk = true;
						cout << "购买成功";
						Sleep(1000);
						cls();
						break;
					} else {
						cls();
						cout << "纳米晶体不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if (pt.x >= 512 && pt.x <= 709 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (nmjt >= 1000) {
						cls();
						nmjt -= 1000;
						wgg_xj = true;
						cout << "购买成功";
						Sleep(1000);
						cls();
						break;
					} else {
						cls();
						cout << "纳米晶体不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if (pt.x >= 768 && pt.x <= 965 && pt.y >= 24 && pt.y <= 38 && GetAsyncKeyState(0x11)) {
					if (nmjt >= 1000) {
						cls();
						nmjt -= 1000;
						wgg_tj = true;
						cout << "购买成功";
						Sleep(1000);
						cls();
						break;
					} else {
						cls();
						cout << "纳米晶体不足";
						Sleep(1000);
						cls();
						break;
					}
				} else if(pt.x >=1025 && pt.x <=1052 &&pt.y >=24 &&pt.y <=38 && GetAsyncKeyState(0x11)){
					cls();
					break;
				}
			}
		} else if (GetAsyncKeyState(0x1b)) {
			system("cls");
			cout << "游戏结束";
			mnb();                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              
			exit(0);
		}
	}
	return 0;
}

 

朱优扬在2021-06-09 18:39:05追加了内容

@王子逸 帮我看看~

 

朱优扬在2021-06-10 20:35:51追加了内容

日常顶帖……

朱优扬在2021-06-11 13:11:38追加了内容

ding


0
已采纳
熊智晖
熊智晖
高级天翼
高级天翼

哇!!!!

8743行!!!

 

0
王文博
王文博
缔造者之神
缔造者之神

9000行!

厉害!

NB!

0
0
0
谭迪元
谭迪元
资深光能
资深光能

下载后成这样:

???????

0
张恩泽
张恩泽
高级天翼
高级天翼

你是怎么做到敲这么多行代码的

太NB了

0
潘艺博
潘艺博
初级天翼
初级天翼

cout<<"大佬牛*!!!"<<endl;

cout<<"大佬牛*!!!"<<endl;

cout<<"大佬牛*!!!"<<endl;

0
0
朱优扬
朱优扬
中级天翼
中级天翼

大家体验了吗?

就说?

0
陈九林
陈九林
高级守护
高级守护

结个贴啊,朱同学。(P.S.代码看不太懂啊……)

我要回答