问题标题: 谁能给个狼人杀代码

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2
已采纳
熊潇然
熊潇然
初级启示者
初级启示者
#include<bits/stdc++.h>
#include<conio.h>
#include<windows.h>
using namespace std;
bool f;
string pipei[4]={"匹配中","匹配中.","匹配中..","匹配中..."}; 
int lieren[4],nvwu[4],yuyanjia[3],langren[4];//猎人4个  女巫4个  预言家3个  狼人4个 
int a[35];//0 平民  1 狼人  2 猎人  3 女巫  4 预言家 
int shengming[35];//30个人的生命值 
string js;
int nn=1;
int vote[35];//30个人投票票数 
bool fvote[35];//30个人是否已经投票 
void cls(){//清屏 
    system("cls");
}
int changdu_l(string a){//提取字符长度 
    int ans=0,n=0,m=0;
    while(a[n]!='\0'){
        if((a[n]&0x80)!=0){
            m+=2; 
            n+=2;
            ans+=2;
        }else{
            n++;
            ans++;
        }
    }
    return ans;
}
void line(string a){//中对齐   该函数如需借鉴请先联系沙兴安 
    int l,w;
    w=120;
    if(a!="狼") l=changdu_l(a);//提取字符长度 
    else l=6;
    for(int i=0;i<(w-l)/2;i++){
        cout<<" ";
    }
    cout<<a;
    return ;
}
void fenpei(){//分配角色 
    while(!(langren[0]&&langren[1]&&langren[2]&&langren[3])){//狼人 分配 
        int n=rand()%30+1;
        if(!langren[0]){
            a[n]=1; 
            langren[0]=n;
        }else if(!langren[1]&&n!=langren[0]){
            a[n]=1; 
            langren[1]=n;
        }else if(!langren[2]&&n!=langren[0]&&n!=langren[1]){
            a[n]=1; 
            langren[2]=n;
        }else if(!langren[3]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]){
            a[n]=1; 
            langren[3]=n;
        }
    } 
    cout<<endl;
    line("狼人 匹配完成");
    Sleep(rand()%5000+1500);
    while(!(lieren[0]&&lieren[1]&&lieren[2]&&lieren[3])){//猎人 分配 
        int n=rand()%30+1;
        if(!lieren[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]){
            a[n]=2; 
            lieren[0]=n;
        }else if(!lieren[1]&&n!=lieren[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]){
            a[n]=2; 
            lieren[1]=n;
        }else if(!lieren[2]&&n!=lieren[0]&&n!=lieren[1]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]){
            a[n]=2; 
            lieren[2]=n;
        }else if(!lieren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]){
            a[n]=2; 
            lieren[3]=n;
        }
    } 
    cout<<endl;
    line("猎人 匹配完成");
    Sleep(rand()%5000+1500);
    while(!(nvwu[0]&&nvwu[1]&&nvwu[2]&&nvwu[3])){//女巫 分配 
        int n=rand()%30+1;
        if(!nvwu[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]){
            a[n]=3; 
            nvwu[0]=n;
        }else if(!nvwu[1]&&n!=nvwu[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]){
            a[n]=3; 
            nvwu[1]=n;
        }else if(!nvwu[2]&&n!=nvwu[0]&&n!=nvwu[1]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]){
            a[n]=3; 
            nvwu[2]=n;
        }else if(!nvwu[3]&&n!=nvwu[0]&&n!=nvwu[1]&&n!=nvwu[2]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]){
            a[n]=3; 
            nvwu[3]=n;
        }
    } 
    cout<<endl;
    line("女巫 匹配完成");
    Sleep(rand()%5000+1500);
    while(!(yuyanjia[0]&&yuyanjia[1]&&yuyanjia[2])){//预言家 分配 
        int n=rand()%30+1;
        if(!yuyanjia[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]&&n!=nvwu[0]&&n!=nvwu[1]&&n!=nvwu[2]&&n!=nvwu[3]){
            a[n]=4; 
            yuyanjia[0]=n;
        }else if(!yuyanjia[1]&&n!=yuyanjia[0]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]&&n!=nvwu[1]&&n!=nvwu[2]&&n!=nvwu[3]){
            a[n]=4; 
            yuyanjia[1]=n;
        }else if(!yuyanjia[2]&&n!=yuyanjia[0]&&n!=yuyanjia[1]&&n!=langren[0]&&n!=langren[1]&&n!=langren[2]&&n!=langren[3]&&n!=lieren[0]&&n!=lieren[1]&&n!=lieren[2]&&n!=lieren[3]&&n!=nvwu[1]&&n!=nvwu[2]&&n!=nvwu[3]){
            a[n]=4; 
            yuyanjia[2]=n;
        }
    } 
    cout<<endl;
    line("预言家 匹配完成");
    Sleep(rand()%5000+1500);
    cout<<endl;
    line("平民 匹配完成");
    Sleep(rand()%5000+1500);
}
void cover_langrensha(){
    line("狼人杀");
    cout<<"\n------------------------------------------------------------------------------------------------------------------------\n";
    if(!shengming[nn]){
        line("你已**亡");
        cout<<endl;
    }else if(f){
        string tmp;
        if(a[nn]==0){
            tmp="平民";
        }else if(a[nn]==1){
            tmp="狼人";
        }else if(a[nn]==2){
            tmp="猎人"; 
        }else if(a[nn]==3){
            tmp="女巫"; 
        }else{
            tmp="预言家"; 
        }
        line("你是 "+js+" 号    "+tmp); 
        cout<<endl;
    }
}
bool check(){
    for(int i=1;i<=30;i++){
        if(a[i]!=-1){
            return 0;
        }
    }
    return 1;
}
int check_jieshu(){
    int bad=0,good=0;
    for(int i=1;i<=30;i++){
        if(shengming[i]){
            if(a[i]==1){
                bad++;
            }else{
                good++;
            }
        }
    }
    if(bad>=good){
        return 1;
    }else if(bad==0){
        return 2;
    }else{
        return 0;
    }
}
void kaishiyouxi(){
    cover_langrensha();
    Sleep(1000);
    line("开始匹配人数");
    Sleep(1000);
    for(int i=1;i<=3;i++){
        cls();
        cover_langrensha();
        line(pipei[0]);
        Sleep(500); 
        cls();
        cover_langrensha();
        line(pipei[1]);
        Sleep(500); 
        cls();
        cover_langrensha();
        line(pipei[2]);
        Sleep(500); 
        cls();
        cover_langrensha();
        line(pipei[3]);
        Sleep(500); 
    }
    cls();
    cover_langrensha();
    line("匹配成功!");
    Sleep(3000);
    cls();
    cover_langrensha();
    line("正在匹配其他人的角色,请耐心等待");
    fenpei();
    cls();
    cover_langrensha();
    int n=rand()%30+1;
    char o1=n/10+'0',o2=n%10+'0';
    nn=n;
    js+=o1;
    js+=o2;
    line("你是 "+js+" 号!");
    cout<<endl;
    Sleep(1000);
    if(a[nn]==0){
        line("平民!");
    }else if(a[nn]==1){
        line("狼人!");
    }else if(a[nn]==2){
        line("猎人!"); 
    }else if(a[nn]==3){
        line("女巫!"); 
    }else{
        line("预言家!"); 
    }
    f=1;
    Sleep(2000);
    string h="";
    while(!check()){
        cls();
        cover_langrensha();
        memset(vote,0,sizeof(vote));
        memset(fvote,0,sizeof(fvote));
        Sleep(3000);
        line("天黑请闭眼......");
        cout<<endl;
        Sleep(3000); 
        cls();
        cover_langrensha();
        for(int i=1;i<=30;i++){
            n=rand()%30+1;
            o1=n/10+'0';
            o2=n%10+'0';
            h="";
            h+=o1; 
            h+=o2;
            int b; 
            if(i==nn&&a[i]!=0&&shengming[i]){
                string ttt="剩余人数:";
                for(int j=1;j<=30;j++){
                    if(shengming[j]){
                        o1=j/10+'0';
                        o2=j%10+'0';
                        ttt+=o1;
                        ttt+=o2;
                        ttt+=" ";
                    }
                }
                line(ttt);
                cout<<endl;
                if(a[i]==1||a[i]==2){
                    line("请选择你要杀的人");
                    cin>>b;
                    while(b<1||b>30){
                        cout<<endl;
                        line("输入错误");
                        cin>>b;
                    }
                    if(shengming[b]){
                        shengming[b]--;
                    }
                    h="";
                    o1=b/10+'0';
                    o2=b%10+'0';
                    h+=o1;
                    h+=o2;
                    line("你杀**了 "+h+" 号");
                    cout<<endl;
                }else if(a[i]==3){
                    line("你要选择:1. 毒药    2. 解药");
                    char c;
                    c=getch();
                    cout<<endl;
                    if(c=='2'){
                        line("谁?"); 
                        cin>>n;
                        o1=n/10+'0';
                        o2=n%10+'0';
                        h="";
                        h+=o1;
                        h+=o2; 
                        if(!shengming[n]){
                            line("你救活了 "+h+" 号");
                        }else{
                            line("你给 "+h+" 号增加了1条生命");
                        }
                        shengming[n]++;
                    }else{
                        line("谁?");
                        cin>>n;
                        o1=n/10+'0';
                        o2=n%10+'0';
                        h="";
                        h+=o1;
                        h+=o2; 
                        line("你把一瓶毒药泼在了 "+h+" 号身上  TA**了");
                        shengming[n]=0;
                    }
                }else if(a[i]==4){
                    line("你要预言谁?");
                    cin>>n;
                    if(a[n]==0){
                        line("TA是平民"); 
                    }else if(a[n]==1){
                        line("TA是狼人");
                    }else if(a[n]==2){
                        line("TA是猎人"); 
                    }else if(a[n]==3){
                        line("TA是女巫");
                    }else{
                        line("TA是预言家");
                    }
                    cout<<endl;
                }
            }else if(a[i]==1){
                int cnt=0;
                while(!shengming[n]){
                    n=rand()%30+1;
                    o1=n/10+'0';
                    o2=n%10+'0';
                    h="";
                    h+=o1; 
                    h+=o2;
                    if(cnt>=100){
                        break;
                    }
                }
                line("狼人杀**了 "+h+" 号");
                shengming[n]--;
                cout<<endl;
            }else if(a[i]==2){
                int cnt=0;
                while(!shengming[n]){
                    n=rand()%30+1;
                    o1=n/10+'0';
                    o2=n%10+'0';
                    h="";
                    h+=o1; 
                    h+=o2;
                    if(cnt>=100){
                        break;
                    }
                }
                line("猎人杀**了 "+h+" 号");
                shengming[n]--;
                cout<<endl;
            }else if(a[i]==3){
                if(rand()%2==1){
                    if(!shengming[n]){
                        line("女巫救活了 "+h+" 号");
                    }else{
                        line("女巫给 "+h+" 号增加了1条生命");
                    }
                    shengming[n]++;
                }else{
                    int cnt=0;
                    while(!shengming[n]){
                        n=rand()%30+1;
                        o1=n/10+'0';
                        o2=n%10+'0';
                        h="";
                        h+=o1; 
                        h+=o2;
                        cnt++;
                        if(cnt>=100){
                            break;
                        }
                    }
                    line("女巫把一瓶毒药泼在了 "+h+" 号身上  TA**了");
                    shengming[n]=0;
                }
                cout<<endl;
            }else if(a[i]==4){
                line("预言家开始预言......");
                n=rand()%30+1;
                while(!shengming[n]){
                    n=rand()%30+1;
                }
                if(a[n]==1){
                    vote[n]++;
                    fvote[i]=1; 
                }
            }
            if(a[i]>0){
                Sleep(3000);
                cls();
                cover_langrensha();
            }
        }
        line("天亮了");
        Sleep(3000);
        cout<<endl;
        if(check_jieshu()==1){
            line("狼人胜利!");
            break;
        }else if(check_jieshu()==2){
            line("好人胜利!");
            break;
        }
        string ttt="存活人数:";
        for(int i=1;i<=30;i++){
            if(shengming[i]){
                o1=i/10+'0';
                o2=i%10+'0';
                ttt+=o1;
                ttt+=o2;
                ttt+=" ";
            }
        }
        line(ttt);
        Sleep(3000);
        cout<<endl;
        line("开始投票......");
        Sleep(3000);
        cout<<endl;
        if(shengming[nn]){
            line("你要投谁?");
            cin>>n;
            cout<<endl;
            while(!shengming[n]){
                line("TA已**亡");
                cin>>n;
                cout<<endl;
            }
            vote[n]++;
        }
        for(int i=1;i<=30;i++){
            if(i!=nn&&shengming[i]&&!fvote[i]){
                n=rand()%30+1;
                while(!shengming[n]){
                    n=rand()%30+1;
                }
                vote[n]++;
                fvote[i]=1;
            }
        }
        line("投票情况如下:"); 
        cout<<endl;
        int mx=0,pos;
        for(int i=1;i<=30;i++){
            if(shengming[i]){
                if(vote[i]>mx){
                    mx=vote[i];
                    pos=i;
                }
                o1=i/10+'0';
                o2=i%10+'0';
                char o3=vote[i]/10+'0';
                char o4=vote[i]%10+'0';
                string t="";
                t+=o3;
                t+=o4;
                h="";
                h+=o1;
                h+=o2;
                Sleep(1500); 
                line(h+"号:"+t+"票");
                cout<<endl;
            }
        }
        Sleep(3000);
        int fffff=0;
        for(int i=1;i<=30;i++){
            if(mx==vote[i]){
                fffff++;
            }
        }
        if(fffff>1){
            line("没有人被投出去");
            Sleep(3000);
            continue;
        }
        o1=pos/10+'0';
        o2=pos%10+'0';
        h="";
        h+=o1;
        h+=o2;
        line(h+" 号被投了出去");
        shengming[pos]=0;
        Sleep(3000);
        if(check_jieshu()==1){
            line("狼人胜利!");
            break;
        }else if(check_jieshu()==2){
            line("好人胜利!");
            break;
        }
    } 
    Sleep(3000);
    cls();
    shengming[nn]=1;
    cover_langrensha();
    line("1. 查看所有人的身份");
    Sleep(1000);
    cout<<endl;
    line("2. 结束游戏");
    char b;
    b=getch();
    while(b!='1'&&b!='2'){
        cout<<endl;
        line("输入错误");
        b=getch();
    }
    if(b=='1'){
        for(int i=1;i<=30;i++){
            cout<<endl;
            char o1,o2;
            string j="";
            o1=i/10+'0';
            o2=i%10+'0';
            j+=o1;
            j+=o2;
            if(a[i]==0){
                j+=":平民";
            }else if(a[i]==1){
                j+=":狼人"; 
            }else if(a[i]==2){
                j+=":猎人";
            }else if(a[i]==3){
                j+=":女巫";
            }else{
                j+=":预言家";
            }
            line(j);
        }
        cout<<endl;
        line("请点击任意继续......");
        b=getch();
    }
    cls();
    cover_langrensha();
    line("欢迎下次再玩!");
}
void youxiguize(){//游戏规则 
    char a,b; 
    while(a!='0'){
        cls();
        cover_langrensha();
        line("1. 平民");
        cout<<endl;
        line("2. 狼人");
        cout<<endl;
        line("3. 猎人");
        cout<<endl;
        line("4. 女巫");
        cout<<endl;
        line("5. 预言家");
        cout<<endl;
        line("0. 退出");
        a=getch();
        cls();
        cover_langrensha();
        if(a=='1'){
            line("只有投票权,暂时没有其他技能");
        }else if(a=='2'){
            line("可以随机使一个人扣 1 点血");
        }else if(a=='3'){
            line("可以随机使一个人扣 1 点血");
        }else if(a=='4'){
            line("可以使用 毒药 和 解药");
            cout<<endl; 
            Sleep(1000);
            line("毒药:使一个人直接**亡");
            cout<<endl;
            Sleep(1000);
            line("解药:使一个人增加 1 点血");
        }else if(a=='5'){
            line("可以预言一个人");
            cout<<endl;
            Sleep(1000);
            line("如果预言家为人机,预言到狼人,就会在投票时投TA一票,否则随机投票");
        }else{
            break;
        }
        cout<<endl;
        line("请点击任意继续......");
        b=getch();
    }
}
void guanyuzuozhe(){
    line("姓名:熊潇然");
    cout<<endl;
    Sleep(1000);
    line("前任工作室:EX-HSFX工作室副室长");
    cout<<endl;
    Sleep(1000);
    line("现任工作室:WSX-HTC-365工作室副室长");
    cout<<endl;
    Sleep(1000);
    line("酷丁问答里已达到新手天翼");
    cout<<endl;
    Sleep(1000);
    line("line中对齐函数由兴安科技提供,此函数如需借鉴请先联系沙兴安 ");
    cout<<endl;
    Sleep(1000);
    line("请点击任意继续......");
    char a;
    a=getch();
}
void langrensha_MAIN(){//狼人杀 主函数
    srand(time(NULL));
    for(int i=1;i<=30;i++){//生命值 初始化 
        shengming[i]=1;
    }
    system("color 01");
    line("狼"); 
    Sleep(1000);
    system("color 06");
    cout<<"人"; 
    Sleep(1000);
    system("color 04");
    cout<<"杀\n";
    Sleep(1000);
    line("------------------------------------------------------------------------------------------------------------------------\n");
    Sleep(1000);
    char a;
    while(a!='1'){
        cls();
        cover_langrensha();
        line("1. 开始游戏(共30人)");
        Sleep(1000);
        cout<<endl;
        line("2. 游戏规则");
        Sleep(1000);
        cout<<endl;
        line("3. 关于作者");
        a=getch();
        cls();
        cover_langrensha();
        if(a=='2'){
            youxiguize();
        }else if(a=='3'){
            guanyuzuozhe();
        }
    }
    kaishiyouxi();
}
int main(){
    langrensha_MAIN(); //狼人杀 主函数 
    return 0;
}

洛谷里面可以编译呀

1
熊潇然
熊潇然
初级启示者
初级启示者

点提交答案

写代码~

1
马伟翔
马伟翔
初级光能
初级光能
#include<bits/stdc++.h>
#include<cstdio>
#include<cstdlib>
#include<ctime>
#include<windows.h>
using namespace std;
struct IDname{
    int geshu;
    string NAME;
};
IDname jue_se[100];
struct ID{
    int num;
    bool life;
    string name;
    int know;
    int how;
};
ID player[21];
int n, MY, kill1, kill2;
char a;
bool jieyao = 1, duyao = 1;
int lieren, shouwei = 0;
void init1()
{
    jue_se[1].NAME = "村民 ";
    jue_se[2].NAME = "狼人 ";
    jue_se[3].NAME = "女巫 ";
    jue_se[4].NAME = "预言家 ";
    jue_se[5].NAME = "猎人 ";
    jue_se[6].NAME = "守卫 ";
}
void init2(int nn)
{
    switch (nn)
    {
    case 6:
        jue_se[1].geshu = 3;
        jue_se[2].geshu = 2;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 0;
        jue_se[5].geshu = 0;
        jue_se[6].geshu = 0;
        break;
    case 7:
        jue_se[1].geshu = 3;
        jue_se[2].geshu = 2;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 0;
        jue_se[6].geshu = 0;
        break;
    case 8:
        jue_se[1].geshu = 3;
        jue_se[2].geshu = 3;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 0;
        jue_se[6].geshu = 0;
        break;
    case 9:
        jue_se[1].geshu = 3;
        jue_se[2].geshu = 3;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 1;
        jue_se[6].geshu = 0;
        break;
    case 10:
        jue_se[1].geshu = 4;
        jue_se[2].geshu = 3;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 1;
        jue_se[6].geshu = 0;
        break;
    case 11:
        jue_se[1].geshu = 4;
        jue_se[2].geshu = 4;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 1;
        jue_se[6].geshu = 0;
        break;
    case 12:
        jue_se[1].geshu = 4;
        jue_se[2].geshu = 4;
        jue_se[3].geshu = 1;
        jue_se[4].geshu = 1;
        jue_se[5].geshu = 1;
        jue_se[6].geshu = 1;
        break;
    default:
        cout << "输入错误,再见" << endl;
        exit(0);
        break;
    }
}
int van[10] = { 7,4,6,43,35,1,2,8,20,19 };
void init3(int nn)
{
    srand(time(0));
    Sleep(rand() % 44);
    int x = 10000;
    int t = rand();
    srand(time(NULL));
    int y = van[(rand() % 100 * van[rand() % 10] + t) % 10];
    if (nn <= 6)
        x = abs(x * 6 / y) % 3 + 1;
    else if (nn <= 8)
        x = abs(x * 7 / y) % 4 + 1;
    else if (nn <= 11)
        x = abs(x * 8 / y) % 5 + 1;
    else if (nn <= 14)
        x = abs(x * 9 / y) % 6 + 1;
    do
    {
        if (nn <= 6)
            x = x % 3 + 1;
        else if (nn <= 8)
            x = x % 4 + 1;
        else if (nn <= 11)
            x = x % 5 + 1;
        else if (nn <= 14)
            x = x % 6 + 1;
        if (jue_se[x].geshu > 0)
        {
            player[nn].name = jue_se[x].NAME;
            if (player[nn].name == "猎人 ")
                lieren = nn;
            if (player[nn].name == "守卫 ")
                shouwei = nn;
            player[nn].life = 1;
            player[nn].num = nn;
            player[nn].know = 0;
            jue_se[x].geshu--;
            player[nn].how = 0;
            break;
        }
    } while (jue_se[x].geshu == 0);
}
void printhhh()
{
    int cm = 0;
    int sz = 0;
    for (int i = 1; i <= n; i++)
    {
        if (player[i].life == 0)
            continue;
        else if (player[i].name == "村民 ")
            cm++;
        else if (player[i].name == "女巫 " || player[i].name == "预言家 " || player[i].name == "猎人 " || player[i].name == "守卫 ")
            sz++;
    }
    if (sz == 0 || cm == 0)
        cout << "狼人阵营胜利" << endl;
    else
        cout << "好人阵营胜利" << endl;
    for (int i = 1; i <= n; i++)
    {
        cout << left << setw(3) << player[i].num << ": " << player[i].name << " ";
        if (player[i].life == 0)
            cout << "**亡" << "\t";
        else
            cout << "存活" << "\t";
        if (player[i].how == 0)
            cout << "最终存活 " << endl;
        else if (player[i].how == 1)
            cout << "最终被狼人杀**" << endl;
        else if (player[i].how == 2)
            cout << "最终被投票投**" << endl;
        else if (player[i].how == 3)
            cout << "最终被女巫毒**" << endl;
        else if (player[i].how == 4)
            cout << "最终被猎人射杀" << endl;
    }
    system("pause");
    system("pause");
    system("pause");
}
void print(int day, int ti)
{
    HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
    if (ti == 0)
        SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
    else
        SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
    cout << "\t\t\t\t第" << day << "天 ";
    if (ti == 0)
        cout << "白天" << endl;
    else
        cout << "夜晚" << endl;
    cout << "我的位置:" << MY << "号" << endl;
    for (int i = 1; i <= 6; i++)
    {
        cout << player[i].num << "号位 ";
    }
    cout << endl;
    for (int i = 1; i <= 6; i++)
    {
        if (player[i].life == 1)
        {
            if (ti == 0)
                SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_GREEN);
            else
                SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_GREEN);
            cout << "存活 ";
        }
        else
        {
            if (ti == 0)
                SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_RED);
            else
                SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED);
            cout << "已**亡 ";
        }
    }
    if (ti == 0)
        SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
    else
        SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
    cout << endl;
    for (int i = 1; i <= 6; i++)
    {
        if (player[i].know == 0)
            cout << "未知 ";
        else if (player[i].know == 1)
        {
            if (player[i].name == "狼人 ")
                cout << "狼人 ";
            else
                cout << "好人 ";
        }
        else if (player[i].know == 2)
            cout << player[i].name << " ";
    }
    cout << endl << endl;
    for (int i = 7; i <= n; i++)
    {
        if (i < 10)
            cout << player[i].num << "号位 ";
        else
            cout << player[i].num << "号位 ";
    }
    cout << endl;
    for (int i = 7; i <= n; i++)
    {
        if (player[i].life == 1)
        {
            if (ti == 0)
                SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_GREEN);
            else
                SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_GREEN);
            cout << "存活 ";
        }
        else
        {
            if (ti == 0)
                SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY | FOREGROUND_RED);
            else
                SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED);
            cout << "已**亡 ";
        }
    }
    if (ti == 0)
        SetConsoleTextAttribute(handle, BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | FOREGROUND_INTENSITY);
    else
        SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
    cout << endl;
    for (int i = 7; i <= n; i++)
    {
        if (player[i].know == 0)
            cout << "未知 ";
        else if (player[i].know == 1)
        {
            if (player[i].name == "狼人 ")
                cout << "狼人 ";
            else
                cout << "好人 ";
        }
        else if (player[i].know == 2)
            cout << player[i].name << " ";
    }
    cout << endl << endl;
}
int shou = 0;
void shoushui(int hhh, int hhhh)
{
    int x;
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    cout << "守~卫~请~睁~眼~~~" << endl;
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    if (MY == shouwei && player[MY].life == 1)
    {
        cout << "请问你要守护谁?" << endl << "输入:";
        cin >> x;
        while (x == shou || x<1 || x>n || player[x].life == 0)
        {
            cout << "输入错误,请重新输入" << endl << "输入:";
            cin >> x;
        }
        shou = x;
    }
    else if (player[shouwei].life == 1)
    {
        cout << "请问你要守护谁?" << endl;
        Sleep(rand() % 98);
        srand(time(0));
        x = rand() % n + 1;
        while (x == shou || player[x].life == 0)
        {
            Sleep(rand() % 98);
            srand(time(0));
            x = rand() % n + 1;
        }
        shou = x;
    }
    else
    {
        cout << "请问你要守护谁?" << endl;
        Sleep(3000);
        shou = -1;
    }
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    cout << "守~卫~请~闭~眼~~~" << endl;
}
struct tou
{
    int xxx;
    int num;
    int toupiaoquan;
};
tou TOU[13];
bool cmp(tou x, tou y)
{
    if (x.xxx == y.xxx)
        return x.num < y.num;
    return x.xxx > y.xxx;
}
bool cmp1(tou x, tou y)
{
    return x.num < y.num;
}
void toupiao(int ddd, int nnn)
{
    //--------1--------
    int x;
    Sleep(2000);
    system("cls");
    print(ddd, nnn);
    cout << "现在大家请投票";
    for (int i = 1; i <= 3; i++)
    {
        cout << ".";
        Sleep(500);
    }
    cout << endl;
    for (int i = 1; i <= n; i++)
    {
        TOU[i].num = i;
        TOU[i].toupiaoquan = 1;
        TOU[i].xxx = 0;
    }
    for (int i = 1; i <= n; i++)
    {
        if (player[i].life == 1)
        {
            Sleep(3000);
            if (i == MY)
            {
                cout << "请投票...(0弃权)" << endl;
                cin >> x;
                while (player[x].life == 0 && x != 0)
                {
                    cin >> x;
                }
                if (x == 0)
                    cout << MY << "号玩家弃权" << endl;
                else
                    cout << MY << "号玩家投给了" << x << "号玩家" << endl;
            }
            else
            {
                srand(time(0));
                if (player[i].name == "狼人 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i))
                    {
                        Sleep(rand() % 98);
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else if (player[i].name == "预言家 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i))
                    {
                        Sleep(rand() % 98);
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || x == i))
                    {
                        Sleep(rand() % 98);
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
            }
            if (x != 0)
                TOU[x].xxx++;
        }
    }
    Sleep(3000);
    sort(TOU + 1, TOU + n + 1, cmp);
    if (TOU[2].xxx != TOU[1].xxx)
    {
        cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
        player[TOU[1].num].life = 0;
        player[TOU[1].num].how = 2;
        Sleep(3000);
        return;
    }
    else
    {
        TOU[1].toupiaoquan = 0;
        TOU[2].toupiaoquan = 0;
        system("cls");
        print(ddd, nnn);
        cout << TOU[1].num << "号," << TOU[2].num << "号";
        int i;
        for (i = 3; i <= n; i++)
        {
            if (TOU[i].xxx == TOU[1].xxx)
            {
                TOU[i].toupiaoquan = 0;
                cout << "," << TOU[i].num << "号";
            }
            else
                break;
        }
        if (i == n + 1)
        {
            for (int i = 1; i <= n; i++)
                TOU[i].toupiaoquan = 1;
        }
        cout << "平票" << endl;
    }
    //--------2--------
    sort(TOU + 1, TOU + n + 1, cmp1);
    cout << "请再次投票";
    for (int i = 1; i <= 3; i++)
    {
        cout << ".";
        Sleep(500);
    }
    cout << endl;
    for (int i = 1; i <= n; i++)
    {
        if (player[i].life == 1 && TOU[i].toupiaoquan == 1)
        {
            Sleep(3000);
            if (i == MY)
            {
                cout << "请投票...(0弃权)" << endl;
                cin >> x;
                while ((player[x].life == 0 || TOU[x].toupiaoquan == 1) && x != 0)
                {
                    cin >> x;
                }
                if (x == 0)
                    cout << MY << "号玩家弃权" << endl;
                else
                    cout << MY << "号玩家投给了" << x << "号玩家" << endl;
            }
            else
            {
                srand(time(0));
                if (player[i].name == "狼人 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else if (player[i].name == "预言家 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
            }
            if (x != 0 && TOU[i].toupiaoquan == 1)
                TOU[x].xxx++;
        }
    }
    Sleep(3000);
    sort(TOU + 1, TOU + n + 1, cmp);
    if (TOU[2].xxx != TOU[1].xxx)
    {
        cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
        player[TOU[1].num].life = 0;
        player[TOU[1].num].how = 2;
        Sleep(3000);
        return;
    }
    else
    {
        TOU[1].toupiaoquan = 0;
        TOU[2].toupiaoquan = 0;
        system("cls");
        print(ddd, nnn);
        cout << TOU[1].num << "号," << TOU[2].num << "号";
        int i;
        for (i = 3; i <= n; i++)
        {
            if (TOU[i].xxx == TOU[1].xxx)
            {
                TOU[i].toupiaoquan = 0;
                cout << "," << TOU[i].num << "号";
            }
            else
                break;
        }
        if (i == n + 1)
        {
            for (int i = 1; i <= n; i++)
                TOU[i].toupiaoquan = 1;
        }
        cout << "平票" << endl;
    }
    //--------3--------
    sort(TOU + 1, TOU + n + 1, cmp1);
    cout << "请再次投票";
    for (int i = 1; i <= 3; i++)
    {
        cout << ".";
        Sleep(500);
    }
    cout << endl;
    for (int i = 1; i <= n; i++)
    {
        if (player[i].life == 1 && TOU[i].toupiaoquan == 1)
        {
            Sleep(3000);
            if (i == MY)
            {
                cout << "请投票...(0弃权)" << endl;
                cin >> x;
                while ((player[x].life == 0 || TOU[x].toupiaoquan == 1) && x != 0)
                {
                    cin >> x;
                }
                if (x == 0)
                    cout << MY << "号玩家弃权" << endl;
                else
                    cout << MY << "号玩家投给了" << x << "号玩家" << endl;
            }
            else
            {
                srand(time(0));
                if (player[i].name == "狼人 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name == "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else if (player[i].name == "预言家 " || player[i].name == "猎人 ")
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || player[x].name != "狼人 " || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
                else
                {
                    x = rand() % (n + 1);
                    while (x != 0 && (player[x].life == 0 || x == i || TOU[x].toupiaoquan == 1))
                    {
                        srand(time(0));
                        x = rand() % (n + 1);
                    }
                    if (x == 0)
                        cout << i << "号玩家弃权" << endl;
                    else
                        cout << i << "号玩家投给了" << x << "号玩家" << endl;
                }
            }
            if (x != 0 && TOU[i].toupiaoquan == 1)
                TOU[x].xxx++;
        }
    }
    Sleep(3000);
    sort(TOU + 1, TOU + n + 1, cmp);
    if (TOU[2].xxx != TOU[1].xxx)
    {
        cout << "投票结束," << TOU[1].num << "号投票出局" << endl;
        player[TOU[1].num].life = 0;
        player[TOU[1].num].how = 2;
    }
    else
    {
        cout << "投票结束,无人出局" << endl;
    }
    Sleep(5000);
}
bool game_over()
{
    int pingmin = 0;
    int langren = 0;
    int shenzhi = 0;
    for (int i = 1; i <= n; i++)
    {
        if (player[i].life == 0)
            continue;
        if (player[i].name == "狼人 ")
            langren++;
        else if (player[i].name == "村民 ")
            pingmin++;
        else if (player[i].name == "女巫 " || player[i].name == "预言家 " || player[i].name == "猎人 ")
            shenzhi++;
    }
    if (shenzhi == 0 || langren == 0 || pingmin == 0)
        return 1;
    return 0;
}
void night()
{
    system("cls");
    system("color 0f");
    print(1, 1);
    cout << "天~黑~请~闭~眼~~~" << endl;
    if (n >= 12)
        shoushui(1, 1);
    Sleep(3000);
    system("cls");
    print(1, 1);
    cout << "狼~人~请~睁~眼~~~" << endl;
    if (player[MY].name == "狼人 ")
    {
        Sleep(1000);
        cout << "你的同伴有:";
        for (int i = 1; i <= n; i++)
        {
            if (i == MY)
                continue;
            if (player[i].name == "狼人 ")
            {
                cout << player[i].num << "号 ";
                player[i].know = 2;
            }
        }
        Sleep(3000);
        cout << endl << "请问你们要杀谁:" << endl << "输入:";
        cin >> kill1;
        Sleep(1500);
        system("cls");
        print(1, 1);
        cout << "今晚你们要杀的是" << kill1 << "号玩家" << endl;
    }
    else
    {
        Sleep(4000);
        system("cls");
        print(1, 1);
        cout << "请问你们要杀谁?" << endl;
        do
        {
            Sleep(rand() % 18);
            srand(time(0));
            int x = rand() % n + 1;
            if (player[x].name != "狼人 " && player[x].life == 1)
            {
                kill1 = x;
                break;
            }
        } while (1);
        Sleep(5000);
    }
    Sleep(3000);
    system("cls");
    print(1, 1);
    cout << "狼~人~请~闭~眼~~~" << endl;
    Sleep(2000);
    system("cls");
    print(1, 1);
    cout << "女~巫~请~睁~眼~~~" << endl;
    Sleep(2000);
    system("cls");
    print(1, 1);
    if (player[MY].name == "女巫 " && player[MY].life == 1)
    {
        Sleep(1000);
        if (jieyao == 1)
        {
            cout << "今晚" << kill1 << "号玩家被杀" << endl;
            Sleep(500);
            cout << "请问你要救吗???" << endl << "A. 救 B.不救" << endl << "输入:";
            cin >> a;
            if (a == 'A')
            {
                system("cls");
                print(1, 1);
                cout << "请问你要毒吗???" << endl;
                Sleep(2000);
                system("cls");
                print(1, 1);
                cout << "今晚" << kill1 << "号玩家被你解救" << endl;
                jieyao = 0;
                if (shou != kill1)
                    kill1 = 0;
            }
            else
            {
                if (shou == kill1)
                    kill1 = 0;
                Sleep(2000);
                system("cls");
                print(1, 1);
                cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    cout << "请问你要毒谁???" << endl << "输入:";
                    cin >> kill2;
                    while (player[kill2].life != 1)
                    {
                        cout << "输入错误,请重新输入:" << endl;
                        cin >> kill2;
                    }
                    duyao = 0;
                }
            }
        }
        else
        {
            if (shou == kill1)
                kill1 = 0;
            Sleep(2000);
            system("cls");
            print(1, 1);
            cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
            cin >> a;
            if (a == 'A')
            {
                cout << "请问你要毒谁???" << endl << "输入:";
                cin >> kill2;
                while (player[kill2].life != 1)
                {
                    cout << "输入错误,请重新输入:" << endl;
                    cin >> kill2;
                }
                duyao = 0;
            }
        }
    }
    else
    {
        bool b = 0;
        cout << "请问你是否要用解药???" << endl;
        int FFF = 0, kkkk;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 1 && player[i].name == "村民 ")
                FFF++;
            if (player[i].name == "女巫 ")
                kkkk = i;
        }
        if (jieyao == 1 && player[kkkk].life == 1)
        {
            if (FFF == 1)
            {
                if (shou == kill1)
                    jieyao = 1;
                else
                    jieyao = 0;
                kill1 = 0;
                b = 1;
            }
            else
                for (int i = 1; i <= n; i++)
                {
                    if (player[i].name == "女巫 " && kill1 == i)
                    {
                        kill1 = 0;
                        if (shou == kill1)
                            jieyao = 1;
                        else
                            jieyao = 0;
                        b = 1;
                        break;
                    }
                    else if (player[i].name == "预言家 " && kill1 == i)
                    {
                        kill1 = 0;
                        if (shou == kill1)
                            jieyao = 1;
                        else
                            jieyao = 0;
                        b = 1;
                        break;
                    }
                }
        }
        Sleep(3000);
        if (b == 0 && duyao == 1 && player[kkkk].life == 1)
        {
            system("cls");
            print(1, 1);
            cout << "请问你是否要用毒药???" << endl;
            srand(time(0));
            int x = rand() % 2;
            Sleep(1500);
            cout << "请问你要毒谁???" << endl;
            if (x == 1)
            {
                duyao = 0;
                int y = rand() % n + 1;
                while ((player[y].name == "女巫 " || player[y].name == "预言家 " || y == kill1) || player[y].life == 0)
                    y = rand() % n + 1;
                kill2 = y;
            }
        }
        else
        {
            Sleep(3000);
            system("cls");
            print(1, 1);
            cout << "请问你是否要用毒药???" << endl;
            Sleep(3000);
            cout << "请问你要毒谁???" << endl;
            Sleep(3000);
        }
    }
    Sleep(3000);
    system("cls");
    print(1, 1);
    cout << "女~巫~请~闭~眼~~~" << endl;
    if (n > 6)
    {
        Sleep(3000);
        system("cls");
        print(1, 1);
        cout << "预~言~家~请~睁~眼~~~" << endl;
        if (player[MY].name == "预言家 ")
        {
            Sleep(3000);
            cout << "请问你想查验谁???" << endl << "输入:";
            int x;
            cin >> x;
            player[x].know = 1;
            Sleep(2000);
            system("cls");
            print(1, 1);
            cout << "他的身份是:";
            if (player[x].name == "狼人 ")
                cout << "狼人" << endl;
            else
                cout << "好人" << endl;
            Sleep(3000);
        }
        else
        {
            Sleep(3000);
            cout << "请问你想查验谁???" << endl;
            Sleep(3000);
            system("cls");
            print(1, 1);
            cout << "他的身份是:......";
            Sleep(3000);
        }
        Sleep(3000);
        system("cls");
        print(1, 1);
        cout << "预~言~家~请~闭~眼~~~" << endl;
    }
    Sleep(3000);
    if (kill1 != 0)
        player[kill1].life = 0;
    if (kill2 != 0)
        player[kill2].life = 0;
    player[kill1].how = 1;
    player[kill2].how = 3;
    system("cls");
    system("color F0");
    print(2, 0);
}
void night2(int hhh, int hhhh)
{
    system("cls");
    system("color 0f");
    print(hhh, hhhh);
    cout << "天~黑~请~闭~眼~~~" << endl;
    if (n >= 12)
        shoushui(hhh, hhhh);
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    cout << "狼~人~请~睁~眼~~~" << endl;
    if (player[MY].name == "狼人 " && player[MY].life == 1)
    {
        Sleep(3000);
        cout << endl << "请问你们要杀谁:" << endl << "输入:";
        cin >> kill1;
        Sleep(1500);
        system("cls");
        print(hhh, hhhh);
        cout << "今晚你们要杀的是" << kill1 << "号玩家" << endl;
    }
    else
    {
        Sleep(4000);
        system("cls");
        print(hhh, hhhh);
        cout << "请问你们要杀谁?" << endl;
        do
        {
            srand(time(0));
            int x = rand() % n + 1;
            if (player[x].name != "狼人 " && player[x].life == 1)
            {
                kill1 = x;
                break;
            }
        } while (1);
        Sleep(5000);
    }
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    cout << "狼~人~请~闭~眼~~~" << endl;
    Sleep(2000);
    system("cls");
    print(hhh, hhhh);
    cout << "女~巫~请~睁~眼~~~" << endl;
    Sleep(2000);
    system("cls");
    print(hhh, hhhh);
    if (player[MY].name == "女巫 " && player[MY].life == 1)
    {
        Sleep(1000);
        if (jieyao == 1)
        {
            cout << "今晚" << kill1 << "号玩家被杀" << endl;
            Sleep(500);
            cout << "请问你要救吗???" << endl << "A. 救 B.不救" << endl << "输入:";
            cin >> a;
            if (a == 'A')
            {
                system("cls");
                print(hhh, hhhh);
                cout << "请问你要毒吗???" << endl;
                Sleep(2000);
                system("cls");
                print(hhh, hhhh);
                cout << "今晚" << kill1 << "号玩家被你解救" << endl;
                jieyao = 0;
                if (shou != kill1)
                    kill1 = 0;
            }
            else
            {
                if (shou == kill1)
                    kill1 = 0;
                Sleep(2000);
                system("cls");
                print(hhh, hhhh);
                cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
                cin >> a;
                if (a == 'A')
                {
                    cout << "请问你要毒谁???" << endl << "输入:";
                    cin >> kill2;
                    while (player[kill2].life != 1)
                    {
                        cout << "输入错误,请重新输入:" << endl;
                        cin >> kill2;
                    }
                    duyao = 0;
                }
            }
        }
        else if (duyao == 1)
        {
            if (shou == kill1)
                kill1 = 0;
            Sleep(2000);
            system("cls");
            print(hhh, hhhh);
            cout << "请问你要毒吗???" << endl << "A. 毒 B.不毒" << endl << "输入:";
            cin >> a;
            if (a == 'A')
            {
                cout << "请问你要毒谁???" << endl << "输入:";
                cin >> kill2;
                while (player[kill2].life != 1)
                {
                    cout << "输入错误,请重新输入:" << endl;
                    cin >> kill2;
                }
                duyao = 0;
            }
        }
        else
        {
            Sleep(2000);
            system("cls");
            print(hhh, hhhh);
            cout << "请问你要毒吗???" << endl;
        }
    }
    else
    {
        bool b = 0;
        cout << "请问你是否要用解药???" << endl;
        int FFF = 0, kkkk;
        for (int i = 1; i <= n; i++)
        {
            if (player[i].life == 1 && player[i].name == "村民 ")
                FFF++;
            if (player[i].name == "女巫 ")
                kkkk = i;
        }
        if (jieyao == 1 && player[kkkk].life == 1)
        {
            if (FFF == 1)
            {
                if (shou == kill1)
                    jieyao = 1;
                else
                    jieyao = 0;
                kill1 = 0;
                b = 1;
            }
            else
                for (int i = 1; i <= n; i++)
                {
                    if (player[i].name == "女巫 " && kill1 == i)
                    {
                        kill1 = 0;
                        if (shou == kill1)
                            jieyao = 1;
                        else
                            jieyao = 0;
                        b = 1;
                        break;
                    }
                    else if (player[i].name == "预言家 " && kill1 == i)
                    {
                        kill1 = 0;
                        if (shou == kill1)
                            jieyao = 1;
                        else
                            jieyao = 0;
                        b = 1;
                        break;
                    }
                }
        }
        Sleep(3000);
        if (b == 0 && duyao == 1 && player[kkkk].life == 1)
        {
            system("cls");
            print(hhh, hhhh);
            cout << "请问你是否要用毒药???" << endl;
            srand(time(0));
            int x = rand() % 2;
            Sleep(1500);
            cout << "请问你要毒谁???" << endl;
            if (x == 1)
            {
                duyao = 0;
                int y = rand() % n + 1;
                while ((player[y].name == "女巫 " || player[y].name == "预言家 " || y == kill1) || player[y].life == 0)
                    y = rand() % n + 1;
                kill2 = y;
            }
        }
        else
        {
            Sleep(3000);
            system("cls");
            print(hhh, hhhh);
            cout << "请问你是否要用毒药???" << endl;
            Sleep(3000);
            cout << "请问你要毒谁???" << endl;
            Sleep(3000);
        }
    }
    Sleep(3000);
    system("cls");
    print(hhh, hhhh);
    cout << "女~巫~请~闭~眼~~~" << endl;
    if (n > 6)
    {
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "预~言~家~请~睁~眼~~~" << endl;
        if (player[MY].name == "预言家 " && player[MY].life == 1)
        {
            Sleep(3000);
            cout << "请问你想查验谁???" << endl << "输入:";
            int x;
            cin >> x;
            player[x].know = 1;
            Sleep(2000);
            system("cls");
            print(hhh, hhhh);
            cout << "他的身份是:";
            if (player[x].name == "狼人 ")
                cout << "狼人" << endl;
            else
                cout << "好人" << endl;
            Sleep(3000);
        }
        else
        {
            Sleep(3000);
            cout << "请问你想查验谁???" << endl;
            Sleep(3000);
            system("cls");
            print(hhh, hhhh);
            cout << "他的身份是:......";
            Sleep(3000);
        }
        Sleep(3000);
        system("cls");
        print(hhh, hhhh);
        cout << "预~言~家~请~闭~眼~~~" << endl;
    }
    Sleep(3000);
    if (kill1 != 0)
        player[kill1].life = 0;
    if (kill2 != 0)
        player[kill2].life = 0;
    player[kill1].how = 1;
    player[kill2].how = 3;
    system("cls");
    system("color F0");
    print(hhh + 1, 0);
}
bool lr = 0;
void panduanlieren()
{
    if (lr == 1)
        return;
    if (MY == lieren)
    {
        cout << "请射杀一名玩家" << endl;
        int x;
        cin >> x;
        while (player[x].life != 1)
        {
            cout << "输入错误,请重新输入" << endl;
            cin >> x;
        }
        Sleep(1000);
        cout << lieren << "号猎人发动技能,开枪带走了" << x << "号" << endl;
        player[x].life = 0;
        player[x].how = 4;
    }
    else if (n >= 9)
    {
        srand(time(0));
        int x = rand() % n + 1;
        while (player[x].life != 1)
        {
            x = rand() % n + 1;
        }
        Sleep(1000);
        cout << lieren << "号猎人发动技能,开枪带走了" << x << "号" << endl;
        player[x].life = 0;
        player[x].how = 4;
    }
    lr = 1;
}
void print1()
{
    cout << "天亮了,昨晚";
    if (kill1 != 0 || kill2 != 0)
    {
        cout << kill1 << "号";
        if (kill2 != 0)
        {
            cout << "," << kill2 << "号";
            kill2 = 0;
        }
        cout << "被杀" << endl;
    }
    else
        cout << "是平安夜" << endl;
}
int main()
{
    system("cls");
    cout << " " << "狼人杀online" << endl;
    cout << "请输入人数个数:" << endl;
    scanf("%d", &n);
    cout << "加载时间长,请耐心等待";
    init1();
    init2(n);
    int k = 1;
    do
    {
        srand(time(0));
        init3(k);
        cout << ".";
        Sleep(17);
        k++;
    } while (k <= n);
    system("cls");
    system("color F0");
    cout << "游戏即将开始";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    Sleep(1500);
    cout << endl << endl << "请大家查看身份牌......" << endl;
    Sleep(45);
    srand(time(0));
    MY = rand() % n + 1;
    cout << "您的身份是:" << player[MY].name << endl;
    Sleep(500);
    cout << "在" << player[MY].num << "号位上" << endl;
    system("pause");
    system("cls");
    player[MY].know = 2;
    print(1, 0);
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night();
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(2, 0);
    system("cls");
    print(2, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night2(2, 1);
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(3, 0);
    system("cls");
    print(3, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night2(3, 1);
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(4, 0);
    system("cls");
    print(4, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night2(4, 1);
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(5, 0);
    system("cls");
    print(5, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night2(5, 1);
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(6, 0);
    system("cls");
    print(6, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    cout << "即将进入夜晚";
    for (int i = 1; i <= 6; i++)
    {
        cout << ".";
        Sleep(500);
    }
    night2(6, 1);
    print1();
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    if (player[lieren].life == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    toupiao(7, 0);
    system("cls");
    print(7, 0);
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    else if (player[lieren].life == 0 && lr == 0)
    {
        panduanlieren();
    }
    if (game_over())
    {
        Sleep(1000);
        system("cls");
        cout << "游戏结束" << endl; printhhh();
        return 0;
    }
    while (1)
        system("pause");
    return 0;
}

 

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