3
已解决
王子逸
新手天翼
新手天翼
#include<iostream>
#include<cstdlib>
#include<cstdio>
#include<conio.h>
#include<Windows.h>
#include<string>
using namespace std;
double qi=100;
string ren="GD";
int b[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int bf[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int a[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int af[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int sh(){
int jj;
system("cls");
cout<<"\t\t\t\t商城\n\n";
cout<<"\t\t\t\t\金币:"<<qi<<endl;
cout<<"\t\t1.皮肤:QW 价格100\n";
cout<<"\t\t2.皮肤:MC 价格150\n";
cout<<"\t\t3.皮肤: SB 价格200\n";
cout<<"\t\t9.退出\n";
cin>>jj;
if(jj==1&&qi>=100)
{
qi-=100;
ren="QW";
}
else if(jj==1&&qi<100)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==2&&qi>=150)
{
qi-=150;
ren="MC";
}
else if(jj==2&&qi<150)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==3&&qi>=200)
{
qi-=150;
ren="MC";
}
else if(jj==3&&qi<200)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==9)
{
return 1;
system("cls");
}
system("cls");
}
void suo()
{
string ya="a键向左移动,d键向右移动,w爬墙,s下墙,z键在脚下放方块,f键打掉面前的方块";
cout<<"\n\n\n\n\n\n\n\n\t\t";
for(int i=0;i<ya.size();i++)
{
cout<<ya[i];
Sleep(130);
}
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
a[i][j]=af[i][j];
b[i][j]=bf[i][j];
}
}
qi+=100;
cout<<"\n\n\t\t\t";
cout<<"加载中...";
cout<<"\n\t\t\t";
for(int i=1;i<=10;i++)
{
cout<<"■";
Sleep(500);
}
Sleep(1000);
system("cls");
}
void gui(){
cout<<"a键向左走,d键向右走\n";
Sleep(1500);
cout<<"w键爬墙,s键下墙\n";
Sleep(1500);
cout<<"f键挖掉面前的方块\n";
Sleep(1500);
cout<<"z键在脚下垫方块\n";
Sleep(1500);
cout<<"有主世界和神域两个世界,神域里一个是肉体,一个是灵魂\n";
Sleep(3000);
cout<<"版权所有,未经允许不得盗版,例:迷你世界盗版MC\n";
Sleep(6000);
system("cls");
}
int zhu()
{
while(1){
int xu;
cout<<"\n\n\n\n\t\t\t|---------------------------------------|\n";
cout<<"\t\t\t| 1.新游戏 2 .规则 3.商城 |\n";
cout<<"\t\t\t| 作者——王子逸|\n";
cout<<"\t\t\t|---------------------------------------|\n\t\t选择:";
cin>>xu;
if(xu==1)
{
system("cls");
suo();
return 1;
}
else if(xu==2)
{
system("cls");
gui();
}
else if(xu==3)
{
sh();
}
}
}
int tia()
{
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x=3;
int y=8;
system("color 07");
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if(b[i][j]==4)
{
cout<<"HH";
}
else if (b[i][j]==6)
{
cout<<" @";
}
else if(b[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(b[i][j]==0)
{
cout<<" ";
}
else if(b[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(b[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1)
{
b[x][y-1]=0;
}
else if(f==2)
{
b[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(b[x][y-1]==6)
{
a[2][5]=6;
return 1;
}
if(b[x+1][y-1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=1;
if(b[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y-1]==0&&b[x+1][y]!=1)
{
b[x+1][y-1]=9;
b[x][y]=0;
x++;
y--;
system("cls");
}
else if(b[x][y-1]==1&&b[x-1][y-1]!=1)
{
b[x-1][y-1]=9;
b[x][y]=0;
x--;
y--;
system("cls");
}
else
{
b[x][y-1]=9;
b[x][y]=0;
y--;
system("cls");
}
}
else if(ch=='z'&&b[x-1][y]!=1)
{
if(b[x-1][y]==6)
{
tia();
}
b[x][y]=1;
b[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(b[x][y+1]==6)
{a[2][5]=6;
return 1;
}
else if(b[x+1][y+1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=2;
if(b[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y+1]==0&&b[x-1][y+1]!=1)
{
b[x+1][y+1]=9;
b[x][y]=0;
x++;
y++;
system("cls");
}
else if(b[x][y+1]==1)
{
b[x-1][y+1]=9;
b[x][y]=0;
x--;
y++;
system("cls");
}
else
{
b[x][y+1]=9;
b[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&b[x-1][y]!=1&&(b[x][y+1]||b[x][y-1]==1))
{
if(b[x-1][y]==6)
{
tia();
}
b[x-1][y]=9;
b[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&b[x+1][y]!=1&&(b[x][y+1]==1||b[x][y-1]==1||b[x+1][y-1]==1||b[x+1][y+1]==1))
{
b[x+1][y]=9;
b[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
}
int main()
{
zhu();
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
system("color 04");
int x=8,y=31;
char ch;
int f;
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if (a[i][j]==6)
{
cout<<" @";
}
else if(a[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(a[i][j]==0)
{
cout<<" ";
}
else if(a[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(a[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1&&a[x][y-1]==1)
{
a[x][y-1]=0;
}
else if(f==2&&a[x][y+1]==1)
{
a[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(a[x][y-1]==6)
{
tia();
y++;
}
f=1;
if(a[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y-1]==0&&a[x+1][y]!=1)
{
a[x+1][y-1]=9;
a[x][y]=0;
x++;
y--;
system("cls");
}
else if(a[x][y-1]==1&&a[x-1][y-1]!=1)
{
a[x-1][y-1]=9;
a[x][y]=0;
x--;
y--;
system("cls");
}
else if(a[x][y-1]!=1&&a[x][y-1]!=8)
{
a[x][y-1]=9;
a[x][y]=0;
y--;
system("cls");
}
else
{
system("cls");
}
}
else if(ch=='z'&&a[x-1][y]!=1)
{
if(a[x-1][y]==6)
{
tia();
y++;
}
a[x][y]=1;
a[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(a[x][y+1]==6)
{
tia();
a[x][y]=0;
y+=2;
}
f=2;
if(a[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y+1]==0&&a[x-1][y+1]!=1)
{
a[x+1][y+1]=9;
a[x][y]=0;
x++;
y++;
system("cls");
}
else if(a[x][y+1]==1)
{
a[x-1][y+1]=9;
a[x][y]=0;
x--;
y++;
system("cls");
}
else
{
a[x][y+1]=9;
a[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&a[x-1][y]!=1&&(a[x][y+1]||a[x][y-1]==1))
{
if(a[x-1][y]==6)
{
tia();
}
a[x-1][y]=9;
a[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&a[x+1][y]!=1&&(a[x][y+1]==1||a[x][y-1]==1||a[x+1][y-1]==1||a[x+1][y+1]==1))
{
a[x+1][y]=9;
a[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
return 0;
}
快来体验吧!!!
有bug请指出!!!
王子逸在2020-05-27 07:00:45追加了内容
#include<iostream>
#include<cstdlib>
#include<cstdio>
#include<conio.h>
#include<Windows.h>
#include<string>
using namespace std;
double qi=100;
string ren="GD";
int b[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int bf[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int a[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int af[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int sh(){
int jj;
system("cls");
cout<<"\t\t\t\t商城\n\n";
cout<<"\t\t\t\t\金币:"<<qi<<endl;
cout<<"\t\t1.皮肤:QW 价格100\n";
cout<<"\t\t2.皮肤:MC 价格150\n";
cout<<"\t\t3.皮肤: OT 价格200\n";
cout<<"\t\t9.退出\n";
cin>>jj;
if(jj==1&&qi>=100)
{
qi-=100;
ren="QW";
}
else if(jj==1&&qi<100)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==2&&qi>=150)
{
qi-=150;
ren="MC";
}
else if(jj==2&&qi<150)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==3&&qi>=200)
{
qi-=200;
ren="OT";
}
else if(jj==3&&qi<200)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==9)
{
system("cls");
return 1;
}
system("cls");
}
void suo()
{
string ya="a键向左移动,d键向右移动,w爬墙,s下墙,z键在脚下放方块,f键打掉面前的方块";
cout<<"\n\n\n\n\n\n\n\n\t\t";
for(int i=0;i<ya.size();i++)
{
cout<<ya[i];
Sleep(130);
}
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
a[i][j]=af[i][j];
b[i][j]=bf[i][j];
}
}
qi+=50;
cout<<"\n\n\t\t\t";
cout<<"加载中...";
cout<<"\n\t\t\t";
for(int i=1;i<=10;i++)
{
cout<<"■";
Sleep(500);
}
Sleep(1000);
system("cls");
}
void gui(){
cout<<"a键向左走,d键向右走\n";
Sleep(1500);
cout<<"w键爬墙,s键下墙\n";
Sleep(1500);
cout<<"f键挖掉面前的方块\n";
Sleep(1500);
cout<<"z键在脚下垫方块\n";
Sleep(1500);
cout<<"有主世界和神域两个世界,神域里一个是肉体,一个是灵魂\n";
Sleep(3000);
cout<<"每玩一局会获得50金币\n";
Sleep(1500);
cout<<"版权所有,未经允许不得盗版,例:迷你世界盗版MC\n";
Sleep(6000);
system("cls");
}
int zhu()
{
while(1){
int xu;
cout<<"\n\n\n\n\t\t\t|---------------------------------------|\n";
cout<<"\t\t\t| 1.新游戏 2 .规则 3.商城 |\n";
cout<<"\t\t\t| 作者——王子逸|\n";
cout<<"\t\t\t|---------------------------------------|\n\t\t选择:";
cin>>xu;
if(xu==1)
{
system("cls");
suo();
return 1;
}
else if(xu==2)
{
system("cls");
gui();
}
else if(xu==3)
{
sh();
}
}
}
int tia()
{
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x=3;
int y=8;
system("color 07");
b[2][4]=0;
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if(b[i][j]==4)
{
cout<<"HH";
}
else if (b[i][j]==6)
{
cout<<" @";
}
else if(b[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(b[i][j]==0)
{
cout<<" ";
}
else if(b[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(b[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1)
{
b[x][y-1]=0;
}
else if(f==2)
{
b[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(b[x][y-1]==6)
{
a[2][5]=6;
return 1;
}
if(b[x+1][y-1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=1;
if(b[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y-1]==0&&b[x+1][y]!=1)
{
b[x+1][y-1]=9;
b[x][y]=0;
x++;
y--;
system("cls");
}
else if(b[x][y-1]==1&&b[x-1][y-1]!=1)
{
b[x-1][y-1]=9;
b[x][y]=0;
x--;
y--;
system("cls");
}
else
{
b[x][y-1]=9;
b[x][y]=0;
y--;
system("cls");
}
}
else if(ch=='z'&&b[x-1][y]!=1)
{
if(b[x-1][y]==6)
{
tia();
}
b[x][y]=1;
b[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(b[x][y+1]==6)
{a[2][5]=6;
return 1;
}
else if(b[x+1][y+1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=2;
if(b[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y+1]==0&&b[x-1][y+1]!=1)
{
b[x+1][y+1]=9;
b[x][y]=0;
x++;
y++;
system("cls");
}
else if(b[x][y+1]==1)
{
b[x-1][y+1]=9;
b[x][y]=0;
x--;
y++;
system("cls");
}
else
{
b[x][y+1]=9;
b[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&b[x-1][y]!=1&&(b[x][y+1]||b[x][y-1]==1))
{
if(b[x-1][y]==6)
{
tia();
}
b[x-1][y]=9;
b[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&b[x+1][y]!=1&&(b[x][y+1]==1||b[x][y-1]==1||b[x+1][y-1]==1||b[x+1][y+1]==1))
{
b[x+1][y]=9;
b[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
}
int main()
{
zhu();
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
system("color 04");
int x=8,y=31;
char ch;
int f;
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if (a[i][j]==6)
{
cout<<" @";
}
else if(a[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(a[i][j]==0)
{
cout<<" ";
}
else if(a[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(a[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1&&a[x][y-1]==1)
{
a[x][y-1]=0;
}
else if(f==2&&a[x][y+1]==1)
{
a[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(a[x][y-1]==6)
{
tia();
y++;
}
f=1;
if(a[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y-1]==0&&a[x+1][y]!=1)
{
a[x+1][y-1]=9;
a[x][y]=0;
x++;
y--;
system("cls");
}
else if(a[x][y-1]==1&&a[x-1][y-1]!=1)
{
a[x-1][y-1]=9;
a[x][y]=0;
x--;
y--;
system("cls");
}
else if(a[x][y-1]!=1&&a[x][y-1]!=8)
{
a[x][y-1]=9;
a[x][y]=0;
y--;
system("cls");
}
else
{
system("cls");
}
}
else if(ch=='z'&&a[x-1][y]!=1)
{
if(a[x-1][y]==6)
{
tia();
y++;
}
a[x][y]=1;
a[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(a[x][y+1]==6)
{
tia();
a[x][y]=0;
y+=2;
}
f=2;
if(a[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y+1]==0&&a[x-1][y+1]!=1)
{
a[x+1][y+1]=9;
a[x][y]=0;
x++;
y++;
system("cls");
}
else if(a[x][y+1]==1)
{
a[x-1][y+1]=9;
a[x][y]=0;
x--;
y++;
system("cls");
}
else
{
a[x][y+1]=9;
a[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&a[x-1][y]!=1&&(a[x][y+1]||a[x][y-1]==1))
{
if(a[x-1][y]==6)
{
tia();
}
a[x-1][y]=9;
a[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&a[x+1][y]!=1&&(a[x][y+1]==1||a[x][y-1]==1||a[x+1][y-1]==1||a[x+1][y+1]==1))
{
a[x+1][y]=9;
a[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
return 0;
}
掉落虚空后可以垫上来,坐标会上来。
王子逸在2020-05-27 07:24:43追加了内容
#include<iostream>
#include<cstdlib>
#include<cstdio>
#include<conio.h>
#include<Windows.h>
#include<string>
using namespace std;
double qi=100;
string ren="GD";
int b[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int bf[11][36]={{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,4,1,1,1,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}};
int a[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int af[11][36]={{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0},
{1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
int sh(){
string zidi;
int jj;
system("cls");
cout<<"\t\t\t\t商城\n\n";
cout<<"\t\t\t\t\金币:"<<qi<<endl;
cout<<"\t\t1.皮肤:QW 价格100\n";
cout<<"\t\t2.皮肤:MC 价格150\n";
cout<<"\t\t3.皮肤: OT 价格200\n";
cout<<"\t\t4.皮肤:自定义 价格250\n";
cout<<"\t\t9.退出\n";
cin>>jj;
if(jj==1&&qi>=100)
{
qi-=100;
ren="QW";
}
else if(jj==1&&qi<100)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==2&&qi>=150)
{
qi-=150;
ren="MC";
}
else if(jj==2&&qi<150)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==3&&qi>=200)
{
qi-=200;
ren="OT";
}
else if(jj==3&&qi<200)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==4&&qi>=250)
{
cout<<"自定义:";
cin>>zidi;
ren[1]=zidi[1];
ren[0]=zidi[0];
qi-=250;
}
else if(jj==4&&qi<250)
{
cout<<"没钱买什么皮肤?";
Sleep(1900);
}
if(jj==9)
{
system("cls");
return 1;
}
system("cls");
}
void suo()
{
string ya="a键向左移动,d键向右移动,w爬墙,s下墙,z键在脚下放方块,f键打掉面前的方块";
cout<<"\n\n\n\n\n\n\n\n\t\t";
for(int i=0;i<ya.size();i++)
{
cout<<ya[i];
Sleep(130);
}
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
a[i][j]=af[i][j];
b[i][j]=bf[i][j];
}
}
qi+=50;
cout<<"\n\n\t\t\t";
cout<<"加载中...";
cout<<"\n\t\t\t";
for(int i=1;i<=10;i++)
{
cout<<"■";
Sleep(500);
}
Sleep(1000);
system("cls");
}
void gui(){
cout<<"a键向左走,d键向右走\n";
Sleep(1500);
cout<<"w键爬墙,s键下墙\n";
Sleep(1500);
cout<<"f键挖掉面前的方块\n";
Sleep(1500);
cout<<"z键在脚下垫方块\n";
Sleep(1500);
cout<<"有主世界和神域两个世界,神域里一个是肉体,一个是灵魂\n";
Sleep(3000);
cout<<"每玩一局会获得50金币\n";
Sleep(1500);
cout<<"版权所有,未经允许不得盗版,例:迷你世界盗版MC\n";
Sleep(6000);
system("cls");
}
int zhu()
{
while(1){
int xu;
cout<<"\n\n\n\n\t\t\t|---------------------------------------|\n";
cout<<"\t\t\t| 1.新游戏 2 .规则 3.商城 |\n";
cout<<"\t\t\t| 作者——王子逸|\n";
cout<<"\t\t\t|---------------------------------------|\n\t\t选择:";
cin>>xu;
if(xu==1)
{
system("cls");
suo();
return 1;
}
else if(xu==2)
{
system("cls");
gui();
}
else if(xu==3)
{
sh();
}
}
}
int tia()
{
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x=3;
int y=8;
system("color 07");
b[2][4]=0;
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if(b[i][j]==4)
{
cout<<"HH";
}
else if (b[i][j]==6)
{
cout<<" @";
}
else if(b[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(b[i][j]==0)
{
cout<<" ";
}
else if(b[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(b[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1)
{
b[x][y-1]=0;
}
else if(f==2)
{
b[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(b[x][y-1]==6)
{
a[2][5]=6;
return 1;
}
if(b[x+1][y-1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=1;
if(b[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y-1]==0&&b[x+1][y]!=1)
{
b[x+1][y-1]=9;
b[x][y]=0;
x++;
y--;
system("cls");
}
else if(b[x][y-1]==1&&b[x-1][y-1]!=1)
{
b[x-1][y-1]=9;
b[x][y]=0;
x--;
y--;
system("cls");
}
else
{
b[x][y-1]=9;
b[x][y]=0;
y--;
system("cls");
}
}
else if(ch=='z'&&b[x-1][y]!=1)
{
if(b[x-1][y]==6)
{
tia();
}
b[x][y]=1;
b[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(b[x][y+1]==6)
{a[2][5]=6;
return 1;
}
else if(b[x+1][y+1]==4)
{
b[x-4][y]==9;
b[x][y]=0;
x-=4;
system("cls");
}
f=2;
if(b[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=3;
y=8;
}
else if(b[x+1][y+1]==0&&b[x-1][y+1]!=1)
{
b[x+1][y+1]=9;
b[x][y]=0;
x++;
y++;
system("cls");
}
else if(b[x][y+1]==1)
{
b[x-1][y+1]=9;
b[x][y]=0;
x--;
y++;
system("cls");
}
else
{
b[x][y+1]=9;
b[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&b[x-1][y]!=1&&(b[x][y+1]||b[x][y-1]==1))
{
if(b[x-1][y]==6)
{
tia();
}
b[x-1][y]=9;
b[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&b[x+1][y]!=1&&(b[x][y+1]==1||b[x][y-1]==1||b[x+1][y-1]==1||b[x+1][y+1]==1))
{
b[x+1][y]=9;
b[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
}
int main()
{
zhu();
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
system("color 04");
int x=8,y=31;
char ch;
int f;
while(1)
{
for(int i=0;i<=10;i++)
{
for(int j=0;j<=35;j++)
{
if (a[i][j]==6)
{
cout<<" @";
}
else if(a[i][j]==1)
{
SetConsoleTextAttribute(hstdout, 0x0C);
cout<<"OT";
}
else if(a[i][j]==0)
{
cout<<" ";
}
else if(a[i][j]==9)
{
SetConsoleTextAttribute(hstdout, 0x0E);
cout<<ren;
}
else if(a[i][j]==8)
{
SetConsoleTextAttribute(hstdout, 0x0F);
cout<<"AA";
}
}
cout<<endl;
}
ch=getch();
if(ch=='f')
{
if(f==1&&a[x][y-1]==1)
{
a[x][y-1]=0;
}
else if(f==2&&a[x][y+1]==1)
{
a[x][y+1]=0;
}
system("cls");
}
else if(ch=='a')
{
if(a[x][y-1]==6)
{
tia();
y++;
}
f=1;
if(a[x+1][y-1]==8)
{
system("cls");
system("color 0F");
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y-1]==0&&a[x+1][y]!=1)
{
a[x+1][y-1]=9;
a[x][y]=0;
x++;
y--;
system("cls");
}
else if(a[x][y-1]==1&&a[x-1][y-1]!=1)
{
a[x-1][y-1]=9;
a[x][y]=0;
x--;
y--;
system("cls");
}
else if(a[x][y-1]!=1&&a[x][y-1]!=8)
{
a[x][y-1]=9;
a[x][y]=0;
y--;
system("cls");
}
else
{
system("cls");
}
}
else if(ch=='z'&&a[x-1][y]!=1)
{
if(a[x-1][y]==6)
{
tia();
y++;
}
a[x][y]=1;
a[x-1][y]=9;
x-=1;
system("cls");
}
else if(ch=='d')
{
if(a[x][y+1]==6)
{
tia();
a[x][y]=0;
y+=2;
}
f=2;
if(a[x+1][y+1]==8)
{
system("cls");
system("color 0F") ;
cout<<"\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
Sleep(5000);
system("cls");
zhu();
x=8;
y=31;
}
else if(a[x+1][y+1]==0&&a[x-1][y+1]!=1)
{
a[x+1][y+1]=9;
a[x][y]=0;
x++;
y++;
system("cls");
}
else if(a[x][y+1]==1)
{
a[x-1][y+1]=9;
a[x][y]=0;
x--;
y++;
system("cls");
}
else
{
a[x][y+1]=9;
a[x][y]=0;
y++;
system("cls");
}
}
else if(ch=='w'&&a[x-1][y]!=1&&(a[x][y+1]||a[x][y-1]==1))
{
if(a[x-1][y]==6)
{
tia();
}
a[x-1][y]=9;
a[x][y]=0;
x--;
system("cls");
}
else if(ch=='s'&&a[x+1][y]!=1&&(a[x][y+1]==1||a[x][y-1]==1||a[x+1][y-1]==1||a[x+1][y+1]==1))
{
a[x+1][y]=9;
a[x][y]=0;
x++;
system("cls");
}
else
{
system("cls");
}
}
return 0;
}
更新,自定义皮肤
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沈峻宇
资深天翼
资深天翼
大佬,您跟新速度太快了吧!
沈峻宇在2020-05-26 22:19:45追加了内容
在打开商城时,希望清一下屏,不然会显得好乱!
坠入虚空中时,人物会没有,但是程序还在执行!
卡在这里不能动!!!
尖刺的问题修好了!鼓掌!
沈峻宇在2020-05-26 22:21:20追加了内容
而且,你没有讲解金币如何赚取!
在圣域中可以飘来飘去?不用按f键就能挖方块!
希望修改!
沈峻宇在2020-05-26 22:25:39追加了内容
而且,圣域中,你把方块堆到很高的地方,人没了!还结束了程序!
沈峻宇在2020-05-26 22:27:05追加了内容
而且皮肤没有新奇的地方,很普通
沈峻宇在2020-05-26 22:32:33追加了内容
我居然又把尖刺吃掉了!
沈峻宇在2020-05-26 22:35:47追加了内容
肉体变多了!
沈峻宇在2020-05-26 22:35:52追加了内容
肉体变多了!
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