0
已解决
王子逸
新手天翼
新手天翼
嘿嘿 经过我的推算中奖率只有:10^10^10^10^10^10^10^10
你们谁是天选之子
发截图 让大家沾沾你的圣光!!!
代码如下:
#include<iostream>
#include<cstdlib>
#include<ctime>
#include<sstream>
#include<windows.h>
#include<string>
using namespace std;
string s;
int q=1000000;
void z(int n)
{
string bb;
stringstream ss;
ss<<n;
ss>>bb;
s=bb+s;
}
int main()
{
char q1='-';
string h;
int a[9];
while(1)
{
s="";
system("cls");
cout<<"\t\t\t\t目前余额:"<<q<<endl;
cout<<"尊贵的VIP客户,您花费100元,彩票号码是(xxxxxx-xx):";
cin>>h;
srand(time(NULL));
for(int i=1;i<=6;i++)
{
a[i]=rand()%9+1;
z(a[i]);
}
for(int i=6;i<=8;i++)
{
a[i]=rand()%9+1;
z(a[i]);
}
q1=s[6];
s[8]=s[7];
s[7]=q1;
s[6]='-';
if(s==h)
{
cout<<"卧槽! 惊天运气!今年诺贝尔运气奖非你莫属!来这是500w";
cout<<"\n中奖号码:"<<s;
Sleep(3500);
q+=5000000;
}
else
{
cout<<"想发财? 下辈子吧!";
cout<<"\n中奖号码:"<<s;
Sleep(2500);
q-=100;
}
}
}
王子逸在2020-08-21 19:14:39追加了内容
就是500w的那个 你抽中了没? 抽中了发截图!
大家来沐浴圣光
要是抽中了
你应该立刻到彩票店买一吧
说不定就666了!!!
王子逸在2020-08-21 19:23:49追加了内容
一定要发截图哦!
王子逸在2020-08-21 19:34:24追加了内容
顶
0
0
李致远
高级光能
高级光能
#include<windows.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<stdint.h>
#include<tgmath.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<conio.h>
#include <winable.h>
using namespace std;
int mpf;
int du = 0;
int z = 0;
bool jih = 0;
string cheng;
int xuel = 100, xuels = 100; //故事模式血量和血量上限
int gok = 20; //故事模式攻击
int gq = 0; //故事模式金币
struct st {
string pi[21];
int jl;
} pf;
string name;
double qi = 100;
string ren = "GD";
int m1[11][36] = {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int s[11][36] = {{8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 8, 1, 1, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int sf[11][36] = {{8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 8, 1, 1, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int b[11][36] = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int bf[11][36] = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int a[11][36] = {{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
};
int af[11][36] = {{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
};
int maoyi() {
}
int R() {
system("cls");
cout << "\t\t\t\tR级通缉怪\n\n";
cout << "";
}
int C() {
system("cls");
cout << "\t\t\t\tC级通缉怪\n\n";
}
int B() {
system("cls");
cout << "\t\t\t\tB级通缉怪\n\n";
}
int A() {
system("cls");
cout << "\t\t\t\tA级通缉怪\n\n";
}
int S() {
system("cls");
cout << "\t\t\t\t\t恶龙\n\n";
}
int zhanch() {
int xus;
while(1) {
cout << "\n\n\t\t1.R级通缉怪 2.C级通缉怪 3.B级通缉怪 4.A级通缉怪 5.S级通缉怪(恶龙) 6.回去\n\t\t选择:";
cin >> xus;
if(xus == 1) {
R();
}
if(xus == 2) {
C();
}
if(xus == 3) {
B();
}
if(xus == 4) {
A();
}
if(xus == 5) {
S();
} else {
return 1;
}
}
}
void H1() {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO CursorInfo;
GetConsoleCursorInfo(handle, &CursorInfo);
CursorInfo.bVisible = 1;
SetConsoleCursorInfo(handle, &CursorInfo);
}
int qing() {
int xuq;
while(1) {
system("cls");
cout << "\t\t\t\t 主城区\n\n\n";
cout << "\t\t|=============================|\n";
cout << "\t\t| 1.战场 2.贸易中心 3.退出 |\n";
cout << "\t\t|=============================|\n";
cout << "\t\t选择:维护中...";
cin >> xuq;
return 1;
if(xuq == 1) {
zhanch();
}
if(xuq == 2) {
maoyi();
}
if(xuq == 3) {
return 1;
}
}
}
static string getCurrentTime() {
time_t t = time(NULL);
char ch[64] = {0};
strftime(ch, sizeof(ch) - 1, "%Y-%m-%d %H:%M:%S", localtime(&t));
return ch;
}
int gus() {
H1();
string gush = "滴~~ 绑定成功! 时空穿梭成功! 时间检测:";
string xit;
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
cout << "\n\t\t\t你被传送到了异世界 \n";
Sleep(1000);
cout << "\n\t\t\t系统将会帮你完成任务!!\n";
Sleep(2000);
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
cout << "\n\t\t请为系统起一个名字:";
cin >> xit;
system("cls");
cout << "\n\n\n\n\n\t\t\t系统正在加载中";
for(int i = 1; i <= 4; i++) {
for(int i = 1; i <= 3; i++) {
cout << ".";
Sleep(300);
}
system("cls");
cout << "\n\n\n\n\n\t\t\t系统正在加载中";
}
system("cls");
cout << "\n\n\n\n";
for(int i = 0; i < gush.size(); i++) {
cout << gush[i];
Sleep(100);
}
Sleep(1800);
cout << "公元世纪" << getCurrentTime() << "--" << "行走世纪1201-10-31";
Sleep(8000);
system("cls");
cout << "\n\n\n\t\t\t目标已确认:杀死恶龙!\n\t\t";
system("pause");
qing();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); //设置三色相加
system("cls");
return 0;
}
void H() {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO CursorInfo;
GetConsoleCursorInfo(handle, &CursorInfo);
CursorInfo.bVisible = false;
SetConsoleCursorInfo(handle, &CursorInfo);
}
int gushi() {
ren = "〓";
system("cls");
cout << "\n 没错 你来了 其实行走世界原本是一片虚空 直到那个人的来到 他创造了世界\n";
Sleep(2500);
cout << " 他用一个奇怪的物品 开辟了世界 他拿出来刀 打开了我们与外界的大门...\n";
Sleep(2500);
cout << " 后来 我们才知道 这个是我们的生命之源 每当大门关闭 世界将万劫不复....\n";
Sleep(2500);
cout << " 这是 他又会来创造世界 哦 大门之外的生物啊 他们无时无刻不在观察我...\n";
Sleep(2500);
cout << " 现在 他们正看着我们的思想 像看书一样 他可能不会相信我们的存在 ......\n";
Sleep(2500);
cout << " 创造我们的人 他终究会在开创一个新的世界 反复无常 多么无趣的世界啊...\n";
Sleep(2500);
cout << " ----《行走见闻录》\n";
Sleep(5000);
system("cls");
return 1;
}
int zi() {
system("cls");
int pfl = 0;
if(z <= 5) {
cheng = "超级小萌新";
} else if(z <= 10) {
cheng = "萌新玩家";
} else if(z <= 15) {
cheng = "普通玩家";
} else if(z <= 20) {
cheng = "老玩家";
} else if(z <= 25) {
cheng = "骨灰级老玩家";
} else if(z <= 30) {
cheng = "游戏忠粉";
} else if(z > 30) {
cheng = "行走 的亲密战友";
if(pfl == 0) {
pf.jl++;
pf.pi[pf.jl] = "忠";
pfl = 1;
}
}
cout << " --------------------资历-------------------\n\n";
cout << "\t\t\t经验:" << z << "\n\t\t" << "你的称号:" << cheng;
if(cheng == "行走 的亲密战友") {
cout << "\n\t已拥有皮肤:忠";
}
Sleep(3000);
system("cls");
return 1;
}
int cang() {
int i;
int ph;
system("cls");
cout << "\t\t\t\t仓库\n\n\t\t";
for(i = 1; i <= pf.jl; i++) {
cout << i << "." << pf.pi[i] << " ";
}
cout << i + 1 << ".退出 ";
if(jih == 1) {
cout << i + 2 << "行走历史\n\t选择:";
cin >> ph;
if(ph == i + 1) {
system("cls");
return 1;
}
if(ph == 1) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 2) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 3) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 4) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 5) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 6) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 7) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 8) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 9) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 10) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 11) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 12) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 13) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 14) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 15) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 16) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 17) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 18) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 19) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 20) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == i + 2) {
gushi();
return 1;
}
} else {
cout << "\n\t选择:";
cin >> ph;
if(ph == i + 1) {
system("cls");
return 1;
}
if(ph == 1) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 2) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 3) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 4) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 5) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 6) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 7) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 8) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 9) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 10) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 11) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 12) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 13) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 14) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 15) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 16) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 17) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 18) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 19) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 20) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
}
Sleep(2000);
system("cls");
return 1;
}
void hua() {
system("color 70");
cout << "\n\n\n\n\n\n\n\n\n\n\t\t\t\t源自极昼游戏工坊创建者\n";
Sleep(1500);
cout << "\t\t\t\t\t纯属虚构 本人原创\n";
Sleep(1500);
cout << "\t\t\t\t\t详情请见洛谷团队\n";
Sleep(1500);
cout << "\t\t\t\t 风云突变 是 行走 的10.7.11版本\n";
Sleep(1500);
cout << "\t\t\t\t为了大家的体验效果 请打开英文输入法\n";
Sleep(1500);
cout << "\t\t\t\t输入数据时核对一下 输入数字时不能有英文\n";
Sleep(1500);
cout << "\t\t\t\t行走官方欢迎您游玩此游戏 谢谢!";
Sleep(5000);
system("cls");
system("color 07");
}
int ce() {
int x =::MessageBox(NULL, TEXT("行走·风云突变即将发布"), TEXT("告示"), 0);
printf("%d\n", x);
z++;
hua();
cout << "\t\t\t\t获取信息\n\n\n\n\n\n";
cout << "\t\t\t名字(无限制):";
cin >> name;
cout << "\t\t\t\tOK,注册完成" ;
Sleep(1000);
system("cls");
return 1;
}
void dui() {
string dk;
system("cls") ;
cout << "\n\n\n\n\n\n\n\t\t\t兑换码:";
cin >> dk;
if(dk == "ZXBBY111" && du == 0) {
du = 1;
z++;
pf.jl++;
pf.pi[pf.jl] = "△";
ren = "△";
qi += 500;
cout << "\t\t\t获得皮肤:△ \n\t\t\t金币+500";
Sleep(3000);
system("cls");
} else if(du == 1) {
cout << "\t\t\t兑换码已使用!!";
Sleep(2000);
system("cls");
} else {
cout << "\t\t\t兑换码不对!!!";
Sleep(2000);
system("cls");
}
}
int zhu();
int si() {
H();
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x = 2;
int y = 8;
system("color 07");
s[2][4] = 0;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(s[i][j] == 4) {
cout << "HH";
} else if(s[i][j] == 6) {
cout << " @";
} else if(s[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(s[i][j] == 0) {
cout << " ";
} else if(s[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(s[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t自杀成功!!" ;
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
}
if(ch == 'f') {
if(f == 1) {
a[x][y - 1] = 0;
} else if(f == 2) {
a[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(b[x][y - 1] == 6) {
a[2][5] = 6;
return 1;
}
if(s[x + 1][y - 1] == 4) {
s[x - 4][y] == 9;
s[x][y] = 0;
x -= 4;
system("cls");
}
f = 1;
if(s[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 3;
y = 8;
} else if(s[x + 1][y - 1] == 0 && s[x + 1][y] != 1) {
s[x + 1][y - 1] = 9;
s[x][y] = 0;
x++;
y--;
system("cls");
} else if(s[x][y - 1] == 1 && s[x - 1][y - 1] != 1) {
s[x - 1][y - 1] = 9;
s[x][y] = 0;
x--;
y--;
system("cls");
} else if(s[x][y - 1] != 1) {
s[x][y - 1] = 9;
s[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && s[x - 1][y] != 1) {
if(s[x - 1][y] == 6) {
}
s[x][y] = 1;
s[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(s[x + 1][y + 1] == 4) {
s[x - 4][y] == 9;
s[x][y] = 0;
x -= 4;
system("cls");
} else if(s[x][y + 1] == 6) {
return 1;
s[x][y] = 0;
y += 2;
}
f = 2;
if(s[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(s[x + 1][y + 1] == 0 && s[x - 1][y + 1] != 1) {
s[x + 1][y + 1] = 9;
s[x][y] = 0;
x++;
y++;
system("cls");
} else if(s[x][y + 1] == 1 && s[x - 1][y + 1] != 1) {
s[x - 1][y + 1] = 9;
s[x][y] = 0;
x--;
y++;
system("cls");
}
else if(s[x][y + 1] != 1) {
s[x][y + 1] = 9;
s[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && s[x - 1][y] != 1 && (s[x][y + 1] || s[x][y - 1] == 1)) {
if(b[x - 1][y] == 6) {
}
s[x - 1][y] = 9;
s[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && s[x + 1][y] != 1 && (s[x][y + 1] == 1 || s[x][y - 1] == 1 || s[x + 1][y - 1] == 1 || s[x + 1][y + 1] == 1)) {
s[x + 1][y] = 9;
s[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
}
int huo() {
int jia;
int kk;
int zho;
int xux;
int h;
system("cls");
while(1) {
cout << "\t\t\t\t活动\n\n\n";
cout << "\t1.王者之师活动 2.金币翻翻翻活动 3.行走史册活动 4.退出 5.双色球\n";
cin >> h;
system("cls");
if(h == 1) {
while(1) {
cout << "\t\t\t王者之师皮肤活动!!!\n";
cout << "\t\t\t花费50金币进行一次抽奖!!\n";
cout << "\t\t有几率获得王者之师皮肤:□(来自王者的怒号)\n";
cout << "\t\t\t1.开始抽奖 2.退出\n\n你的选择:";
cin >> xux;
if(xux == 1) {
qi -= 50;
srand(time(NULL));
zho = rand() % 12 + 1;
if(zho == 2) {
pf.jl++;
pf.pi[pf.jl] = "□";
cout << "\t\t" << name << "欧皇啊!!!获得皮肤!!! □";
ren = "□";
z++;
} else if(zho == 1 || zho == 3 || zho == 4) {
cout << "\t\t\t获得70金币";
qi += 70;
z++;
} else if(qi < 60) {
cout << "\t\t\t金币不够了哦!!!" ;
} else {
cout << "\t\t\t没有中奖哦!!";
}
Sleep(1500);
system("cls");
}
else {
system("cls");
break;
}
}
} else if(h == 2) {
while(1) {
cout << "\t\t欢迎来到金币翻翻翻!!!(60金币1次)\n\n";
cout << "\t\t 有几率抽到皮肤兑换码哦!!!(15分1)\n";
cout << "\t\t 还可以翻倍金币!!!\n";
cout << "\t\t 1.开始 2.退出\n" ;
cout << "\t\t选择:";
cin >> kk;
if(kk == 1) {
qi -= 60;
srand(time(NULL));
jia = rand() % 15 + 1;
if(qi < 60) {
cout << "\t\t金币不够了哦!!";
Sleep(1000);
} else if(jia == 3) {
z++;
cout << "\t\t啊啊啊,无情,兑换码是:ZXBBY111";
Sleep(3000);
} else if(jia == 4 || jia == 5 || jia == 6) {
z++;
cout << "\t\t666金币翻2倍";
qi *= 2;
Sleep(1000);
} else if(jia == 2) {
z++;
pf.jl++;
pf.pi[pf.jl] = "█";
cout << "\t\t获得皮肤:█(数据加载错误)";
ren = "█";
Sleep(2000);
} else {
cout << "\t\t哈哈," << name << "你没有抽到啊!!";
Sleep(1000);
}
system("cls");
} else {
system("cls");
break;
}
}
} else if(h == 3) {
while(1) {
cout << "\t\t欢迎来到行走史册\n";
cout << "\t这里抽到的皮肤可以了解行走世界的历史哦\n";
cout << "\t另外这个属于史诗级皮肤,超级难抽(50金币一次) 但很有趣(18/1)\n";
cout << "\t 1.抽奖 2退出 选择:";
int yt, jig;
cin >> yt;
if(yt == 1) {
srand(time(NULL));
jig = rand() % 18 + 1;
if(qi < 50) {
cout << "\t你的金币不够了\n";
} else if(jig == 3) {
z++;
pf.jl++;
pf.pi[pf.jl] = "〓";
cout << "\t你有资格看到历史。。。获取皮肤:〓\n";
ren = "〓";
qi -= 50;
jih = 1;
} else if(jig == 1 || jig == 2 || jig == 4 || jig == 5 || jig == 6 || jig == 7 || jig == 8) {
z++;
cout << "\t金币+99......\n";
qi += 99;
} else {
z++;
cout << "\t你什么都没有抽到...\n";
qi -= 50;
}
Sleep(1000);
system("cls");
} else {
system("cls");
break;
}
}
} else if(h == 4) {
break;
} else if(h == 5) {
int j = 1 + rand() % 15;
int j1 = 1 + rand() % 30;
int j2 = 1 + rand() % 30;
int j3 = 1 + rand() % 30;
cout << "100元一次!";
cout << "\n是否开始?[1,0]";
int a;
cin >> a;
if(a == 1) {
system("cls");
qi -= 100;
cout << "请输入1个红球(1~15):";
int n, t, y, r;
cin >> n;
cout << "\n请输入3个篮球(1~30):" ;
cin >> t >> y >> r;
Sleep(2500);
if(n == j) {
if((t == j1 || t == j2 || t == j3) && (y == j1 || y == j2 || y == j3) && (r == j1 || r == j2 || r == j3)) {
cout << "欧皇!!!金币+=2500000!!!!!";
qi += 2500000;
system("cls");
} else {
cout << "金币+=50";
qi += 50;
system("cls");
}
}
else {
cout<<"啥都没抽到";
Sleep(100);
system("cls");
}
cout<<"中奖号码是:"<<j<<" "<<j1<<" "<<j2<<" "<<j3;
Sleep(1000);
system("cls");
}
else {
continue;
}
system("cls");
}
}
}
int sh() {
string zidi;
int jj;
system("cls");
cout << "\t\t\t\t商城\n\n";
cout << "\t\t尊贵的" << name << " 您有金币:" << qi << endl;
cout << "\t\t1.皮肤:QW 价格100(QwQ~呜)\n";
cout << "\t\t2.皮肤:MC 价格150(MC万岁)\n";
cout << "\t\t3.皮肤:OT 价格200(方块人)\n";
cout << "\t\t4.皮肤: . 价格250(小不点)\n";
cout << "\t\t5.皮肤:VC 价格300(dev c++)\n";
cout << "\t\t6.皮肤:死 价格350(挡我者死)\n";
cout << "\t\t7.皮肤:学 价格350(学海无涯)\n";
cout << "\t\t8.皮肤:V8 价格400(来自VIP的光芒)\n";
cout << "\t\t9.皮肤:自定义 价格700\n";
cout << "\t\t0.退出\n";
cin >> jj;
if(jj == 1 && qi >= 100) {
z++;
pf.jl++;
pf.pi[pf.jl] = "QW";
qi -= 100;
ren = "QW";
} else if(jj == 1 && qi < 100) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 2 && qi >= 150) {
z++;
pf.jl++;
pf.pi[pf.jl] = "MC";
qi -= 150;
ren = "MC";
} else if(jj == 2 && qi < 150) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 3 && qi >= 200) {
z++;
pf.jl++;
pf.pi[pf.jl] = "OT";
qi -= 200;
ren = "OT";
} else if(jj == 3 && qi < 200) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 4 && qi >= 250) {
z++;
pf.jl++;
pf.pi[pf.jl] = " .";
qi -= 250;
ren = " .";
} else if(jj == 4 && qi < 250) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 5 && qi >= 300) {
z++;
pf.jl++;
pf.pi[pf.jl] = "VC";
qi -= 250;
ren = "VC";
} else if(jj == 5 && qi < 300) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 6 && qi >= 350) {
z += 2;
pf.jl++;
pf.pi[pf.jl] = "死";
qi -= 350;
ren = "死";
} else if(jj == 6 && qi < 350) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 7 && qi >= 350) {
z += 2;
pf.jl++;
pf.pi[pf.jl] = "学";
qi -= 350;
ren = "学";
} else if(jj == 7 && qi < 350) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 8 && qi >= 400) {
z++;
pf.jl++;
pf.pi[pf.jl] = "V8";
qi -= 400;
ren = "V8";
} else if(jj == 8 && qi < 400) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 9 && qi >= 700) {
z += 3;
cout << "自定义:";
cin >> zidi;
ren[1] = zidi[1];
ren[0] = zidi[0];
qi -= 700;
pf.jl++;
pf.pi[pf.jl] = ren;
} else if(jj == 9 && qi < 700) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 9) {
system("cls");
return 1;
}
system("cls");
}
int suo() {
string ya = "a键向左移动,d键向右移动,w爬墙,s下墙,z键在脚下放方块,f键打掉面前的方块";
cout << "\n\n\n\n\n\n\n\n\t\t";
for(int i = 0; i < ya.size(); i++) {
cout << ya[i];
Sleep(130);
}
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
a[i][j] = af[i][j];
b[i][j] = bf[i][j];
s[i][j] = sf[i][j];
}
}
qi += 50;
z++;
cout << "\n\n\t\t\t";
cout << "加载中...";
cout << "\n\t\t\t";
for(int i = 1; i <= 10; i++) {
cout << "■";
Sleep(500);
}
Sleep(1000);
system("cls");
}
void gui() {
z++;
cout << "@" << name << "规则是:\n";
Sleep(700);
cout << "a键向左走,d键向右走\n";
Sleep(1500);
cout << "w键爬墙,s键下墙\n";
Sleep(1500);
cout << "f键挖掉面前的方块\n";
Sleep(1500);
cout << "z键在脚下垫方块\n";
Sleep(1500);
cout << "有主世界和神域两个世界,神域里一个是肉体,一个是灵魂\n";
Sleep(3000);
cout << "每玩一局会获得50金币\n";
Sleep(1500);
cout << "活动中可以获得大量金币,有几率获得兑换码!!!\n";
Sleep(2500);
cout << "部分皮肤拥有皮肤特有领域的新世界!!\n" ;
Sleep(1500);
cout << "如果死不掉 就按o键 会自杀!\n";
Sleep(1500);
cout << "打开程序前看看有没有关闭上一个程序,不然会报错\n";
Sleep(2500);
cout << "历史要在仓库里查看哦\n";
Sleep(1500);
cout << "版权所有,未经允许不得盗版,例:迷你世界盗版MC\n";
Sleep(6000);
system("cls");
}
int zhu() {
while(1) {
int xu;
if(ren == "死") {
system("color 07");
cout << "\n\n\n\n |-------------------------------------------------------------------------------------------|\n";
cout << " | 1.新游戏 2.规则 3.商城 4.活动 5.死域 6.兑换码 7.仓库 8.资历 9.故事模式 |\n";
cout << " | 作者——王子逸|\n";
cout << " |-------------------------------------------------------------------------------------------|\n\t\t选择:";
H1();
cin >> xu;
if(xu == 1) {
system("cls");
suo();
H();
return 1;
} else if(xu == 2) {
system("cls");
gui();
} else if(xu == 3) {
sh();
} else if(xu == 4) {
huo();
} else if(xu == 5) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
s[i][j] = sf[i][j];
}
}
H();
si();
} else if(xu == 6) {
dui();
} else if(xu == 7) {
cang();
} else if(xu == 8) {
zi();
} else if(xu == 9) {
gus();
} else {
system("cls");
}
} else {
system("color 07");
cout << "\n\n\n\n |-------------------------------------------------------------------------------------|\n";
cout << " | 1.新游戏 2.规则 3.商城 4.活动 5.兑换码 6.仓库 7.资历 8.故事模式 |\n";
cout << " | 作者——永恒白昼(王子逸)|\n";
cout << " |-------------------------------------------------------------------------------------|\n\t\t选择:";
H1();
cin >> xu;
if(xu == 1) {
system("cls");
suo();
H();
return 1;
} else if(xu == 2) {
system("cls");
gui();
} else if(xu == 3) {
sh();
} else if(xu == 4) {
huo();
} else if(xu == 5) {
dui();
} else if(xu == 6) {
cang();
} else if(xu == 7) {
zi();
} else if(xu == 8) {
gus();
} else {
system("cls");
}
}
}
}
int tia() {
H();
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x = 3;
int y = 8;
system("color 07");
b[2][4] = 0;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(b[i][j] == 4) {
cout << "HH";
} else if(b[i][j] == 6) {
cout << " @";
} else if(b[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(b[i][j] == 0) {
cout << " ";
} else if(b[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(b[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t天界不可自杀" ;
Sleep(2000);
system("cls");
}
if(ch == 'f') {
if(f == 1) {
b[x][y - 1] = 0;
} else if(f == 2) {
b[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(b[x][y - 1] == 6) {
a[2][5] = 6;
return 1;
}
if(b[x + 1][y - 1] == 4) {
b[x - 4][y] == 9;
b[x][y] = 0;
x -= 4;
system("cls");
}
f = 1;
if(b[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 3;
y = 8;
} else if(b[x + 1][y - 1] == 0 && b[x + 1][y] != 1) {
b[x + 1][y - 1] = 9;
b[x][y] = 0;
x++;
y--;
system("cls");
} else if(b[x][y - 1] == 1 && b[x - 1][y - 1] != 1) {
b[x - 1][y - 1] = 9;
b[x][y] = 0;
x--;
y--;
system("cls");
} else if(b[x][y - 1] != 1) {
b[x][y - 1] = 9;
b[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && b[x - 1][y] != 1) {
if(b[x - 1][y] == 6) {
tia();
}
b[x][y] = 1;
b[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(b[x + 1][y + 1] == 4) {
b[x - 4][y] == 9;
b[x][y] = 0;
x -= 4;
system("cls");
} else if(b[x][y + 1] == 6) {
return 1;
b[x][y] = 0;
y += 2;
}
f = 2;
if(b[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(b[x + 1][y + 1] == 0 && b[x - 1][y + 1] != 1) {
b[x + 1][y + 1] = 9;
b[x][y] = 0;
x++;
y++;
system("cls");
} else if(b[x][y + 1] == 1 && b[x - 1][y + 1] != 1) {
b[x - 1][y + 1] = 9;
b[x][y] = 0;
x--;
y++;
system("cls");
}
else if(b[x][y + 1] != 1) {
b[x][y + 1] = 9;
b[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && b[x - 1][y] != 1 && (b[x][y + 1] || b[x][y - 1] == 1)) {
if(b[x - 1][y] == 6) {
tia();
}
b[x - 1][y] = 9;
b[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && b[x + 1][y] != 1 && (b[x][y + 1] == 1 || b[x][y - 1] == 1 || b[x + 1][y - 1] == 1 || b[x + 1][y + 1] == 1)) {
b[x + 1][y] = 9;
b[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
}
int main() {
pf.jl = 1;
H();
pf.pi[1] = "GD";
ce();
zhu();
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
system("color 04");
int x = 8, y = 31;
char ch;
int f;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(a[i][j] == 6) {
cout << " @";
} else if(a[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(a[i][j] == 0) {
cout << " ";
} else if(a[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(a[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t自杀成功!!" ;
cout << (char)7;
Sleep(2000);
system("cls");
x = 8;
y = 31;
zhu();
}
if(ch == 'f') {
if(f == 1 && a[x][y - 1] == 1) {
a[x][y - 1] = 0;
} else if(f == 2 && a[x][y + 1] == 1) {
a[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(a[x][y - 1] == 6) {
tia();
y++;
}
f = 1;
if(a[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(a[x + 1][y - 1] == 0 && a[x + 1][y] != 1) {
a[x + 1][y - 1] = 9;
a[x][y] = 0;
x++;
y--;
system("cls");
} else if(a[x][y - 1] == 1 && a[x - 1][y - 1] != 1) {
a[x - 1][y - 1] = 9;
a[x][y] = 0;
x--;
y--;
system("cls");
} else if(a[x][y - 1] != 1 && a[x][y - 1] != 8) {
a[x][y - 1] = 9;
a[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && a[x - 1][y] != 1) {
if(a[x - 1][y] == 6) {
tia();
y++;
}
a[x][y] = 1;
a[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(a[x][y + 1] == 6) {
tia();
a[x][y] = 0;
y += 2;
}
f = 2;
if(a[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(a[x + 1][y + 1] == 0 && a[x - 1][y + 1] != 1) {
a[x + 1][y + 1] = 9;
a[x][y] = 0;
x++;
y++;
system("cls");
} else if(a[x][y + 1] == 1 && a[x - 1][y + 1] != 1) {
a[x - 1][y + 1] = 9;
a[x][y] = 0;
x--;
y++;
system("cls");
}
else if(a[x][y + 1] != 1) {
a[x][y + 1] = 9;
a[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && a[x - 1][y] != 1 && (a[x][y + 1] || a[x][y - 1] == 1)) {
if(a[x - 1][y] == 6) {
tia();
}
a[x - 1][y] = 9;
a[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && a[x + 1][y] != 1 && (a[x][y + 1] == 1 || a[x][y - 1] == 1 || a[x + 1][y - 1] == 1 || a[x + 1][y + 1] == 1)) {
a[x + 1][y] = 9;
a[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
return 0;
}//行走 10.7.12(望采纳)
增加了活动。。。
李致远在2020-08-22 17:25:23追加了内容
#include<windows.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<stdint.h>
#include<tgmath.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<conio.h>
#include <winable.h>
using namespace std;
int mpf;
int du = 0;
int z = 0;
bool jih = 0;
string cheng;
int xuel = 100, xuels = 100; //故事模式血量和血量上限
int gok = 20; //故事模式攻击
int gq = 0; //故事模式金币
struct st {
string pi[21];
int jl;
} pf;
string name;
double qi = 100;
string ren = "GD";
int m1[11][36] = {{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int s[11][36] = {{8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 8, 1, 1, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int sf[11][36] = {{8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 8, 8, 8, 1, 1, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int b[11][36] = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int bf[11][36] = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}
};
int a[11][36] = {{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
};
int af[11][36] = {{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
};
int maoyi() {
}
int R() {
system("cls");
cout << "\t\t\t\tR级通缉怪\n\n";
cout << "";
}
int C() {
system("cls");
cout << "\t\t\t\tC级通缉怪\n\n";
}
int B() {
system("cls");
cout << "\t\t\t\tB级通缉怪\n\n";
}
int A() {
system("cls");
cout << "\t\t\t\tA级通缉怪\n\n";
}
int S() {
system("cls");
cout << "\t\t\t\t\t恶龙\n\n";
}
int zhanch() {
int xus;
while(1) {
cout << "\n\n\t\t1.R级通缉怪 2.C级通缉怪 3.B级通缉怪 4.A级通缉怪 5.S级通缉怪(恶龙) 6.回去\n\t\t选择:";
cin >> xus;
if(xus == 1) {
R();
}
if(xus == 2) {
C();
}
if(xus == 3) {
B();
}
if(xus == 4) {
A();
}
if(xus == 5) {
S();
} else {
return 1;
}
}
}
void H1() {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO CursorInfo;
GetConsoleCursorInfo(handle, &CursorInfo);
CursorInfo.bVisible = 1;
SetConsoleCursorInfo(handle, &CursorInfo);
}
int qing() {
int xuq;
while(1) {
system("cls");
cout << "\t\t\t\t 主城区\n\n\n";
cout << "\t\t|=============================|\n";
cout << "\t\t| 1.战场 2.贸易中心 3.退出 |\n";
cout << "\t\t|=============================|\n";
cout << "\t\t选择:维护中...";
cin >> xuq;
return 1;
if(xuq == 1) {
zhanch();
}
if(xuq == 2) {
maoyi();
}
if(xuq == 3) {
return 1;
}
}
}
static string getCurrentTime() {
time_t t = time(NULL);
char ch[64] = {0};
strftime(ch, sizeof(ch) - 1, "%Y-%m-%d %H:%M:%S", localtime(&t));
return ch;
}
int gus() {
H1();
string gush = "滴~~ 绑定成功! 时空穿梭成功! 时间检测:";
string xit;
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE);
cout << "\n\t\t\t你被传送到了异世界 \n";
Sleep(1000);
cout << "\n\t\t\t系统将会帮你完成任务!!\n";
Sleep(2000);
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
cout << "\n\t\t请为系统起一个名字:";
cin >> xit;
system("cls");
cout << "\n\n\n\n\n\t\t\t系统正在加载中";
for(int i = 1; i <= 4; i++) {
for(int i = 1; i <= 3; i++) {
cout << ".";
Sleep(300);
}
system("cls");
cout << "\n\n\n\n\n\t\t\t系统正在加载中";
}
system("cls");
cout << "\n\n\n\n";
for(int i = 0; i < gush.size(); i++) {
cout << gush[i];
Sleep(100);
}
Sleep(1800);
cout << "公元世纪" << getCurrentTime() << "--" << "行走世纪1201-10-31";
Sleep(8000);
system("cls");
cout << "\n\n\n\t\t\t目标已确认:杀死恶龙!\n\t\t";
system("pause");
qing();
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); //设置三色相加
system("cls");
return 0;
}
void H() {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO CursorInfo;
GetConsoleCursorInfo(handle, &CursorInfo);
CursorInfo.bVisible = false;
SetConsoleCursorInfo(handle, &CursorInfo);
}
int gushi() {
ren = "〓";
system("cls");
cout << "\n 没错 你来了 其实行走世界原本是一片虚空 直到那个人的来到 他创造了世界\n";
Sleep(2500);
cout << " 他用一个奇怪的物品 开辟了世界 他拿出来刀 打开了我们与外界的大门...\n";
Sleep(2500);
cout << " 后来 我们才知道 这个是我们的生命之源 每当大门关闭(30day) 世界将万劫不复....\n";
Sleep(2500);
cout << " 这时 世界将陷入末日...\n";
Sleep(2500);
cout << " ----《行走见闻录》\n";
Sleep(5000);
system("cls");
return 1;
}
int zi() {
system("cls");
int pfl = 0;
if(z <= 5) {
cheng = "超级小萌新";
} else if(z <= 10) {
cheng = "萌新玩家";
} else if(z <= 15) {
cheng = "普通玩家";
} else if(z <= 20) {
cheng = "老玩家";
} else if(z <= 25) {
cheng = "骨灰级老玩家";
} else if(z <= 30) {
cheng = "游戏忠粉";
} else if(z > 30) {
cheng = "行走 的亲密战友";
if(pfl == 0) {
pf.jl++;
pf.pi[pf.jl] = "忠";
pfl = 1;
}
}
cout << " --------------------资历-------------------\n\n";
cout << "\t\t\t经验:" << z << "\n\t\t" << "你的称号:" << cheng;
if(cheng == "行走 的亲密战友") {
cout << "\n\t已拥有皮肤:忠";
}
Sleep(3000);
system("cls");
return 1;
}
int cang() {
int i;
int ph;
system("cls");
cout << "\t\t\t\t仓库\n\n\t\t";
for(i = 1; i <= pf.jl; i++) {
cout << i << "." << pf.pi[i] << " ";
}
cout << i + 1 << ".退出 ";
if(jih == 1) {
cout << i + 2 << "行走历史\n\t选择:";
cin >> ph;
if(ph == i + 1) {
system("cls");
return 1;
}
if(ph == 1) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 2) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 3) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 4) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 5) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 6) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 7) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 8) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 9) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 10) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 11) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 12) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 13) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 14) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 15) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 16) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 17) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 18) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 19) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 20) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == i + 2) {
gushi();
return 1;
}
} else {
cout << "\n\t选择:";
cin >> ph;
if(ph == i + 1) {
system("cls");
return 1;
}
if(ph == 1) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 2) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 3) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 4) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 5) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 6) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 7) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 8) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 9) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 10) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 11) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 12) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 13) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 14) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 15) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 16) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 17) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 18) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 19) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
if(ph == 20) {
cout << "OK,穿戴完毕!";
ren = pf.pi[ph];
}
}
Sleep(2000);
system("cls");
return 1;
}
void hua() {
system("color 70");
cout << "\n\n\n\n\n\n\n\n\n\n\t\t\t\t源自极昼游戏工坊创建者\n";
Sleep(1500);
cout << "\t\t\t\t\t纯属虚构 本人原创\n";
Sleep(1500);
cout << "\t\t\t\t\t详情请见洛谷团队\n";
Sleep(1500);
cout << "\t\t\t\t 风云突变 是 行走 的10.7.11版本\n";
Sleep(1500);
cout << "\t\t\t\t为了大家的体验效果 请打开英文输入法\n";
Sleep(1500);
cout << "\t\t\t\t输入数据时核对一下 输入数字时不能有英文\n";
Sleep(1500);
cout << "\t\t\t\t行走官方欢迎您游玩此游戏 谢谢!";
Sleep(5000);
system("cls");
system("color 07");
}
int ce() {
int x =::MessageBox(NULL, TEXT("行走·风云突变即将发布"), TEXT("告示"), 0);
printf("%d\n", x);
z++;
hua();
cout << "\t\t\t\t获取信息\n\n\n\n\n\n";
cout << "\t\t\t名字(无限制):";
cin >> name;
cout << "\t\t\t\tOK,注册完成" ;
Sleep(1000);
system("cls");
return 1;
}
void dui() {
string dk;
system("cls") ;
cout << "\n\n\n\n\n\n\n\t\t\t兑换码:";
cin >> dk;
if(dk == "ZXBBY111" && du == 0) {
du = 1;
z++;
pf.jl++;
pf.pi[pf.jl] = "△";
ren = "△";
qi += 500;
cout << "\t\t\t获得皮肤:△ \n\t\t\t金币+500";
Sleep(3000);
system("cls");
} else if(du == 1) {
cout << "\t\t\t兑换码已使用!!";
Sleep(2000);
system("cls");
} else {
cout << "\t\t\t兑换码不对!!!";
Sleep(2000);
system("cls");
}
}
int zhu();
int si() {
H();
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x = 2;
int y = 8;
system("color 07");
s[2][4] = 0;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(s[i][j] == 4) {
cout << "HH";
} else if(s[i][j] == 6) {
cout << " @";
} else if(s[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(s[i][j] == 0) {
cout << " ";
} else if(s[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(s[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t自杀成功!!" ;
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
}
if(ch == 'f') {
if(f == 1) {
a[x][y - 1] = 0;
} else if(f == 2) {
a[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(b[x][y - 1] == 6) {
a[2][5] = 6;
return 1;
}
if(s[x + 1][y - 1] == 4) {
s[x - 4][y] == 9;
s[x][y] = 0;
x -= 4;
system("cls");
}
f = 1;
if(s[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 3;
y = 8;
} else if(s[x + 1][y - 1] == 0 && s[x + 1][y] != 1) {
s[x + 1][y - 1] = 9;
s[x][y] = 0;
x++;
y--;
system("cls");
} else if(s[x][y - 1] == 1 && s[x - 1][y - 1] != 1) {
s[x - 1][y - 1] = 9;
s[x][y] = 0;
x--;
y--;
system("cls");
} else if(s[x][y - 1] != 1) {
s[x][y - 1] = 9;
s[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && s[x - 1][y] != 1) {
if(s[x - 1][y] == 6) {
}
s[x][y] = 1;
s[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(s[x + 1][y + 1] == 4) {
s[x - 4][y] == 9;
s[x][y] = 0;
x -= 4;
system("cls");
} else if(s[x][y + 1] == 6) {
return 1;
s[x][y] = 0;
y += 2;
}
f = 2;
if(s[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(s[x + 1][y + 1] == 0 && s[x - 1][y + 1] != 1) {
s[x + 1][y + 1] = 9;
s[x][y] = 0;
x++;
y++;
system("cls");
} else if(s[x][y + 1] == 1 && s[x - 1][y + 1] != 1) {
s[x - 1][y + 1] = 9;
s[x][y] = 0;
x--;
y++;
system("cls");
}
else if(s[x][y + 1] != 1) {
s[x][y + 1] = 9;
s[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && s[x - 1][y] != 1 && (s[x][y + 1] || s[x][y - 1] == 1)) {
if(b[x - 1][y] == 6) {
}
s[x - 1][y] = 9;
s[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && s[x + 1][y] != 1 && (s[x][y + 1] == 1 || s[x][y - 1] == 1 || s[x + 1][y - 1] == 1 || s[x + 1][y + 1] == 1)) {
s[x + 1][y] = 9;
s[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
}
int huo() {
int jia;
int kk;
int zho;
int xux;
int h;
system("cls");
while(1) {
cout << "\t\t\t\t活动\n\n\n";
cout << "\t1.王者之师活动 2.金币翻翻翻活动 3.行走史册活动 4.退出 5.双色球\n";
cin >> h;
system("cls");
if(h == 1) {
while(1) {
cout << "\t\t\t王者之师皮肤活动!!!\n";
cout << "\t\t\t花费50金币进行一次抽奖!!\n";
cout << "\t\t有几率获得王者之师皮肤:□(来自王者的怒号)\n";
cout << "\t\t\t1.开始抽奖 2.退出\n\n你的选择:";
cin >> xux;
if(xux == 1) {
qi -= 50;
srand(time(NULL));
zho = rand() % 12 + 1;
if(zho == 2) {
pf.jl++;
pf.pi[pf.jl] = "□";
cout << "\t\t" << name << "欧皇啊!!!获得皮肤!!! □";
ren = "□";
z++;
} else if(zho == 1 || zho == 3 || zho == 4) {
cout << "\t\t\t获得70金币";
qi += 70;
z++;
} else if(qi < 60) {
cout << "\t\t\t金币不够了哦!!!" ;
} else {
cout << "\t\t\t没有中奖哦!!";
}
Sleep(1500);
system("cls");
}
else {
system("cls");
break;
}
}
} else if(h == 2) {
while(1) {
cout << "\t\t欢迎来到金币翻翻翻!!!(60金币1次)\n\n";
cout << "\t\t 有几率抽到皮肤兑换码哦!!!(15分1)\n";
cout << "\t\t 还可以翻倍金币!!!\n";
cout << "\t\t 1.开始 2.退出\n" ;
cout << "\t\t选择:";
cin >> kk;
if(kk == 1) {
qi -= 60;
srand(time(NULL));
jia = rand() % 15 + 1;
if(qi < 60) {
cout << "\t\t金币不够了哦!!";
Sleep(1000);
} else if(jia == 3) {
z++;
cout << "\t\t啊啊啊,无情,兑换码是:ZXBBY111";
Sleep(3000);
} else if(jia == 4 || jia == 5 || jia == 6) {
z++;
cout << "\t\t666金币翻2倍";
qi *= 2;
Sleep(1000);
} else if(jia == 2) {
z++;
pf.jl++;
pf.pi[pf.jl] = "█";
cout << "\t\t获得皮肤:█(数据加载错误)";
ren = "█";
Sleep(2000);
} else {
cout << "\t\t哈哈," << name << "你没有抽到啊!!";
Sleep(1000);
}
system("cls");
} else {
system("cls");
break;
}
}
} else if(h == 3) {
while(1) {
cout << "\t\t欢迎来到行走史册\n";
cout << "\t这里抽到的皮肤可以了解行走世界的历史哦\n";
cout << "\t另外这个属于史诗级皮肤,超级难抽(50金币一次) 但很有趣(18/1)\n";
cout << "\t 1.抽奖 2退出 选择:";
int yt, jig;
cin >> yt;
if(yt == 1) {
srand(time(NULL));
jig = rand() % 18 + 1;
if(qi < 50) {
cout << "\t你的金币不够了\n";
} else if(jig == 3) {
z++;
pf.jl++;
pf.pi[pf.jl] = "〓";
cout << "\t你有资格看到历史。。。获取皮肤:〓\n";
ren = "〓";
qi -= 50;
jih = 1;
} else if(jig == 1 || jig == 2 || jig == 4 || jig == 5 || jig == 6 || jig == 7 || jig == 8) {
z++;
cout << "\t金币+99......\n";
qi += 99;
} else {
z++;
cout << "\t你什么都没有抽到...\n";
qi -= 50;
}
Sleep(1000);
system("cls");
} else {
system("cls");
break;
}
}
} else if(h == 4) {
break;
} else if(h == 5) {
int j = 1 + rand() % 15;
int j1 = 1 + rand() % 30;
int j2 = 1 + rand() % 30;
int j3 = 1 + rand() % 30;
cout << "100元一次!";
cout << "\n是否开始?[1,0]";
int a;
cin >> a;
if(a == 1) {
system("cls");
qi -= 100;
cout << "请输入1个红球(1~15):";
int n, t, y, r;
cin >> n;
cout << "\n请输入3个篮球(1~30):" ;
cin >> t >> y >> r;
Sleep(2500);
if(n == j) {
if((t == j1 || t == j2 || t == j3) && (y == j1 || y == j2 || y == j3) && (r == j1 || r == j2 || r == j3)) {
cout << "欧皇!!!金币+=2500000!!!!!";
qi += 2500000;
system("cls");
} else {
cout << "金币+=50";
qi += 50;
system("cls");
}
}
else {
cout<<"啥都没抽到";
Sleep(100);
system("cls");
}
cout<<"中奖号码是:"<<j<<" "<<j1<<" "<<j2<<" "<<j3;
Sleep(1000);
system("cls");
}
else {
continue;
}
system("cls");
}
}
}
int sh() {
string zidi;
int jj;
system("cls");
cout << "\t\t\t\t商城\n\n";
cout << "\t\t尊贵的" << name << " 您有金币:" << qi << endl;
cout << "\t\t1.皮肤:QW 价格100(QwQ~呜)\n";
cout << "\t\t2.皮肤:MC 价格150(MC万岁)\n";
cout << "\t\t3.皮肤:OT 价格200(方块人)\n";
cout << "\t\t4.皮肤: . 价格250(小不点)\n";
cout << "\t\t5.皮肤:VC 价格300(dev c++)\n";
cout << "\t\t6.皮肤:死 价格350(挡我者死)\n";
cout << "\t\t7.皮肤:学 价格350(学海无涯)\n";
cout << "\t\t8.皮肤:V8 价格400(来自VIP的光芒)\n";
cout << "\t\t9.皮肤:自定义 价格700\n";
cout << "\t\t0.退出\n";
cin >> jj;
if(jj == 1 && qi >= 100) {
z++;
pf.jl++;
pf.pi[pf.jl] = "QW";
qi -= 100;
ren = "QW";
} else if(jj == 1 && qi < 100) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 2 && qi >= 150) {
z++;
pf.jl++;
pf.pi[pf.jl] = "MC";
qi -= 150;
ren = "MC";
} else if(jj == 2 && qi < 150) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 3 && qi >= 200) {
z++;
pf.jl++;
pf.pi[pf.jl] = "OT";
qi -= 200;
ren = "OT";
} else if(jj == 3 && qi < 200) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 4 && qi >= 250) {
z++;
pf.jl++;
pf.pi[pf.jl] = " .";
qi -= 250;
ren = " .";
} else if(jj == 4 && qi < 250) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 5 && qi >= 300) {
z++;
pf.jl++;
pf.pi[pf.jl] = "VC";
qi -= 250;
ren = "VC";
} else if(jj == 5 && qi < 300) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 6 && qi >= 350) {
z += 2;
pf.jl++;
pf.pi[pf.jl] = "死";
qi -= 350;
ren = "死";
} else if(jj == 6 && qi < 350) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 7 && qi >= 350) {
z += 2;
pf.jl++;
pf.pi[pf.jl] = "学";
qi -= 350;
ren = "学";
} else if(jj == 7 && qi < 350) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 8 && qi >= 400) {
z++;
pf.jl++;
pf.pi[pf.jl] = "V8";
qi -= 400;
ren = "V8";
} else if(jj == 8 && qi < 400) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 9 && qi >= 700) {
z += 3;
cout << "自定义:";
cin >> zidi;
ren[1] = zidi[1];
ren[0] = zidi[0];
qi -= 700;
pf.jl++;
pf.pi[pf.jl] = ren;
} else if(jj == 9 && qi < 700) {
cout << "没钱买什么皮肤?";
Sleep(1900);
}
if(jj == 9) {
system("cls");
return 1;
}
system("cls");
}
int suo() {
string ya = "a键向左移动,d键向右移动,w爬墙,s下墙,z键在脚下放方块,f键打掉面前的方块";
cout << "\n\n\n\n\n\n\n\n\t\t";
for(int i = 0; i < ya.size(); i++) {
cout << ya[i];
Sleep(130);
}
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
a[i][j] = af[i][j];
b[i][j] = bf[i][j];
s[i][j] = sf[i][j];
}
}
qi += 50;
z++;
cout << "\n\n\t\t\t";
cout << "加载中...";
cout << "\n\t\t\t";
for(int i = 1; i <= 10; i++) {
cout << "■";
Sleep(500);
}
Sleep(1000);
system("cls");
}
void gui() {
z++;
cout << "@" << name << "规则是:\n";
Sleep(700);
cout << "a键向左走,d键向右走\n";
Sleep(1500);
cout << "w键爬墙,s键下墙\n";
Sleep(1500);
cout << "f键挖掉面前的方块\n";
Sleep(1500);
cout << "z键在脚下垫方块\n";
Sleep(1500);
cout << "有主世界和神域两个世界,神域里一个是肉体,一个是灵魂\n";
Sleep(3000);
cout << "每玩一局会获得50金币\n";
Sleep(1500);
cout << "活动中可以获得大量金币,有几率获得兑换码!!!\n";
Sleep(2500);
cout << "部分皮肤拥有皮肤特有领域的新世界!!\n" ;
Sleep(1500);
cout << "如果死不掉 就按o键 会自杀!\n";
Sleep(1500);
cout << "打开程序前看看有没有关闭上一个程序,不然会报错\n";
Sleep(2500);
cout << "历史要在仓库里查看哦\n";
Sleep(1500);
cout << "版权所有,未经允许不得盗版,例:迷你世界盗版MC\n";
Sleep(6000);
system("cls");
}
int zhu() {
while(1) {
int xu;
if(ren == "死") {
system("color 07");
cout << "\n\n\n\n |-------------------------------------------------------------------------------------------|\n";
cout << " | 1.新游戏 2.规则 3.商城 4.活动 5.死域 6.兑换码 7.仓库 8.资历 9.故事模式 |\n";
cout << " | 作者——王子逸|\n";
cout << " |-------------------------------------------------------------------------------------------|\n\t\t选择:";
H1();
cin >> xu;
if(xu == 1) {
system("cls");
suo();
H();
return 1;
} else if(xu == 2) {
system("cls");
gui();
} else if(xu == 3) {
sh();
} else if(xu == 4) {
huo();
} else if(xu == 5) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
s[i][j] = sf[i][j];
}
}
H();
si();
} else if(xu == 6) {
dui();
} else if(xu == 7) {
cang();
} else if(xu == 8) {
zi();
} else if(xu == 9) {
gus();
} else {
system("cls");
}
} else {
system("color 07");
cnt123++;
cout << "\n\n\n\n第"<<cnt123<<"天|-------------------------------------------------------------------------------------|\n";
cout << " | 1.新游戏 2.规则 3.商城 4.活动 5.兑换码 6.仓库 7.资历 8.故事模式 |\n";
cout << " | 作者——永恒白昼(王子逸)|\n";
cout << " |-------------------------------------------------------------------------------------|\n\t\t选择:";
if(cnt123%30==0&&cnt123!=0)cout<<"世界末日来临!勇士,冲向生命之源,打开大门,冲鸭!!!\n";
//提供新玩法??地图自己写。。。
H1();
cin >> xu;
if(xu == 1) {
system("cls");
suo();
H();
return 1;
} else if(xu == 2) {
system("cls");
gui();
} else if(xu == 3) {
sh();
} else if(xu == 4) {
huo();
} else if(xu == 5) {
dui();
} else if(xu == 6) {
cang();
} else if(xu == 7) {
zi();
} else if(xu == 8) {
gus();
} else {
system("cls");
}
}
}
}
int tia() {
H();
system("cls");
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
int f;
char ch;
int x = 3;
int y = 8;
system("color 07");
b[2][4] = 0;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(b[i][j] == 4) {
cout << "HH";
} else if(b[i][j] == 6) {
cout << " @";
} else if(b[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(b[i][j] == 0) {
cout << " ";
} else if(b[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(b[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t天界不可自杀" ;
Sleep(2000);
system("cls");
}
if(ch == 'f') {
if(f == 1) {
b[x][y - 1] = 0;
} else if(f == 2) {
b[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(b[x][y - 1] == 6) {
a[2][5] = 6;
return 1;
}
if(b[x + 1][y - 1] == 4) {
b[x - 4][y] == 9;
b[x][y] = 0;
x -= 4;
system("cls");
}
f = 1;
if(b[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 3;
y = 8;
} else if(b[x + 1][y - 1] == 0 && b[x + 1][y] != 1) {
b[x + 1][y - 1] = 9;
b[x][y] = 0;
x++;
y--;
system("cls");
} else if(b[x][y - 1] == 1 && b[x - 1][y - 1] != 1) {
b[x - 1][y - 1] = 9;
b[x][y] = 0;
x--;
y--;
system("cls");
} else if(b[x][y - 1] != 1) {
b[x][y - 1] = 9;
b[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && b[x - 1][y] != 1) {
if(b[x - 1][y] == 6) {
tia();
}
b[x][y] = 1;
b[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(b[x + 1][y + 1] == 4) {
b[x - 4][y] == 9;
b[x][y] = 0;
x -= 4;
system("cls");
} else if(b[x][y + 1] == 6) {
return 1;
b[x][y] = 0;
y += 2;
}
f = 2;
if(b[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(b[x + 1][y + 1] == 0 && b[x - 1][y + 1] != 1) {
b[x + 1][y + 1] = 9;
b[x][y] = 0;
x++;
y++;
system("cls");
} else if(b[x][y + 1] == 1 && b[x - 1][y + 1] != 1) {
b[x - 1][y + 1] = 9;
b[x][y] = 0;
x--;
y++;
system("cls");
}
else if(b[x][y + 1] != 1) {
b[x][y + 1] = 9;
b[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && b[x - 1][y] != 1 && (b[x][y + 1] || b[x][y - 1] == 1)) {
if(b[x - 1][y] == 6) {
tia();
}
b[x - 1][y] = 9;
b[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && b[x + 1][y] != 1 && (b[x][y + 1] == 1 || b[x][y - 1] == 1 || b[x + 1][y - 1] == 1 || b[x + 1][y + 1] == 1)) {
b[x + 1][y] = 9;
b[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
}
int main() {
pf.jl = 1;
H();
pf.pi[1] = "GD";
ce();
zhu();
HANDLE hstdin = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
system("color 04");
int x = 8, y = 31;
char ch;
int f;
while(1) {
for(int i = 0; i <= 10; i++) {
for(int j = 0; j <= 35; j++) {
if(a[i][j] == 6) {
cout << " @";
} else if(a[i][j] == 1) {
SetConsoleTextAttribute(hstdout, 0x0C);
cout << "OT";
}
else if(a[i][j] == 0) {
cout << " ";
} else if(a[i][j] == 9) {
SetConsoleTextAttribute(hstdout, 0x0E);
cout << ren;
} else if(a[i][j] == 8) {
SetConsoleTextAttribute(hstdout, 0x0F);
cout << "AA";
}
}
cout << endl;
}
ch = getch();
if(ch == 'o') {
cout << "\n\n\n\n\n\n\n\t\t\t\t自杀成功!!" ;
cout << (char)7;
Sleep(2000);
system("cls");
x = 8;
y = 31;
zhu();
}
if(ch == 'f') {
if(f == 1 && a[x][y - 1] == 1) {
a[x][y - 1] = 0;
} else if(f == 2 && a[x][y + 1] == 1) {
a[x][y + 1] = 0;
}
system("cls");
} else if(ch == 'a') {
if(a[x][y - 1] == 6) {
tia();
y++;
}
f = 1;
if(a[x + 1][y - 1] == 8) {
system("cls");
system("color 0F");
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(a[x + 1][y - 1] == 0 && a[x + 1][y] != 1) {
a[x + 1][y - 1] = 9;
a[x][y] = 0;
x++;
y--;
system("cls");
} else if(a[x][y - 1] == 1 && a[x - 1][y - 1] != 1) {
a[x - 1][y - 1] = 9;
a[x][y] = 0;
x--;
y--;
system("cls");
} else if(a[x][y - 1] != 1 && a[x][y - 1] != 8) {
a[x][y - 1] = 9;
a[x][y] = 0;
y--;
system("cls");
} else {
system("cls");
}
} else if(ch == 'z' && a[x - 1][y] != 1) {
if(a[x - 1][y] == 6) {
tia();
y++;
}
a[x][y] = 1;
a[x - 1][y] = 9;
x -= 1;
system("cls");
} else if(ch == 'd') {
if(a[x][y + 1] == 6) {
tia();
a[x][y] = 0;
y += 2;
}
f = 2;
if(a[x + 1][y + 1] == 8) {
system("cls");
system("color 0F") ;
cout << "\n\n\n\n\t\t\t\t\tGame Over!\n\n\n\n\n\n\n";
cout << (char)7;
Sleep(2000);
system("cls");
zhu();
x = 8;
y = 31;
} else if(a[x + 1][y + 1] == 0 && a[x - 1][y + 1] != 1) {
a[x + 1][y + 1] = 9;
a[x][y] = 0;
x++;
y++;
system("cls");
} else if(a[x][y + 1] == 1 && a[x - 1][y + 1] != 1) {
a[x - 1][y + 1] = 9;
a[x][y] = 0;
x--;
y++;
system("cls");
}
else if(a[x][y + 1] != 1) {
a[x][y + 1] = 9;
a[x][y] = 0;
y++;
system("cls");
} else {
system("cls");
}
} else if(ch == 'w' && a[x - 1][y] != 1 && (a[x][y + 1] || a[x][y - 1] == 1)) {
if(a[x - 1][y] == 6) {
tia();
}
a[x - 1][y] = 9;
a[x][y] = 0;
x--;
system("cls");
} else if(ch == 's' && a[x + 1][y] != 1 && (a[x][y + 1] == 1 || a[x][y - 1] == 1 || a[x + 1][y - 1] == 1 || a[x + 1][y + 1] == 1)) {
a[x + 1][y] = 9;
a[x][y] = 0;
x++;
system("cls");
} else {
system("cls");
}
}
return 0;
}
新模式:世界末日
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朱优扬
中级天翼
中级天翼
朱优扬在2020-08-22 11:30:46追加了内容
是不是很惊讶?
朱优扬在2020-08-22 11:32:15追加了内容
其实是这样的:
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董子墨
中级天翼
中级天翼
董子墨在2020-08-22 11:33:01追加了内容
P.S.什么是中奖率10^10^10^10^10^10^10^10,应该是1/10^10^10^10^10^10^10^10把
董子墨在2020-08-22 11:35:22追加了内容
这个好简单,5分钟就能中奖
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