问题标题: 教程贴 -- Win32窗体程序(每周更新)

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被禁言 席清源
席清源
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#include <windows.h>

/* This is where all the input to the window goes to */
LRESULT CALLBACK WndProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam) {
	switch(Message) {
		
		/* Upon destruction, tell the main thread to stop */
		case WM_DESTROY: {
			PostQuitMessage(0);
			break;
		}
		
		/* All other messages (a lot of them) are processed using default procedures */
		default:
			return DefWindowProc(hwnd, Message, wParam, lParam);
	}
	return 0;
}

/* The 'main' function of Win32 GUI programs: this is where execution starts */
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
	WNDCLASSEX wc; /* A properties struct of our window */
	HWND hwnd; /* A 'HANDLE', hence the H, or a pointer to our window */
	MSG msg; /* A temporary location for all messages */

	/* zero out the struct and set the stuff we want to modify */
	memset(&wc,0,sizeof(wc));
	wc.cbSize		 = sizeof(WNDCLASSEX);
	wc.lpfnWndProc	 = WndProc; /* This is where we will send messages to */
	wc.hInstance	 = hInstance;
	wc.hCursor		 = LoadCursor(NULL, IDC_ARROW);
	
	/* White, COLOR_WINDOW is just a #define for a system color, try Ctrl+Clicking it */
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
	wc.lpszClassName = "WindowClass";
	wc.hIcon		 = LoadIcon(NULL, IDI_APPLICATION); /* Load a standard icon */
	wc.hIconSm		 = LoadIcon(NULL, IDI_APPLICATION); /* use the name "A" to use the project icon */

	if(!RegisterClassEx(&wc)) {
		MessageBox(NULL, "Window Registration Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
		return 0;
	}

	hwnd = CreateWindowEx(WS_EX_CLIENTEDGE,"WindowClass","Caption",WS_VISIBLE|WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, /* x */
		CW_USEDEFAULT, /* y */
		640, /* width */
		480, /* height */
		NULL,NULL,hInstance,NULL);

	if(hwnd == NULL) {
		MessageBox(NULL, "Window Creation Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
		return 0;
	}

	/*
		This is the heart of our program where all input is processed and 
		sent to WndProc. Note that GetMessage blocks code flow until it receives something, so
		this loop will not produce unreasonably high CPU usage
	*/
	while(GetMessage(&msg, NULL, 0, 0) > 0) { /* If no error is received... */
		TranslateMessage(&msg); /* Translate key codes to chars if present */
		DispatchMessage(&msg); /* Send it to WndProc */
	}
	return msg.wParam;
}

(注:只适用于Windows**)

第47,48行是窗口大小,可以随意修改

运行试试

席清源在2021-12-25 15:25:14追加了内容

画文字函数 - TextOut

 

 原型:

BOOL TextOutA(HDC,int,int,char*);

 

HDC不用我讲吧(会Win32的都知道)

后面两个int为x和y坐标

char* 为指向字符串的指针

 

例:

TextOut(hdc,0,10,"Hello, World!");

在x=0,y=10的位置画Hello, World!

席清源在2021-12-25 15:27:40追加了内容

画文字函数 - TextOut

 

 原型:

BOOL TextOutA(HDC,int,int,char*);

 

HDC不用我讲吧(会Win32的都知道)

后面两个int为x和y坐标

char* 为指向字符串的指针

 

例:

TextOut(hdc,0,10,"Hello, World!");

在x=0,y=10的位置画Hello, World!

 

在WndProc函数里的switch语句里加一个

case WM_PAINT: {

    HDC hdc=GetDC(hwnd);

    TextOut(hdc,0,0,"Hello, World!");

    ReleaseDC(hwnd,hdc);

}


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薛乘志
薛乘志
初级启示者
初级启示者

这不就是Dev-C++自带的示例吗???注释都没删

如果你不理解里面的内容,就不要说什么每周更新,顶多就是再多复制几个示例

薛乘志在2021-12-18 14:40:52追加了内容

编程窗体现在还有多少人用win32api?

win32api不支持多平台,编程也比较麻烦

你要用win32api,还不如用mfc或者qt

我要回答