问题标题: 镜界战记(游戏:MC文本版)

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已解决
杨家瑞
杨家瑞
新手光能
新手光能

镜界战记

你会不会以为我转行了?

我告诉你

才怪!

小说同样会更

镜界同款游戏《镜界战记》

开始更新

0.11(测试版)开端部分

作者:沐

比较low 后面更新会有存档

请见谅啊

/*
镜界战记 0.11
作者:沐
0.11版较为low
请见谅 
*/
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
struct human{
	string name;
	int aggressivity;
	int blood;
	int Defense;
	string Skills1;
	int Skillaggressivity;
	int Skillnl;
};
struct smallboss{
	string name;
	int aggressivity;
	int blood;
	int Defense;
};
struct boss{
	string name;
	int aggressivity;
	int blood;
	int Defense;
};
void changecolor(){
	system("color 01");
	system("color 02");
	system("color 03");
	system("color 04");
	system("color 05");
	system("color 06");
	system("color 07");
}
void output(){
	Sleep(2000);
}
void clear(){
	system("cls");
}
human a;
string name[11]={"盛海易","天宇","秋风","SY","夕灵浮","永连","森月","修影","空凌初","王魔沐"};
int blood[11]={125,128,115,118,135,130,310,180,350,400};
int aggressivity[11]={10,12,10,15,8,9,38,25,35,55};
int Defense[11]={5,6,5,3,8,7,16,15,16,17};
string Skills1[11]={"沐斩流","深海怒涛劈","飞凌踢","狂嗜砍","梦化反盾","海涛旋涡","亡月斩流","鬼影攻击","光萧长鸣","混辉风暴"};
int Skillaggressivity[11]={85,78,75,80,60,70,200,170,190,195};
int Skillnl[11]={20,30,30,30,20,20,30,30,25,30};
bool Possession[11]={0};
int Current; 
string gamername;
int money=100;
int Experience=0;
int play;
int main(){ 
	cout<<"由于该版本是0.11版本,所以简陋,后续会更新,请见谅。";
	output();
	clear();
	for(int i=1;i<=5;i++){
		cout<<"镜界战记-0.11";
		changecolor();
		clear();
	} 
	cout<<"输入你的姓名。"<<endl;
	getline(cin,gamername);
	cout<<"你的姓名是:"<<gamername;
	output();
	clear(); 
	cout<<"随机初始人物抽取中...";
	output();
	output();
	srand((int)time(0));
	int x=rand()%10;
	cout<<endl<<"你的初始人物是:"<<name[x];
	cout<<endl<<"人物初始血量:"<<blood[x];
	cout<<endl<<"人物初始攻击:"<<aggressivity[x];
	cout<<endl<<"人物初始防御:"<<Defense[x];
	cout<<endl<<"人物技能:"<<Skills1[x];
	cout<<endl<<"技能初始伤害:"<<Skillaggressivity[x];
	cout<<endl<<"技能所需能量:"<<Skillnl[x]; 
	Possession[x]=1;
	Current=x;
	output();
	output();
	clear();
	while(true){
		cout<<gamername<<",欢迎来到镜界营地!"<<endl;
		cout<<"1-商人 2-镜兽 3-人物 4.剧情(**中)5-家园(**中) 6-探索(**中) 7.穿梭(**中) 8.更多(**中)";
		cout<<endl<<"当前使用人物:"<<name[Current];
		cout<<endl<<"血量:"<<blood[Current];
		cout<<endl<<"攻击:"<<aggressivity[Current];
		cout<<endl<<"防御:"<<Defense[Current];
		cout<<endl<<"技能:"<<Skills1[Current];
		cout<<endl<<"技能伤害:"<<Skillaggressivity[Current];
		cout<<endl<<"技能所需能量:"<<Skillnl[Current];
		cout<<endl<<"钱:"<<money;
		cout<<endl<<"经验值:"<<Experience<<endl;
		cin>>play;	
	}
} 

 

杨家瑞在2022-09-12 19:22:46追加了内容
#include<bits/stdc++.h>
#include "codingtang.h"
#include<time.h>
#include<conio.h>
#include<Windows.h>
using namespace std;
string name,gname,wqm="手",hjm="空";
long long gly,hjnx=-1,hjz=0,pg=0,s=20,ssx,csg=1,wq=0,gjz=csg+wq,t,z=0,l=0,x=0,y=60,u,sy=2,dy=1,fms=0,jez=20,kfl=5,wjl=1,mb=0,mt=0,mg=0,zhongzi[4]={0,0,0,0},st=0,td=0,jd=0,wqnj=0,nj,jy=0,dj,jyzy=10,gtdj=0,gtnj=0,ftnj,tks=0,jks=0,mty=0,ysy[7]={0,0,0,0,0,0,0},yq=10,hsd=0,zk=1,mm,hb=0,hjj[4]={0,0,0,0},hjnj=0,wqq;
bool fmr=0,cldt=0,bydt=0,cly=0,tp=1,gk=0,dyt=0,zlld=0;//附魔室开关 
char k,a,c;
char dg;
void js();//僵尸 
void xb();//小白 
void klp();//苦力怕 
void xh();//小黑 
void py();//平原 
void mx();//冒险 
int kk();//挖矿 
void dd();//等待 
int wk();// 挖矿2 
void xl();//血量判断 
void myl();//末影龙 
void dl();//凋零 
void dgw(string names,int b,int g,int j,int jyyy);//打怪 
void zy();//字幕 
void sh();//钓鱼 
void sd();//商店 
void bb();//背包 
void jh();//交换 
void cl();
void cd();//菜单 
void wqgj();//武器工具 
void wqy();//武器 
void gzt();//工作台 
void qt();//其它 
void sjy();//升级 
void home();//回家 
void gjy();//工具 
void rly();//熔炉
void czy();//村庄 
void ldfd();
void xsjc(); 
void by();
void xhy();
void xby();
void hjy();
void tf();

void tf()
{
    while(1)
    {
        cout<<"屠夫:你好,你要购买什么?\n0.离开 1.皮革 1煤炭\n";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(mt>=1)
            {
                mt--;
                pg++;
                cout<<"购买成功\n";
                system("pause");
            }
            else
            {
                cout<<"煤炭不够了\n";
                system("pause");
            }
        }
    }
}
void hjy()
{
    while(1)
    {
        system("cls");
        cout<<"你要合成什么护甲?(护甲需要到背包自行装备)(材料*24)\n0.离开 1.皮革套装 2.铁套装 3.金套装 4.钻石套装\n";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(pg>=24)
            {
                hjj[0]++;
                pg-=24;
                cout<<"合成成功\n";
                system("pause");
            }
            else
            {
                cout<<"合成失败\n";
                system("pause");
            } 
        }
        else
        if(a=='2')
        {
            if(td>=24)
            {
                hjj[1]++;
                td-=24;
                cout<<"合成成功\n";
                system("pause");
            }
            else
            {
                cout<<"合成失败\n";
                system("pause");
            } 
        }
        else
        if(a=='3')
        {
            if(jd>=24)
            {
                hjj[2]++;
                jd-=24;
                cout<<"合成成功\n";
                system("pause");
            }
            else
            {
                cout<<"合成失败\n";
                system("pause");
            } 
        }
        else
        if(a=='4')
        {
            if(z>=24)
            {
                hjj[3]++;
                z-=24;
                cout<<"合成成功\n";
                system("pause");
            }
            else
            {
                cout<<"合成失败\n";
                system("pause");
            } 
        }
    }
}
void xby()
{
    while(1)
    {
        system("cls");
        cout<<"是否继续探宝?\n0.退出 1.继续(火把*1)\n";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(hb>0)
            {
                
            }
            else
            {
                cout<<"你的火把不够了。\n";
                
            }
        }
    }
}
void xhy()
{
    yq=10;
    hsd=0;
    while(1)
    {
        system("cls");
        cout<<"潜水中,请注意氧气剩余量:"<<yq<<" 潜水深度:"<<hsd<<endl<<"0.离开 1.下潜 2.上浮 3.水肺药水 加5氧气(剩余:"<<ysy[6]<<") 3.建造补给站 200木板,50铁锭,氧气2 (当深度达到这里时,氧气加满)\n";
        for(int i=0;i<yq;i++)
        {
            cout<<".";
        }
        cout<<endl;
        a=getch();
        if(a=='0')
        {
            if(hsd==0)
            {
                break;
            }
            else
            {
                cout<<"请先浮出水面。\n";
                system("pause");
            }
         }
         else
         if(a=='1')
         {
            hsd++;
            t=rand()%20;
            if(t==0)
            {
                cout<<"发现海底神庙,是否进入?(有丰厚的奖励!)\n";
                 
            }
         }
         yq--;
         if(yq<=0)
         {
            cout<<"你呛水了,还剩"<<s<<"滴血。\n";
            yq=0;
            s--;
            xl();
            system("pause");
         }
    }
}
void by()
{
    if(bydt==0)
    {
        cout<<"请先在村庄购买通往冰原的地图\n";
        system("pause");
    }
    else
    {
        while(1)
        {
            cout<<"欢迎来到冰原!你要去干什么?\n0.离开 1.下海 ";
            if(gk==0)
            {
                cout<<"2.搭建港口 ";
            } 
            else
            {
                cout<<"2.出海 "; 
            }
            if(dyt==0)
            {
                cout<<"3搭建**\n";
            }
            else
            {
                cout<<"3.钓鱼\n";
            }
            a=getch();
            if(a=='0')
            {
                break;
            }
            else
            if(a=='1')
            {
                xhy();
            }
            else
            if(a=='2')
            {
                
            }
            else
            if(a=='3')
            {
                
            }
        }
    }
}
void xsjc()
{
    while(1)
    {
        system("cls");
        cout<<"请问你要查看什么方面的教程?\n0.退出 1.工具 2.挖矿 3.砍树 4.战斗 5.交易 6.耐久 7.背包 8.作者\n"; 
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            cout<<"武器:增加一定的攻击值。\n镐子:等级越高,能采集的矿物种类就越多。\n斧子:加快砍树的速度。\n";
            system("pause");
        }
        else
        if(a=='2')
        {
            cout<<"挖矿需要使用镐子,否则就没有掉落物。在挖矿时有几率遇见怪物。\n";
            system("pause");
        }
        else
        if(a=='3')
        {
            cout<<"砍树时间越长,获得木头越多。\n";
            system("pause");
        }
        else
        if(a=='4')
        {
            cout<<"如果遇见怪物就会进入战斗。在战斗中可以攻击,逃跑和药水。在被动遇见怪物时无法逃跑,药水需要在村庄牧师处购买。\n";
            system("pause");
        }
        else
        if(a=='5')
        {
            cout<<"交易可以在村庄进行。村庄偶尔会遭到劫掠,如果打败劫掠就会得到村民的丰厚回报。\n";
            system("pause");
        }
        else
        if(a=='6')
        {
            cout<<"在游戏中,武器、镐子、斧子和护甲都是有耐久的,当耐久为0时效果消失。\n";
            system("pause");
        }
        else
        if(a=='7')
        {
            cout<<"在大多数的界面都是可以打开背包界面的,按e即可开启背包界面。\n";
            system("pause");
        }
        else
        if(a=='8')
        {
            cout<<"作者:YYH(如有转载请告知) QQ:2054196623(欢迎**扰,在验证消息中发送070801) 微信:没有……\n";
            system("pause");
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void ldfd()
{
    system("cls");
    cout<<"**提示:在林地府邸里有很多怪物,请确认做好准备再进入!(占领即可使用)\n1.进入\n2.离开";
    a=getch();
    if(a=='1')
    {
        if(zlld==0)
        {
            system("cls");
            cout<<"你来到了大门口,一群卫道士冲了上来。\n";
            Sleep(1000);
            system("cls");
            dgw("卫道士",20,8,10,20);
            dgw("卫道士",20,8,10,20);
            dgw("卫道士",20,8,10,20);
            dgw("卫道士",20,8,10,20);
            system("cls");
            cout<<"你进入了大厅,有一群唤魔者来了。\n";
            Sleep(1000); 
            system("cls");
            dgw("唤魔者",30,7,10,20);
            dgw("唤魔者",30,7,10,20);
            dgw("唤魔者",30,7,10,20);
            dgw("唤魔者",30,7,10,20);
            cout<<"又有一群怪物来了。\n";
            Sleep(1000); 
            system("cls");
            js();
            js();
            xb();
            xb();
            klp();
            klp();
            xh();
            xh();
            cout<<"你已经占领了林地府邸。\n";
            zlld=1;
            system("pause");
        }
        else
        {
            while(1)
            {
                system("cls");
                cout<<"欢迎来到林地府邸,你要干什么?\n1.**(刷经验) 2.寻宝/n";
                a=getch();
                if(a=='1')
                {           
                    time_t c_start, t_start, c_end, t_end;
                    c_start = clock();
                    t_start = time(NULL);
                    cout << "正在**按下任意键停止" << endl;
                    _getch();
                    c_end = clock();
                    t_end = time(NULL);
                    cout << "你获得" << (int)difftime(c_end, c_start) / 10 << "经验" << endl;
                    jy+= (int)difftime(c_end, c_start) / 10;
                    sjy();
                    system("pause"); 
                 } 
            }
        }
    }
    else
    if(a=='e')
    {
        bb();
    }
}
void czy()
{
    int tttt=rand()%10;
    if(tttt==0)
    {
        cout<<"这个村庄正在遭到劫掠,你是否出手相助?\n1.相助\n2.离开";
        a=getch();
        if(a=='1')
        {
            dgw("劫掠者",20,6,100,50);
            dgw("劫掠者",20,6,100,50);
            dgw("劫掠者",20,6,100,50);
            dgw("劫掠者",20,6,100,50);
            dgw("劫掠兽",100,10,100,50);
            cout<<"村民们都很感谢你,给你了很多绿宝石\n";
            l+=100; 
            system ("pause");
        }
        else
        {
            cout<<"你悄悄地回了家";
            cd();
            system ("pause"); 
        }
    }
    while(1)
    {
        system("cls");
        cout<<"你要去找谁?\n0.离开\n1.制图师\n2.制箭师\n3.图书**员\n4.牧师\n5.屠夫";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            while(1)
            {
                system("cls");
                if(name!="Nouth")
                cout<<"制图师:你好,请问你要买什么?\n0.离开\n1.通往从林的地图 100绿宝石\n2.通往冰原的地图 100绿宝石\n";
                else
                cout<<"制图师:Nouth大人,你好。\n0.离开\n1.通往从林的地图 50绿宝石\n2.通往冰原的地图 50绿宝石\n";
                a=getch();
                if(a=='0')
                {
                    break;
                }
                else
                if(a=='1')
                {
                    if(cldt==1)
                    {
                        cout<<"你已经买过这件物品了\n";
                        system ("pause"); 
                    }
                    else
                    if(l<100)
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"购买成功\n"; 
                        l-=100;
                        cldt=1;
                        system ("pause"); 
                    }
                }
                else
                if(a=='2')
                {
                    if(bydt==1)
                    {
                        cout<<"你已经买过这件物品了\n";
                        system ("pause"); 
                    }
                    else
                    if(l<100)
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"购买成功\n"; 
                        l-=100; 
                        bydt=1;
                        system ("pause"); 
                    }
                }
            }
        }
        else
        if(a=='4')
        {
            while(1)
            {
                system("cls"); 
                if(zk==1)
                cout<<"牧师:你好,请问你要买什么?\n0.离开\n1.治疗药水I:血量加5 20绿宝石\n2.治疗药水II:血量加10 30绿宝石\n3.治疗药水III:血量加15 40绿宝石\n4.伤害药水I:敌人血量减5 10绿宝石\n5.伤害药水II:敌人血量减10 15绿宝石\n6.伤害药水III:敌人血量减15 20绿宝石\n";
                else
                cout<<"牧师:你好Nouth大人,请问你要买什么?\n0.离开\n1.治疗药水I:血量加5 10绿宝石\n2.治疗药水II:血量加10 15绿宝石\n3.治疗药水III:血量加15 20绿宝石\n4.伤害药水I:敌人血量减5 5绿宝石\n5.伤害药水II:敌人血量减10 7绿宝石\n6.伤害药水III:敌人血量减15 10绿宝石\n";
                a=getch();
                if(a=='0')
                {
                    break;
                }
                else
                if(a=='1')
                {
                    if(l>=20)
                    {
                        cout<<"购买成功\n";
                        l-=20/zk;
                        ysy[0]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
                else
                if(a=='2')
                {
                    if(l>=30)
                    {
                        cout<<"购买成功\n";
                        l-=30/zk;
                        ysy[1]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
                else
                if(a=='3')
                {
                    if(l>=40)
                    {
                        cout<<"购买成功\n";
                        l-=40/zk;
                        ysy[2]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
                else
                if(a=='4')
                {
                    if(l>=10)
                    {
                        cout<<"购买成功\n";
                        l-=10/zk;
                        ysy[3]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
                else
                if(a=='5')
                {
                    if(l>=15)
                    {
                        cout<<"购买成功\n";
                        l-=15/zk;
                        ysy[4]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
                else
                if(a=='6')
                {
                    if(l>=20)
                    {
                        cout<<"购买成功\n";
                        l-=20/zk;
                        ysy[5]++;
                        system ("pause"); 
                    }
                    else
                    {
                        cout<<"绿宝石不够了\n";
                        system ("pause"); 
                    }
                }
            }
        }
        else
        if(a=='5')
        {
            tf();
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void rly()
{
    while(1)
    {
        system("cls");
        cout<<"煤炭:"<<mty<<endl<<"你要炼造什么?\n0.离开\n1.铁矿石(剩余"<<tks<<")\n2.金矿石(剩余"<<jks<<"个)\n";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            cout<<"已经为你炼造了最多\n";
            if(mty<tks)
            {
                td+=mty;
                tks-=mty;
                mty=0;
            }
            else
            {
                td+=tks;
                mty-=tks;
                tks=0;
            }
            system ("pause");
        }
        else
        if(a=='2')
        {
            cout<<"已经为你炼造了最多\n";
            if(mty<jks)
            {
                jd+=mty;
                jks-=mty;
                mty=0;
            }
            else
            {
                jd+=jks;
                mty-=jks;
                jks=0;
            }
            system ("pause");
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void gjy()
{
    while(1)
    {
        system("cls");
        cout<<"0.退出 1.木镐 2.石镐 3.铁镐 4.金镐 5.钻石镐 6.木斧 7.石斧 8.铁斧 9.金斧 a.钻石斧"<<endl;
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(gtdj>1)
            {
                cout<<"你已经拥有更好的镐子了";
                system ("pause"); 
                gjy(); 
            }
            if(mb>=3&&mg>=2)
            {
                gtdj=1; 
                gtnj=60;
                mb-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='2')
        {
            if(gtdj>2)
            {
                cout<<"你已经拥有更好的镐子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&st>=3)
            {
                gtdj=2; 
                gtnj=132;
                st-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='3')
        {
            if(gtdj>3)
            {
                cout<<"你已经拥有更好的镐子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&td>=3)
            {
                gtdj=3;
                gtnj=251;
                td-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='4')
        {
            if(gtdj>1)
            {
                cout<<"你已经拥有更好的镐子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&jd>=3)
            {
                gtdj=1;
                gtnj=44;
                jd-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='5')
        {
            if(mg>=2&&z>=3)
            {
                gtdj=4;
                gtnj=1562;
                z-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='6')
        {
            if(kfl<4)
            {
                cout<<"你已经拥有更好的斧子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&mb>=3)
            {
                kfl=4;
                ftnj=60;
                mb-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='7')
        {
            if(kfl<3)
            {
                cout<<"你已经拥有更好的斧子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&st>=3)
            {
                kfl=3;
                ftnj=132;
                st-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='8')
        {
            if(kfl<2)
            {
                cout<<"你已经拥有更好的斧子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&td>=3)
            {
                kfl=2;
                ftnj=251;
                td-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='9')
        {
            if(kfl<4)
            {
                cout<<"你已经拥有更好的斧子了";
                system ("pause"); 
                gjy(); 
            }
            if(mg>=2&&jd>=3)
            {
                kfl=4;
                ftnj=44;
                jd-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='a')
        {
            if(mg>=2&&z>=3)
            {
                kfl=1;
                ftnj=1562;
                z-=3;
                mg-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void home()
{
    cout<<"回家了!"<<endl;
    Sleep(500);
    s=ssx;
    cout<<"已经为你加满血了"<<endl;
    system ("pause"); 
}
void sjy()
{
    while(jy>=jyzy)
    {
        dj++;
        jy-=jyzy;
        jyzy*=2;
        cout<<"你升级了,现等级为"<<dj<<endl;
        Sleep(500);
    }
}
void qt()
{
    while(1)
    {
        system("cls");
        cout<<"0.退出 1.木板 2.木棍"<<endl;
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(mt>=1)
            {
                mb+=4;
                mt--;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='2')
        {
            if(mb>=2)
            {
                mg+=4;
                mb-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void gj()
{
}
void wqy()
{
    while(1)
    {
        system("cls");
        cout<<"0.退出 1.木剑 2.石剑 3.铁剑 4.金剑 5.钻石剑"<<endl;
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            if(wq>4)
            {
                cout<<"你已经拥有更好的武器了";
                system ("pause"); 
                wqgj();
            }
            if(mb>=2&&mg>=1)
            {
                wq=4;
                wqnj=60;
                wqm="木剑";
                mg--;
                mb-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='2')
        {
            if(wq>5)
            {
                cout<<"你已经拥有更好的武器了";
                system ("pause"); 
                wqgj();
            }
            if(mg>=1&&st>=2)
            {
                wq=5;
                wqnj=126;
                mg--;
                st-=2;
                wqm="石剑";
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='3')
        {
            if(wq>6)
            {
                cout<<"你已经拥有更好的武器了";
                system ("pause"); 
                wqgj();
            }
            if(mg>=1&&td>=2)
            {
                wq=6;
                wqnj=251;
                mg--;
                td-=2;
                wqm="铁剑";
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='4')
        {
            if(wq>4)
            {
                cout<<"你已经拥有更好的武器了";
                system ("pause"); 
                wqgj();
            }
            if(mg>=1&&jd>=2)
            {
                wq=4;
                wqnj=44;
                mg--;
                jd-=2;
                wqm="金剑";
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='5')
        {
            if(mg>=1&&z>=2)
            {
                wq=7;
                wqnj=1562;
                wqm="钻石剑";
                mg--;
                z-=2;
                cout<<"合成成功"<<endl;
                system ("pause"); 
            }
            else
            {
                cout<<"合成失败"<<endl;
                system ("pause");
            }
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void wqgj()
{
    while(1)
    {
        system("cls");
        cout<<"请问你要合成什么?"<<endl<<"0.退出 1.武器 2.盔甲 3.工具"<<endl;
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            wqy();
        }
        else
        if(a=='2')
        {
            hjy();
        }
        else 
        if(a=='3')
        {
            gjy();
        }
        else
        if(a=='e')
        {
            bb();
        }
    }
}
void gzt()
{
    while(1)
    {
        system("cls");
        cout<<"请问你要合成什么类型的物品:"<<endl<<"0.退出 1.武器工具 2.家具 3.建筑 4.其它"<<endl;
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {
            wqgj(); 
        }
        else
        if(a=='2')
        {
            
        }
        else
        if(a=='3')
        {
            
        }
        else
        if(a=='4')
        {
            qt(); 
        }
        else
        if(a=='e')
        {
            bb();
        } 
    }
}
void cl()
{
    if(cldt==0)
    {
        cout<<"请先在村庄购买通往丛林的地图\n";
        system ("pause");
        cd();
    }
    else
    {
        cly=1;
        while(1)
        {
            system("cls");
            cout<<"欢迎来到丛林!(友情提示:在这里你可以得到一些平原无法得到的东西)\n0.离开 1.挖矿 2.砍树 3.寻找林地府邸\n";
            a=getch();
            if(a=='0')
            {
                cly=0;
                break;
            }
            else
            if(a=='1')
            {
                system("cls");
                cout<<"正在搜索矿洞"<<endl;
                Sleep(2000);
                wk(); 
            }
            else
            if(a=='2')
            {
                system("cls");
                if(ftnj>0)
                {
                    ftnj--;
                }
                else
                {
                    kfl=5;
                }
                time_t c_start, t_start, c_end, t_end;
                c_start = clock();
                t_start = time(NULL);
                cout << "正在砍树,按下任意键停止" << endl;
                _getch();
                c_end = clock();
                t_end = time(NULL);
                cout << "你获得" << (int)difftime(c_end, c_start) / (500*kfl) << "木头" << endl;
                mt+= (int)difftime(c_end, c_start) / (500*kfl);
                system("pause");
            }
            else
            if(a=='3')
            {
                ldfd();
            }
            else
            if(a=='e')
            {
                bb();
            }
        }
    }
}
void py()
{
    while(1)
    {   
        tp=1;
        system("cls");
        cout<<"欢迎来到平原!你可以:"<<endl<<"0.离开 1.搜寻小麦种子(暂时没用) 2.砍树 3.刷怪 4.挖矿"<<endl;
        char pyy=getch();
        if(pyy=='0')
        {
            break;
        }
        else
        if(pyy=='1')
        {
            while(1)
            {
                system("cls");
                Sleep(1000);
                t=rand()%10;
                cout<<"获得小麦种子"<<t<<"个"<<endl;
                zhongzi[0]+=t;
                cout<<"你要退出吗?(按0)"<<endl;
                pyy=getch();
                if(pyy=='0')
                {
                    break;
                
                }
                else
                {
                    continue;
                }
            }
        }
        else
        if(pyy=='2')
        {   
            system("cls");
            if(ftnj>0)
            {
                ftnj--;
            }
            else
            {
                kfl=5;
            }
            time_t c_start, t_start, c_end, t_end;
            c_start = clock();
            t_start = time(NULL);
            cout << "正在砍树,按下任意键停止" << endl;
            _getch();
            c_end = clock();
            t_end = time(NULL);
            cout << "你获得" << (int)difftime(c_end, c_start) / (1000*kfl) << "木头" << endl;
            mt+= (int)difftime(c_end, c_start) / (1000*kfl);
            system("pause");
        }
        else
        if(pyy=='3')
        {
            while(1)
            {
                system("cls");
                cout<<"是否继续刷怪?\n0.退出 1.继续\n";
                a=getch();
                if(a=='0')
                {
                    break;
                }
                else
                if(a=='1')
                {
                    tp=0;
                    int sj=rand()%4;
                    if(sj==0)
                    {
                        js();
                    }
                    else
                    if(sj==1)
                    {
                        xb();
                    }
                    else
                    if(sj==2)
                    {
                        klp();
                    }
                    else
                    {
                        xh();
                    }
                } 
            }
        }
        else
        if(pyy=='4')
        {
            system("cls");
            cout<<"正在搜索矿洞"<<endl;
            Sleep(1000);
            wk(); 
        }
        if(pyy=='e')
        {
            bb();
        } 
    }
}
void mx()
{
    while(1)
    {
        system("cls");
        cout<<"你要去哪里?"<<endl<<"0.返回 1.平原 2.丛林 3.冰原 4.村庄 5.下界 6.末地"<<endl; 
        char mxy=getch();
        if(mxy=='0')
        {
            break;
        }
        else
        if(mxy=='1')
        {
            py();
        }
        else
        if(mxy=='2')
        {
            cl();
        }
        else
        if(mxy=='4')
        {
            czy();
        }
        else
        if(mxy=='e')
        {
            bb();
        }
    }
    
} 
int kk()
{
    k=getch();
    if(k=='1')
    {
        x-=1;
    }
    else
    if(k=='2')
    {
        x+=1;
    }
    else
    if(k=='3')
    {
        y-=1;
    }
    else 
    if(k=='4')
    {
        return 1;
    }
    else
    if(a=='e')
    {
        bb();
    }
    int gw=rand()%10;
    if(gw==0&&k!='e')
    {
        js();
    }
    else
    if(gw==1&&k!='e')
    {
        xb();
    }
    if(gtnj>0)
    gtnj--;
    if(gtnj==0)
    {
        gtdj=0;
    }
    if(y<=30&&y>10&&gtdj>=3&&cly==1)
    {
        int j=rand()%sy;
        l+=j;
        if(j!=0)
        cout<<"获得绿宝石"<<j<<"颗"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    if(y<=10&&gtdj>=3)
    {
        int j=rand()%sy;
        z+=j;
        if(j!=0) 
        cout<<"获得钻石"<<j<<"颗"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    if(y>=10&&gtdj>=2)
    {
        int j=rand()%sy;
        tks+=j;
        if(j!=0) 
        cout<<"获得铁矿石"<<j<<"个"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    if(y<=30&&gtdj>=3&&cly==1)
    {
        int j=rand()%sy;
        jks+=j;
        if(j!=0) 
        cout<<"获得金矿石"<<j<<"个"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    if(gtdj>=1)
    {
        int j=rand()%sy;
        st+=j;
        if(j!=0) 
        cout<<"获得石头"<<j<<"个"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    if(y<=55&&y>10&&gtdj>=1)
    {
        int j=rand()%sy;
        mty+=j;
        if(j!=0)
        cout<<"获得煤炭"<<j<<"颗"<<endl;
        else
        cout<<"什么都没有!"<<endl;
        Sleep(300);
    }
    return 0;
}
int wk()
{
    while(1)
    { 
        system("cls");
        cout<<"1.向左挖 2.向右挖 3.向下挖 4.离开"<<endl<<"x坐标:"<<x<<","<<"y坐标:"<<y<<"."<<endl;
        if(kk()==1)
        {
            return 0;
        }
    }
}
void xl()
{
    if(s<=0)
    {
        cout<<"你失败了"<<endl;
        Sleep(1000);
        s=20;
        cd(); 
    }
}
void js()
{
    gname="僵尸";
    dgw(gname,20,2,6,10);
}
void xb()
{
    gname="小白";
    dgw(gname,20,4,10,20);
}
void klp()
{
    gname="苦力怕";
    dgw(gname,20,0,30,30);
}
void xh()
{
    gname="小黑";
    dgw(gname,40,10,50,40);
}
void myl()
{
    gname="末影龙";
    dgw(gname,200,20,0,1000);
}
void dl()
{
    gname="凋零";
    dgw(gname,300,50,1000,0);
}
void dgw(string names,int b,int g,int j,int jyyy)
{
    system("cls");
    cout<<"一只"<<names<<"来袭"<<endl;
    Sleep(1000);
    while(1)
    {
        system("cls");
        cout<<"你要干什么?"<<endl<<"1.攻击 2.逃跑 3.药水\n";
        a=getch();
        if(a=='3')
        {
            system("cls");
            cout<<"你要使用什么药水?\n1.治疗药水I:血量加5*"<<ysy[0]<<"\n2.治疗药水II:血量加10*"<<ysy[1]<<"\n3.治疗药水III:血量加15*"<<ysy[2]<<"\n4.伤害药水I:敌人血量减5*"<<ysy[3]<<"\n5.伤害药水II:敌人血量减10*"<<ysy[4]<<"\n6.伤害药水III:敌人血量减15*"<<ysy[5]<<"\n";
            a=getch();
            if(a=='1')
            {
                if(ysy[0]>0)
                {
                    s+=5;
                    ysy[0]--; 
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            }
            else
            if(a=='2')
            {
                if(ysy[1]>0)
                {
                    s+=10;
                    ysy[1]--;
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            } 
            else
            if(a=='3')
            {
                if(ysy[2]>0)
                {
                    s+=15;
                    ysy[2]--;
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            }
            else
            if(a=='4')
            {
                if(ysy[3]>0)
                {
                    b-=5;
                    ysy[3]--;
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            } 
            else
            if(a=='5')
            {
                if(ysy[4]>0)
                {
                    b-=10;
                    ysy[4]--;
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            } 
            else
            if(a=='6')
            {
                if(ysy[5]>0)
                {
                    b-=15;
                    ysy[5]--;
                    cout<<"使用成功\n";
                    system ("pause");
                }
                else
                {
                    cout<<"使用失败\n";
                    system ("pause");
                }
            } 
        }
        else
        if(a=='2')
        {
            if(tp==0)
            {
                cout<<"逃跑成功"<<endl; 
                system ("pause");
                break;
            }
            else
            {
                cout<<"逃跑失败"<<endl; 
                system ("pause");
            }
        }
        else
        if(a=='1')
        {
            cout<<"你对"<<names<<"造成了"<<gjz<<"点伤害\n"; 
            b-=gjz;
            if(wqnj==0)
            {
                wqm="手";
                wq=0;
            }
            else
            {
                wqnj--;
            }
        }
        if(s>ssx)
        {
            s=ssx;
        }
        if(b<0)
        {
            b=0;
        }
        cout<<names<<"还有"<<b<<"滴血\n";
        if(b<=0)
        {
            cout<<"你还有"<<s<<"滴血\n";
            int jl=rand()%j;
            if(jl!=0)
            {
                cout<<"获得绿宝石"<<jl<<"颗\n";
                l+=jl; 
            }
            else
            {
                cout<<names<<"太穷了,什么也没掉落\n";
            }
            jy+=jyyy;
            sjy();
            system ("pause");
            break;
        }
        if(hjnj>0)
        {
            hjnj--;
            if(hjnj==0)
            {
                hjz=0;
                hjj[hjnx]--;
            }
        }
        if(g>=hjz)
        {   
            cout<<names<<"对你"<<"造成了"<<g-hjz<<"点伤害\n";
            s-=g-hjz;
        }
        else
        {
            cout<<names<<"对你"<<"造成了"<<0<<"点伤害\n";
        }
        cout<<"你还有"<<s<<"滴血\n";
        system ("pause");
        xl();
    }
}
int op=0;
void zy()
{
    gjz=csg+wq;
    y=60;x=0; 
    string hh="请问你要去干什么?";
    system("cls");
    cout<<"欢迎回来:"<<name<<endl;
    if(op==0)
    {
        cout<<"M";Sleep(100);cout<<"C";Sleep(100);cout<<"1";Sleep(100);cout<<".";Sleep(100);cout<<"2";Sleep(100);cout<<".";Sleep(100);cout<<"3";Sleep(100);cout<<endl;
    }
    else
    {
        cout<<"MC1.2.3";
    }
    if(op==0)
    for(int i=0;i<hh.size();i++)
    {
        cout<<hh[i];
        Sleep(100);
    }
    else 
    cout<<endl<<hh;
    op=1;
    cout<<endl<<"1.冒险 2.工具 3.回家 4.熔炉 5.提示 6.保存"<<endl<<"其它按照传统MC"<<endl;
    a=0;
    system("color 0");
    a=getch();
    op=1;
}
void bb()
{
    while(1)
    {
        system("cls");
        cout<<"请问你要看什么?\n0.离开 1.矿物 2.工具 3.药水 4.属** 5.其他 6.护甲\n";
        a=getch();
        if(a=='0')
        {
            break;
        }
        else
        if(a=='1')
        {   
            system("cls");
            cout<<"石头"<<st<<"个,"<<"铁"<<td<<"个,"<<"金"<<jd<<"个,"<<"绿宝石"<<l<<"个,"<<"钻石"<<z<<"个\n"<<"铁矿石"<<tks<<"个\n金矿石"<<jks<<"个\n煤炭"<<mty<<"个\n";
            system ("pause");
        }
        else
        if(a=='2')
        {
            system("cls");
            cout<<"武器:"<<wqm<<"\n耐久:"<<wqnj<<"\n镐子等级"<<gtdj<<"\n耐久:"<<gtnj<<"\n砍伐力"<<kfl<<endl; 
            system ("pause");
        }
        else
        if(a=='3')
        {
            system("cls");
            cout<<"治疗药水I "<<ysy[0]<<",治疗药水II "<<ysy[1]<<",治疗药水III "<<ysy[2]<<",伤害药水I "<<ysy[3]<<",伤害药水II"<<ysy[4]<<",伤害药水III "<<ysy[5]<<endl;
            system ("pause");
        } 
        if(a=='4')
        {
            system("cls");
            cout<<"生命值"<<s<<endl;
            system ("pause");
        }
        else
        if(a=='5')
        {   
            system("cls");
            cout<<"木头"<<mt<<"个,"<<"木板"<<mb<<"个,"<<"木棍"<<mg<<"个\n";
            system ("pause");
        }
        else
        if(a=='6')
        {
            while(1)
            {
                system("cls");
                cout<<"现装备护甲:"<<hjm<<endl<<"库存护甲:\n1.皮革护甲:"<<hjj[0]<<endl<<"2.铁护甲:"<<hjj[1]<<endl<<"3.金护甲:"<<hjj[2]<<endl<<"4.钻石护甲:"<<hjj[3]<<endl<<"0.退出 1.卸下当前护甲 2.装备护甲\n";
                a=getch();
                if(a=='0')
                {
                    break;
                }
                else
                if(a=='1')
                {
                    cout<<"卸下成功\n";
                    hjm="空";
                    hjz=0;
                    hjnj=0;
                    system("pause"); 
                }
                else
                if(a=='2')
                {
                    if(hjm!="空")
                    {
                        cout<<"请先卸下当前护甲\n";
                        system("pause");
                    }
                    else
                    {
                        cout<<"请输入护甲前面的编码。\n";
                        a=getch();
                        if(a=='1')
                        {
                            if(hjj[0]>0)
                            {
                                hjm="皮革护甲";
                                hjnx=0;
                                cout<<"装备成功\n";
                                hjz=2;
                                hjnj=60;
                                system("pause");
                            }
                            else
                            {
                                cout<<"物品不足\n";
                                system("pause"); 
                            } 
                        }
                        else
                        if(a=='2')
                        {
                            if(hjj[1]>0)
                            {
                                hjm="铁护甲";
                                hjnx=1;
                                cout<<"装备成功\n";
                                hjz=4;
                                hjnj=256;
                                system("pause");
                            }
                            else
                            {
                                cout<<"物品不足\n";
                                system("pause"); 
                            } 
                        }
                        else
                        if(a=='3')
                        {
                                hjm="金护甲";
                            if(hjj[2]>0)
                            {
                                hjnx=2;
                                cout<<"装备成功\n";
                                hjz=2;
                                hjnj=40;
                                system("pause");
                            }
                            else
                            {
                                cout<<"物品不足\n";
                                system("pause"); 
                            } 
                        }
                        if(a=='4')
                        {
                            if(hjj[3]>0)
                            {
                                hjm="钻石护甲";
                                hjnx=3;
                                cout<<"装备成功\n";
                                hjz=7;
                                hjnj=1562;
                                system("pause");
                            }
                            else
                            {
                                cout<<"物品不足\n";
                                system("pause"); 
                            } 
                        }
                    }
                }
            } 
        }
    }
}
void jh()
{
    char jh;
            long long kw;
            system("cls");
            cout<<"请问你要交换什么矿物?"<<endl<<"1.绿宝石->钻石" <<endl;
            jh=getch();
            if(jh=='1')
            {
                cout<<"4颗绿宝石换1颗钻石。"<<endl<<"你有绿宝石"<<l<<"颗"<<endl<<"请问你要换几颗钻石?"<<endl; 
                cin>>kw;
                if(l>=4*kw)
                {
                    z+=kw;
                    l-=4*kw;
                    cout<<"交换成功"<<endl;
                    system ("pause");
                }
                else
                {
                    cout<<"交换失败"<<endl;
                    system ("pause");
                }
            }
}
void sg()
{
    while(1)
    {
        system("cls");
        char xgq;
        cout<<"请问你要修改什么?"<<endl<<"0.退出 1.血量 2.绿宝石 3.钻石 4.铁 5.金 6.血量上限"<<endl;
        xgq=getch();
        if(xgq=='0')
        {
            break;
        }
        if(xgq=='1')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>s;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        } 
        if(xgq=='2')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>l;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        } 
        if(xgq=='3')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>z;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        } 
        if(xgq=='4')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>td;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        } 
        if(xgq=='5')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>jd;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        } 
        if(xgq=='6')
        {
            cout<<"请输入修改值"<<endl;;
            cin>>ssx;
            cout<<"修改成功"<<endl;
            system ("pause"); 
        }
    } 
}
void cd()
{
    while(1)
    {
        zy();
        gjz=1+wq;
        if(a=='1')
        {
            mx();
        }
        else
        if(a=='2')
        {
            gzt();
        }
        else
        if(a=='3')
        {
            home();
        }
        else
        if(a=='4')
        {
            rly();
        }
        else
        if(a=='5')
        {
            xsjc();
        }
        else
        if(a=='6')
        {
            mm=(z+l)%1000000;
            ofstream ofile;
            ofile.open("mc.Minecraft");
            ofile<<s<<" "<<wq<<" "<<z<<" "<<l<<" "<<z<<" "<<kfl<<" "<<mb<<" "<<mt<<" "<<mg<<" "<<st<<" "<<td<<" "<<jd<<" "<<wqnj<<" "<<jy<<" "<<jyzy<<" "<<gtdj<<" "<<gtnj<<" "<<ftnj<<" "<<tks<<" "<<jks<<" "<<mty<<" "<<ysy[0]<<" "<<ysy[1]<<" "<<ysy[2]<<" "<<ysy[3]<<" "<<ysy[4]<<" "<<ysy[5]<<" "<<cldt<<" "<<bydt<<" "<<wqm<<" "<<name<<" "<<zlld<<" "<<mm<<" "<<ssx<<" "<<hb<<" "<<hjz<<" "<<pg<<" "<<hjnj<<" "<<hjj[0]<<" "<<hjj[1]<<" "<<hjj[2]<<" "<<hjj[3]<<" "<<hjnx<<" "<<gly<<" "<<hjm;
            ofile.close();
            cout<<"存档成功"<<endl;
            system ("pause");
        }
        else
        if(a=='y'&&gly==801)
        {
            sg();
        }
        if(a=='e')
        {
            bb();
        }
    }
}
int main()
{ 
	createConsole("文本游戏");
    int hhh;
    cout<<"欢迎来到我的世界文字版1.2.3。(增加护甲值,游戏帮助提升)"<<endl;
    cout<<"请问你要打开什么模式?"<<endl<<"1.新建世界"<<endl<<"2.加载存档"<<endl;
    c=getch();
    ssx=20; 
    if(c=='1')
    {
        cout<<"请输入你的名字"<<endl;
        cin>>name; 
        if(name=="Nouth")
        {
            zk=2; 
            l=10000;
            z=10000;
            wq=100;
            wqm="创始者之剑"; 
            wqnj=100000000;
            s=1000; 
            ssx=1000;
        }
        else
        if(name=="Herobrine")
        {
            wq=10000;
            wqm="黑曜石";
            wqnj=-1;
            s=100;
            ssx=100;
        }
        else
        if(name=="YYH")
        {
            cout<<"测试版,请普通玩家不要进入。\n1.开启 2. 不开启\n";
            a=getch();
            if(a=='2')
            {
                cd();
            }
            cin>>gly;
        }
        cd();
    }
    else
    if(c=='2')
    {
        ifstream ifile;
        ifile.open("mc.Minecraft");
        ifile>>s>>wq>>z>>l>>z>>kfl>>mb>>mt>>mg>>st>>td>>jd>>wqnj>>jy>>jyzy>>gtdj>>gtnj>>ftnj>>tks>>bydt>>mty>>ysy[0]>>ysy[1]>>ysy[2]>>ysy[3]>>ysy[4]>>ysy[5]>>cldt>>bydt>>wqm>>name>>zlld>>mm>>ssx>>hb>>hjz>>pg>>hjnj>>hjj[0]>>hjj[1]>>hjj[2]>>hjj[3]>>hjnx>>gly>>hjm;
        if(mm!=(z+l)%1000000)
        {
            cout<<"作者很反感作弊,帮你把存档删了。(诚信为本)\n";
            ofstream ofile;
            ofile.open("mc.Minecraft");
            ofile.close();
            return 0;
        }
        cd(); 
    }
    return 0;
}

即将发布


0
已采纳
郝天尘
郝天尘
资深光能
资深光能

本人加工了一下还没写完

/*
镜界战记 0.11
作者:沐
改编者:郝天尘 
1.0版较为low
请见谅 
*/
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
struct human{
    string name;
    int aggressivity; 
    int blood;
    int Defense;
    string Skills1;
    int Skillaggressivity;
    int Skillnl;
};
struct smallboss{
    string name;
    int aggressivity;
    int blood;
    int Defense;
};
struct boss{
    string name;
    int aggressivity;
    int blood;
    int Defense;
};
void changecolor(){
    system("color 01");
    system("color 02");
    system("color 03");
    system("color 04");
    system("color 05");
    system("color 06");
    system("color 07");
}
void output(){
    Sleep(2000);
}
void clear(){
    system("cls");
}
human a;
string name[11]={"盛海易","天宇","秋风","SY","夕灵浮","永连","森月","修影","空凌初","王魔沐"};
int blood[11]={125,128,115,118,135,130,310,180,350,400};
int aggressivity[11]={10,12,10,15,8,9,38,25,35,55};
int Defense[11]={5,6,5,3,8,7,16,15,16,17};
string Skills1[11]={"沐斩流","深海怒涛劈","飞凌踢","狂嗜砍","梦化反盾","海涛旋涡","亡月斩流","鬼影攻击","光萧长鸣","混辉风暴"};
int Skillaggressivity[11]={85,78,75,80,60,70,200,170,190,195};
int Skillnl[11]={20,30,30,30,20,20,30,30,25,30};
bool Possession[11]={0};
int Current; 
string gamername;
int Experience=0;
int play;
int jb=500;
int wp[25];
int main(){ 
        cout<<"由于该版本是1.0版本,所以简陋,后续会更新,请见谅。";
        output();
        clear();
        for(int i=1;i<=5;i++){
            cout<<"镜界战记-0.11";
            changecolor();
            clear();
        } 
        cout<<"输入你的姓名。"<<endl;
        getline(cin,gamername);
        cout<<"你的姓名是:"<<gamername;
        output();
        clear(); 
        cout<<"随机初始人物抽取中...";
        output();
        output();
        srand((int)time(0));
        int x=rand()%10;
        cout<<endl<<"你的初始人物是:"<<name[x];
        cout<<endl<<"人物初始血量:"<<blood[x];
        cout<<endl<<"人物初始攻击:"<<aggressivity[x];
        cout<<endl<<"人物初始防御:"<<Defense[x];
        cout<<endl<<"人物技能:"<<Skills1[x];
        cout<<endl<<"技能初始伤害:"<<Skillaggressivity[x];
        cout<<endl<<"技能所需能量:"<<Skillnl[x]; 
        Possession[x]=1;
        Current=x;
        output();
        output();
        clear();
            while(true){
                cout<<gamername<<",欢迎来到镜界营地!"<<endl;
                cout<<"0-退出 1-商人 2-镜兽 3-人物 4.剧情(更新中)5-家园(更新中) 6-探索(更新中) 7.穿梭(更新中) 8.更多(更新中)9.状态 10.升级 11.规则查询";
                cin>>play;
                if(play==0){
                    break;
                }
                if(play==1){
                    int sr;
                    cout<<"请选择你要找的商人:"<<endl;
                    cout<<"1-乔尔加里森 2-兰德尔菲舍(**中) 3-托马斯爱德华(**中) 4-弗拉德伦(**中)";
                    cin>>sr;
                    if(sr>5&&sr<1){
                        cout<<"错误输入,请重新输入:";
                        cin>>sr; 
                    }else if(sr==1){
                        cout<<"   我这里有点好货你要不要?"<<endl;
                        cout<<"     1-出售     2-购买";
                        int yz;
                        cin>>yz;
                        if(yz!=1&&yz!=2){
                            cout<<"错误输入,请重新输入:";
                            cin>>yz;
                        }else if(yz==1){
                            cout<<"1.经验药 2.回血包 3.技能伤害(+1) 4.技能能量低级 5.技能能量中级 6.技能能量高级"; 
                            int yx;
                            cin>>yx;
                            if(yx==1){
                                cout<<"经验药300块,当前药草为"<<wp[1]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[1]<1){
                                    cout<<"您的药草不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=300;
                                    wp[1]-=1;
                                }
                            }else if(yx==2){
                                cout<<"回血包500块,当前回血包为"<<wp[2]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[2]<1){
                                    cout<<"您的回血包不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=500;
                                    wp[2]-=1;
                                }
                            }else if(yx==3){
                                cout<<"技能伤害700块,当前技能伤害为"<<wp[3]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[3]<1){
                                    cout<<"您的技能伤害不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=700;
                                    wp[3]-=1;
                                }
                            }else if(yx==4){
                                cout<<"技能能量低级1000块,当前技能能量低级为"<<wp[4]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[4]<1){
                                    cout<<"您的技能能量低级不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=1000;
                                    wp[4]-=1;
                                }
                            }else if(yx==4){
                                cout<<"技能能量中级1500块,当前技能能量中级为"<<wp[5]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[5]<1){
                                    cout<<"您的技能能量中级不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=1500;
                                    wp[5]-=1;
                                }
                            }else if(yx==4){
                                cout<<"技能能量高级1000块,当前技能能量高级为"<<wp[6]<<"个"<<endl;
                                cout<<"是否出售"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(wp[6]<1){
                                    cout<<"您的技能能量高级不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb+=2000;
                                    wp[6]-=1;
                                }
                        }else{
                            cout<<"1.经验药(400) 2.回血包(600) 3.技能伤害(800) 4.技能能量低级(1100) 5.技能能量中级(1600) 6.技能能量高级(2100)";
                            if(yx==1){
                                cout<<"经验药400块,当前药草为"<<wp[1]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<400){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=400;
                                    wp[1]+=1;
                                }
                            }else if(yx==2){
                                cout<<"回血包600块,当前回血包为"<<wp[2]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<600){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=600;
                                    wp[2]+=1;
                                }
                            }else if(yx==2){
                                cout<<"技能伤害800块,当前技能伤害为"<<wp[3]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<800){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=800;
                                    wp[3]+=1;
                                }
                            }else if(yx==3){
                                cout<<"技能能量低级1100块,当前技能能量低级为"<<wp[4]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<1100){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=1100;
                                    wp[4]+=1;
                                }
                            }else if(yx==3){
                                cout<<"技能能量中级1600块,当前技能能量中级为"<<wp[5]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<1600){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=1600;
                                    wp[5]+=1;
                                }
                            }else if(yx==3){
                                cout<<"技能能量高级2100块,当前技能能量高级为"<<wp[6]<<"个"<<"当前钱为"<<jb<<endl;
                                cout<<"是否购买"<<endl; 
                                cout<<"是(Y)  否(N)"<<endl;
                                char PD;
                                cin>>PD;
                                if(jb<2100){
                                    cout<<"您的钱不足"; 
                                }else if(PD=='Y'||PD=='y'){
                                    jb-=2100;
                                    wp[6]+=1;
                                }
                            }
                        } 
                    }
                }else if(){
                    cout<<"1-孟加拉虎 2-史莱姆 3-丛林怪 4-沼泽怪 5-学弟怪 6-空间怪";
                    int gw;
                    cin>>gw;
                    if(gw>6&&gw<1){
                        cout<<"输入错误请重新输入!";
                        cin>>gw;
                    }else if(gw==1)
                }else if(play==9){
                    cout<<endl<<"当前使用人物:"<<name[Current];
                    cout<<endl<<"血量:"<<blood[Current];
                    cout<<endl<<"攻击:"<<aggressivity[Current];
                    cout<<endl<<"防御:"<<Defense[Current];
                    cout<<endl<<"技能:"<<Skills1[Current];
                    cout<<endl<<"技能伤害:"<<Skillaggressivity[Current];
                    cout<<endl<<"技能所需能量:"<<Skillnl[Current];
                    cout<<endl<<"钱:"<<jb;
                    cout<<endl<<"经验值:"<<Experience<<endl;
                }
            }
        }
        return 0; 
} 

 

0
0
单文硕
单文硕
新手光能
新手光能

可是,我不能复制,

wwwwwwwwwwwwwwwwww

0
杨家瑞
杨家瑞
新手光能
新手光能

没事,到时候我来发一下游戏,你们在源代码里复制吧

0
我要回答