高级光能
#pragma GCC optimize(3)
#pragma GCC target("avx")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("inline")
#pragma GCC optimize("-fgcse")
#pragma GCC optimize("-fgcse-lm")
#pragma GCC optimize("-fipa-sra")
#pragma GCC optimize("-ftree-pre")
#pragma GCC optimize("-ftree-vrp")
#pragma GCC optimize("-fpeephole2")
#pragma GCC optimize("-ffast-math")
#pragma GCC optimize("-fsched-spec")
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("-falign-jumps")
#pragma GCC optimize("-falign-loops")
#pragma GCC optimize("-falign-labels")
#pragma GCC optimize("-fdevirtualize")
#pragma GCC optimize("-fcaller-saves")
#pragma GCC optimize("-fcrossjumping")
#pragma GCC optimize("-fthread-jumps")
#pragma GCC optimize("-funroll-loops")
#pragma GCC optimize("-fwhole-program")
#pragma GCC optimize("-freorder-blocks")
#pragma GCC optimize("-fschedule-insns")
#pragma GCC optimize("inline-functions")
#pragma GCC optimize("-ftree-tail-merge")
#pragma GCC optimize("-fschedule-insns2")
#pragma GCC optimize("-fstrict-aliasing")
#pragma GCC optimize("-fstrict-overflow")
#pragma GCC optimize("-falign-functions")
#pragma GCC optimize("-fcse-skip-blocks")
#pragma GCC optimize("-fcse-follow-jumps")
#pragma GCC optimize("-fsched-interblock")
#pragma GCC optimize("-fpartial-inlining")
#pragma GCC optimize("no-stack-protector")
#pragma GCC optimize("-freorder-functions")
#pragma GCC optimize("-findirect-inlining")
#pragma GCC optimize("-fhoist-adjacent-loads")
#pragma GCC optimize("-frerun-cse-after-loop")
#pragma GCC optimize("inline-small-functions")
#pragma GCC optimize("-finline-small-functions")
#pragma GCC optimize("-ftree-switch-conversion")
#pragma GCC optimize("-foptimize-sibling-calls")
#pragma GCC optimize("-fexpensive-optimizations")
#pragma GCC optimize("-funsafe-loop-optimizations")
#pragma GCC optimize("inline-functions-called-once")
#pragma GCC optimize("-fdelete-null-pointer-checks")
#pragma GCC optimize(2)
#include<iomanip>
#include<stdio.h>
#include<cstdlib>
#include<ctime>
#include<iostream>
#include<windows.h>
using namespace std;
void f(int a,int b){
while(1){
if(GetAsyncKeyState(VK_RETURN)&0x8000){
while(1){
SetCursorPos(a,b);
mouse_event (MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
Sleep(30);
if(GetAsyncKeyState(VK_TAB)&0x09){
break;
}
}
break;
}
}
}
int main(){
srand(time(0));
CONSOLE_CURSOR_INFO info = { 1, 0 };
HANDLE hand = GetStdHandle( STD_OUTPUT_HANDLE );
COORD coord={ 0, 0 };
POINT pt={ 0, 0 };
SetConsoleCursorInfo( hand, &info );
std::cout<<"按回车键结束选定";
while(1){
SetConsoleCursorPosition( hand, coord );
GetCursorPos ( &pt );
std :: cout << pt.x<<','<<pt.y<<std::setw(10)<<"\0"<<std::endl;
if(GetAsyncKeyState(VK_RETURN)&0x8000){
break;
}
}
int a,b;
std::cout<<"请输入x坐标"<<endl;
std::cin>>a;
std::cout<<"请输入y坐标"<<endl;
std::cin>>b;
system("cls");
std::cout<<"按Tab键结束连点,回车键开始连点";
Sleep(2000);
system("cls");
while(1){
f(a,b);
}
return 0;
}
高级光能
#pragma GCC optimize(3)
#pragma GCC target("avx")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("inline")
#pragma GCC optimize("-fgcse")
#pragma GCC optimize("-fgcse-lm")
#pragma GCC optimize("-fipa-sra")
#pragma GCC optimize("-ftree-pre")
#pragma GCC optimize("-ftree-vrp")
#pragma GCC optimize("-fpeephole2")
#pragma GCC optimize("-ffast-math")
#pragma GCC optimize("-fsched-spec")
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("-falign-jumps")
#pragma GCC optimize("-falign-loops")
#pragma GCC optimize("-falign-labels")
#pragma GCC optimize("-fdevirtualize")
#pragma GCC optimize("-fcaller-saves")
#pragma GCC optimize("-fcrossjumping")
#pragma GCC optimize("-fthread-jumps")
#pragma GCC optimize("-funroll-loops")
#pragma GCC optimize("-fwhole-program")
#pragma GCC optimize("-freorder-blocks")
#pragma GCC optimize("-fschedule-insns")
#pragma GCC optimize("inline-functions")
#pragma GCC optimize("-ftree-tail-merge")
#pragma GCC optimize("-fschedule-insns2")
#pragma GCC optimize("-fstrict-aliasing")
#pragma GCC optimize("-fstrict-overflow")
#pragma GCC optimize("-falign-functions")
#pragma GCC optimize("-fcse-skip-blocks")
#pragma GCC optimize("-fcse-follow-jumps")
#pragma GCC optimize("-fsched-interblock")
#pragma GCC optimize("-fpartial-inlining")
#pragma GCC optimize("no-stack-protector")
#pragma GCC optimize("-freorder-functions")
#pragma GCC optimize("-findirect-inlining")
#pragma GCC optimize("-fhoist-adjacent-loads")
#pragma GCC optimize("-frerun-cse-after-loop")
#pragma GCC optimize("inline-small-functions")
#pragma GCC optimize("-finline-small-functions")
#pragma GCC optimize("-ftree-switch-conversion")
#pragma GCC optimize("-foptimize-sibling-calls")
#pragma GCC optimize("-fexpensive-optimizations")
#pragma GCC optimize("-funsafe-loop-optimizations")
#pragma GCC optimize("inline-functions-called-once")
#pragma GCC optimize("-fdelete-null-pointer-checks")
#pragma GCC optimize(2)
#include<iomanip>
#include<stdio.h>
#include<cstdlib>
#include<ctime>
#include<iostream>
#include<windows.h>
using namespace std;
void f(int a,int b){
while(1){
if(GetAsyncKeyState(VK_RETURN)&0x8000){
while(1){
SetCursorPos(a,b);
mouse_event (MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0 );
Sleep(30);
if(GetAsyncKeyState(VK_TAB)&0x09){
break;
}
}
break;
}
}
}
int main(){
srand(time(0));
CONSOLE_CURSOR_INFO info = { 1, 0 };
HANDLE hand = GetStdHandle( STD_OUTPUT_HANDLE );
COORD coord={ 0, 0 };
POINT pt={ 0, 0 };
SetConsoleCursorInfo( hand, &info );
std::cout<<"按回车键结束选定";
while(1){
SetConsoleCursorPosition( hand, coord );
GetCursorPos ( &pt );
std :: cout << pt.x<<','<<pt.y<<std::setw(10)<<"\0"<<std::endl;
if(GetAsyncKeyState(VK_RETURN)&0x8000){
break;
}
}
int a,b;
std::cout<<"请输入x坐标"<<endl;
std::cin>>a;
std::cout<<"请输入y坐标"<<endl;
std::cin>>b;
system("cls");
std::cout<<"按Tab键结束连点,回车键开始连点";
Sleep(2000);
system("cls");
while(1){
f(a,b);
}
return 0;
}