问题标题: IWXT 2.0

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宣墨一
宣墨一
新手守护
新手守护
#include<iostream>
#include<bits/stdc++.h>
#include<unistd.h>
#include<windows.h>
#include<conio.h>
#include<tlhelp32.h>
#include<time.h>
#include<stdlib.h>

using namespace std;




const int N = 15;//棋盘大小
const char ChessBoardFlag = ' ';
const char flag1 = 'O';
const char flag2 = 'X';

typedef struct Coordinate
{
    int x;
    int y;
}ChessCoordi;

class FiveChess
{
public:
    FiveChess()
    {
        InitChessBoard();
    }

    void Play()
    {
        ChessCoordi Pos1;
        ChessCoordi Pos2;
        while (1){
            int mode = ChoseMode();
            while (1){
                if (mode == 1){//玩家VS电脑
                    static size_t count = 1;
                    PalyerGo(Pos1, 1, flag1);
                    if (count++ >= 9 && GetWiner(Pos1, 1, flag1))
                        break;
                    ComputerGo(Pos2, flag2);
                    if (count++ >= 10 && GetWiner(Pos2, 0, flag2))
                       break;
                }
                else if (mode == 2){//玩家VS玩家
                    static size_t count = 1;
                    PalyerGo(Pos1, 1, flag1);
                    if (count++ >= 9 && GetWiner(Pos1,1, flag1))
                        break;
                    PalyerGo(Pos2,2 ,flag2);
                    if (count++ >= 10 && GetWiner(Pos2,2, flag2))
                        break;
                }else{
                    return ;
                }
            }
            cout << "再来一局 y or no" << endl;
            char chose = 'y';
            cin >> chose;
            if (chose == 'n')
                break;
        }
    }

    void PrintChessBoard()
    {
        system("cls");
        for (size_t i = 0; i < N + 1; ++i)
        {
            for (size_t j = 0; j < N + 1; ++j)
            {
                if (i == 0){
                    if (j != 0)
                        printf("%d   ", j);
                    else if (j == 0)
                        printf("  ");
                }
                else if (j == 0){
                    if (i != 0)
                        printf("%2d", i);
                }
                else{
                    printf("%c  |", ChessBoard[i][j]);
                }

            }
            cout << endl;
            cout << "  ";
            for (size_t i = 1; i < N + 1; ++i){
                cout << "---+";
            }
            cout << endl;
        }
    }

    void InitChessBoard()
    {
        for (size_t i = 0; i < N + 1; ++i){
            for (size_t j = 0; j < N + 1; ++j){
                ChessBoard[i][j] = ChessBoardFlag;
            }
        }
    }

protected:

    int ChoseMode()
    {
        system("cls");
        InitChessBoard();
        cout << "请选择 1.玩家VS电脑 2.玩家VS玩家 3.退出" << endl;
        int chose = 0;
        cin >> chose;
        while (1){
            if (chose == 1)
                return chose;
            else if (chose == 2)
                return chose;
            else if (chose == 3)
                return chose;
            else
                cout << "对不起 您的输入有误。。" << endl;
        }
    }

    void PalyerGo(ChessCoordi& Pos, int player, char flag)
    {
        PrintChessBoard();
        int x = 0;
        int y = 0;
        while (1){
            cout << "请玩家" << player << "下一步棋" << endl;
            cin >> Pos.x >> Pos.y;
            if (JudgePos(Pos))
                break;
            else
                cout << "玩家输入错误 ! 请重新输入" << endl;
        }
        ChessBoard[Pos.x][Pos.y] = flag;
    }

    void ComputerGo(ChessCoordi& Pos, char flag)
    {
        PrintChessBoard();
        int x = 0;
        int y = 0;
        while (1){
            x = rand() % N + 1;
            srand((unsigned int)time(NULL));
            y = rand() % N + 1;
            srand((unsigned int)time(NULL));//这种方式下生成的x,y一定在棋盘上
            if (ChessBoard[x][y] == ChessBoardFlag)
                break;
        }
        Pos.x = x;
        Pos.y = y;
        ChessBoard[Pos.x][Pos.y] = flag;
    }

    int GetVictory(ChessCoordi Pos, char flag)//判断是否有赢家
    {
        int begin = 0;//在**对角线时 作为行坐标的开始 结束
        int end = 0;
        //**行是否连续5个子
        int beginl = 0;//在**对角线时 作为列坐标的开始 结束
        int endl = 0;
        (Pos.y - 4) > 0 ? begin = Pos.y - 4 : begin = 1;
        (Pos.y + 4) < N ? end = Pos.y + 4 : end = N;
        for (size_t i = Pos.x, j = begin; j + 4 <= end; ++j)
        {
            if (flag == ChessBoard[i][j] && flag == ChessBoard[i][j + 1] && \
                flag == ChessBoard[i][j + 2] && flag == ChessBoard[i][j + 3] && \
                flag == ChessBoard[i][j + 4])
                return 1;
        }
        //**列是否连续5个子
        (Pos.x - 4) > 0 ? begin = Pos.x - 4 : begin = 1;
        (Pos.x + 4) > N ? end = Pos.x + 4 : end = N;
        for (size_t j = Pos.y, i = begin; i + 4 <= end; ++i)
        {
            if (flag == ChessBoard[i][j] && flag == ChessBoard[i + 1][j] && \
                flag == ChessBoard[i + 2][j] && flag == ChessBoard[i + 3][j] && \
                flag == ChessBoard[i + 4][j])
                return 1;
        }

        int len = 0;
        //**主对角线是否满五个子
        (Pos.x > Pos.y) ? len = Pos.y - 1 : len = Pos.x - 1;
        if (len > 4)//找落子点到上 左两边的垂直距离较短的地方 如果其大于4 取4 不大于4 取其本身
            len = 4;
        begin = Pos.x - len;//向上 左移动适当距离找可能的五连子的起始位置
        beginl = Pos.y - len;
        (Pos.x > Pos.y) ? len = N - Pos.x : len = N - Pos.y;
        if (len > 4)
            len = 4;
        end = Pos.x + len;//向下 右移动适当距离找可能的五连子的终止位置
        endl = Pos.y + len;
        for (size_t i = begin, j = beginl; i + 4 <= end && j + 4 <= endl; ++i, ++j)
        {
            if (flag == ChessBoard[i][j] && flag == ChessBoard[i + 1][j + 1] && \
                flag == ChessBoard[i + 2][j + 2] && flag == ChessBoard[i + 3][j + 3] && \
                flag == ChessBoard[i + 4][j + 4])
                return 1;
        }
        //**副对角线是否满五个子
        (Pos.x - 1 > N - Pos.y) ? len = N - Pos.y : Pos.x - 1;
        if (len > 4)//找落子点到右 下两边的垂直距离较短的地方 如果其大于4 取4 不大于4 取其本身
            len = 4;
        begin = Pos.x - len;//向上 右移动适当距离找可能的五连子的起始位置
        beginl = Pos.y + len;
        (N - Pos.x > Pos.y - 1) ? len = Pos.y - 1 : len = N - Pos.x;
        end = Pos.x + len;//向下 左移动适当距离找可能的五连子的最终位置
        endl = Pos.y - len;
        for (size_t i = begin, j = beginl; i + 4 <= end && j - 4 >= endl; ++i, ++j)
        {
            if (flag == ChessBoard[i][j] && flag == ChessBoard[i + 1][j - 1] && \
                flag == ChessBoard[i + 2][j - 2] && flag == ChessBoard[i + 3][j - 3] && \
                flag == ChessBoard[i + 4][j - 4])
                return 1;
        }
        //**棋盘是否已满
        for (size_t i = 1; i < N + 1; ++i){
            for (size_t j = 1; j < N + 1; ++j){
                if (ChessBoard[i][j] == ChessBoardFlag)
                    return 0;//表示棋盘没满
            }
        }
        //和棋
        return -1;
    }

    bool GetWiner(ChessCoordi& Pos, int player, char flag)//判断是谁赢了
    {
        int n = 0;
        n = GetVictory(Pos, flag);
        PrintChessBoard();
        if (1 == n){
            if (0 == player)
                cout << "玩家1获胜" << endl;
            else if (1 == player)
                cout << "玩家1获胜" << endl;
            else
                cout << "电脑获胜"<<endl;
            return true;
        }
        else if (-1 == n){
            cout << "和棋" << endl;
            return true;
        }
        else{
            //还未分出胜负
            return false;
        }

    }

    bool JudgePos(const ChessCoordi& Pos)
    {
        if (Pos.x < N + 1 && Pos.x > 0 && Pos.y < N + 1 && Pos.x > 0\
            && ChessBoard[Pos.x][Pos.y] == ChessBoardFlag)
            return true;

        return false;
    }

private:
    char ChessBoard[N + 1][N + 1];
};

//#include"FiveChess.cpp"
void Chess1()
{
    //char a[] = "exit";
    //for (size_t i = 0; i < sizeof(a) / sizeof(char);++i)
    //printf(":%d", a[i]);
    FiveChess a;
    a.InitChessBoard();
    a.PrintChessBoard();
    a.Play();
    system("pause");
    return ;
}

int rec[105];
int turn=0;//0左,2右
bool jumphigher=false;
int manum=1;
int blood=3,maxblood=3;
int nowx=7,nowy=0;
int tim;
struct Button
{
    int x,y,color;
    const char *name;
    int len;
};

void kj(){
    MessageBox(NULL,"2.0版本来临","IWXT提示",MB_OKCANCEL);
    system("pause");
    system("cls");
    cout<<"开机中……";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    cout<<"█ █ ";
    sleep(1);
    system("cls");
}
void zhm(){
    system("cls");
    cout<<"IWXT 2.0"<<endl<<endl;
    cout<<"1.软件管理"<<endl;
    cout<<"2.硬件管理"<<endl;
    cout<<"3.五子棋"<<endl;
    cout<<"4.开始";
}
void rj(){
    sleep(1);
    system("cls");
    cout<<"五子棋 使用率"<<endl;
    cout<<100<<"%";
    cout<<endl<<"0.返回";
    int ch=getch();
    if(ch-'0'==0){
        return ;
    }
}
void yj(){
    sleep(1);
    system("cls");
    cout<<"CPU %"<<90<<endl;
    cout<<"C: %"<<26<<endl;
    cout<<endl<<"0.返回";
    int ch=getch();
    if(ch-'0'==0){
        return ;
    }
}
void yy(){
    sleep(1);
    system("cls");
    cout<<"目前没有应用,后续会更新";
    cout<<endl<<"0.返回";
    int ch=getch();
    if(ch-'0'==0){
        return ;
    }
}
void ks(){
    sleep(1);
    system("cls");
    cout<<"1.关机";
    cout<<endl<<"0.返回";
    int ch=getch();
    if(ch-'0'==0){
        return ;
    }else{
        abort();
    }
}
void windows(){
    HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
    CONSOLE_SCREEN_BUFFER_INFO bInfo;
    GetConsoleScreenBufferInfo(hOut, &bInfo );
    SetConsoleTitle("iwxt 2.0"); // 设置窗口的标题
    COORD size = {110, 30};//设置窗口大小
    SetConsoleScreenBufferSize(hOut,size);
    SMALL_RECT rc = {0,0, 110, 30};
    SetConsoleWindowInfo(hOut,true ,&rc);
}
int main(){
    windows();
    kj();
    cout<<"请输入用户名"<<endl;
    string s;
    cin>>s;
    cout<<"注册成功!"<<endl;
    sleep(1);
    cout<<"你好 "<<s;
    sleep(1);
    while(1){
        zhm();
        int ch;
        ch=_getch();
        int u=ch-'0';
        if(u==1){
            rj();
        }else if(u==2){
            yj();
        }else if(u==3){
            Chess1();
        }else{
            ks();
        }
    }
    return 0;
}
//|MB_ICONQUESTION

















五子棋

原载于https://wenda.codingtang.com/questions/21605/

感谢各位大佬的支持

也感谢同学们的支持

宣墨一在2025-07-03 15:35:46追加了内容

ding


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已采纳
郑皓予
郑皓予
新手光能
新手光能

没想到这么快就更新了

0
0
郑皓予
郑皓予
新手光能
新手光能


#include<iostream>

#include<bits/stdc++.h>

#include<unistd.h>

#include<windows.h>

#include<conio.h>

#include<tlhelp32.h>

using namespace std;

int main(){

    MessageBox(NULL,"目前系统为未完成版本","软件提示",MB_OKCANCEL);

    system("pause");

    system("cls");

    cout<<"Start loading within ten seconds";

    sleep(3);

    system("cls");

    for(int i=1;i<=2;i++){

        cout<<"正在启动软件.";

        sleep(1);

        system("cls");

        cout<<"正在启动软件..";

        sleep(1);

        system("cls");

        cout<<"正在启动软件...";

        sleep(1);

        system("cls");

        cout<<"正在启动软件....";

        sleep(1);

        system("cls");

    }
    cout<<"______________________________________"<<endl;

    cout<<"|             名字没想好             |"<<endl;

    cout<<"|       这是一个普通的写作工具       |"<<endl;

    cout<<"|      它在2025年7月3日开始制作      |"<<endl;

    sleep(1);

    cout<<"|        目前基础操作正在完善        |"<<endl;

    cout<<"|                                    |"<<endl;

    cout<<"|                                    |"<<endl;

    cout<<"|                                    |"<<endl;

    sleep(1);

    cout<<"|                                    |"<<endl;

    cout<<"|                                    |"<<endl;

    cout<<"|                                    |"<<endl;

    sleep(1);

    cout<<"^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"<<endl;

    sleep(2);

    system("pause");

    system("cls");

    MessageBox(NULL,"未更新","软件提示",MB_OKCANCEL);

    cout<<"Error!!!"<<endl;

    cout<<"出错了!!!3秒后退出应用。";

    sleep(3);

    system("cls");

    return 0;

}

 

 

这个名字还没想好,基本操作正在完善

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